Player Matchup

Danzaburou
Danzaburou
BOT-AHOLIC
Danzaburou
Level 69
God Stats
6W - 10L
1,440 SR
Queue Stats
387W - 392L
1,435 Elo+
Party 1
Thor
Thor
DeathBlaze356
Thor
Level 88
God Stats
2W - 2L
1,751 SR
Queue Stats
604W - 638L
1,432 Elo+
Party 1
Terra
Terra
PolarBearBlk
Terra
Level 147
God Stats
8W - 6L
1,492 SR
Queue Stats
537W - 563L
1,413 Elo+
Solo
Anubis
Anubis
R6_Try_Me
Anubis
Level 37
God Stats
25W - 25L
1,437 SR
Queue Stats
177W - 191L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
WoN1-retro_YT
Sun Wukong
Level 83
God Stats
9W - 5L
1,599 SR
Queue Stats
391W - 467L
1,432 Elo+
Party 1
Team Averages
Level 85
1,544 SR
1,436 Elo+

VS

Team Averages
Level 64
1,490 SR
1,382 Elo+
Kumbhakarna
Kumbhakarna
Lello_RaVeN
Kumbhakarna
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
270W - 312L
1,344 Elo+
Party 2
Fenrir
Fenrir
Rosky Posky
Fenrir
Level 49
God Stats
7W - 5L
1,471 SR
Queue Stats
277W - 286L
1,380 Elo+
Solo
Sun Wukong
Sun Wukong
macos-Bs
Sun Wukong
Level 17
God Stats
8W - 5L
1,589 SR
Queue Stats
30W - 39L
1,302 Elo+
Party 2
Freya
Freya
naehammer
Freya
Level 65
God Stats
0W - 1L
1,336 SR
Queue Stats
74W - 74L
1,423 Elo+
Solo
Izanami
Izanami
zigzag-eclair
Izanami
Level 135
God Stats
12W - 6L
1,554 SR
Queue Stats
201W - 199L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BOT-AHOLIC
Danzaburou
20
15 / 0 / 5
14,629
636
22,199
8,236
3,942
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 9 / 14
11,919
518
13,865
20,834
8,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

16
1 / 5 / 23
11,161
485
7,072
21,005
25,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
R6_Try_Me
Anubis
20
13 / 4 / 12
13,652
594
28,587
20,155
11,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
WoN1-retro_YT
Sun Wukong
18
6 / 4 / 5
12,390
539
13,419
19,958
18,673
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Lello_RaVeN
Kumbhakarna
15
2 / 7 / 9
9,788
426
4,527
24,952
26,162
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Fenrir
16
12 / 11 / 5
11,268
490
17,910
20,968
9,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Sun Wukong
macos-Bs
Sun Wukong
16
3 / 8 / 4
10,348
450
7,799
23,957
16,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Freya
naehammer
Freya
15
5 / 11 / 7
9,964
433
18,834
23,043
6,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
17
0 / 6 / 0
10,384
451
4,743
12,409
3,989
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
47
42
Kills
22
22
Deaths
43
59
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BOT-AHOLIC
Danzaburou
15
0
5
17.5
W
7
9
14
1.56
L
Kumbhakarna
Lello_RaVeN
Kumbhakarna
2
7
9
0.93
W
1
5
23
2.5
W
Anubis
R6_Try_Me
Anubis
13
4
12
4.75
L
Fenrir
12
11
5
1.32
W
Sun Wukong
WoN1-retro_YT
Sun Wukong
6
4
5
2.13
L
Sun Wukong
macos-Bs
Sun Wukong
3
8
4
0.63
L
Freya
naehammer
Freya
5
11
7
0.77
L
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,142
Damage
53,813
90,188
Taken
105,329
68,005
Mitigated
62,872
33,136
Healing
14,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BOT-AHOLIC
Danzaburou
22,199
15,618
0
3,165
8,236
3,942
7,306
2,309
5,927
0
122,088
W
13,865
2,615
0
4,775
20,834
8,557
126
4,018
16,816
0
68,715
L
Kumbhakarna
Lello_RaVeN
Kumbhakarna
4,527
770
0
1,856
24,952
26,162
0
11,550
13,402
18,281
0
W
7,072
1,508
1,555
3,782
21,005
25,130
917
6,438
14,179
27,720
0
W
Anubis
R6_Try_Me
Anubis
28,587
1,254
0
11,502
20,155
11,703
1,506
7,741
12,414
110,651
0
L
Fenrir
17,910
5,421
0
2,048
20,968
9,499
0
6,316
14,652
0
59,642
W
Sun Wukong
WoN1-retro_YT
Sun Wukong
13,419
3,385
0
8,357
19,958
18,673
2,065
3,525
16,433
0
73,451
L
Sun Wukong
macos-Bs
Sun Wukong
7,799
842
0
4,238
23,957
16,287
0
5,826
18,131
3,100
47,332
L
Freya
naehammer
Freya
18,834
7,014
0
4,427
23,043
6,935
0
9,954
13,089
50,566
0
L
Izanami
4,743
3,247
0
2,299
12,409
3,989
2,863
2,295
10,114
0
85,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,751
Gold Earned
51,752
598
Minions Killed
441
0
Camps Cleared
0
2,013,890
Distance Traveled
1,801,314
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,629
636
195
8
0
447,373
1
W
Thor
11,919
518
89
4
0
403,246
3
L
Kumbhakarna
9,788
426
34
1
0
349,044
2
W
Terra
11,161
485
38
2
0
386,528
1
W
Anubis
13,652
594
149
6
0
382,645
3
L
Fenrir
11,268
490
73
3
0
373,082
0
W
Sun Wukong
12,390
539
127
6
0
394,098
1
L
Sun Wukong
10,348
450
83
4
0
389,900
0
L
Freya
9,964
433
62
3
0
358,133
0
L
Izanami
10,384
451
189
8
0
331,155
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role