Player Matchup

Tiamat
Tiamat
Dandy1100
Tiamat
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,346 Elo+
Party 1
Xbalanque
Xbalanque
JellyBeamm
Xbalanque
Level 94
God Stats
0W - 1L
1,421 SR
Queue Stats
3W - 6L
1,343 Elo+
Party 1
Ymir
Ymir
MortisAlpha
Ymir
Level 108
God Stats
0W - 2L
1,593 SR
Queue Stats
4W - 10L
1,366 Elo+
Party 1
Team Averages
Level 99
1,505 SR
1,352 Elo+

VS

Team Averages
Level 11
1,636 SR
1,643 Elo+
Ares
Ares
TwoGuysDanger
Ares
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 4L
1,820 Elo+
Party 2
Artemis
Artemis
TwoGuysSilly
Artemis
Level 5
God Stats
1W - 0L
1,709 SR
Queue Stats
18W - 4L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
xDeadly__Escanor
Gilgamesh
Level 21
God Stats
18W - 7L
1,699 SR
Queue Stats
113W - 60L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dandy1100
Tiamat
10
1 / 5 / 1
6,994
699
6,764
8,189
4,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xbalanque
JellyBeamm
Xbalanque
9
1 / 9 / 2
6,666
667
6,896
11,431
3,427
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 6 / 1
7,463
746
6,542
12,661
8,334
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 10
9,312
931
10,833
13,222
12,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Artemis
TwoGuysSilly
Artemis
13
6 / 2 / 11
8,483
848
6,735
5,564
2,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
13
4 / 3 / 15
8,521
852
10,210
13,255
9,668
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
56
4
Kills
20
20
Deaths
5
4
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Dandy1100
Tiamat
1
5
1
0.3
L
Xbalanque
JellyBeamm
Xbalanque
1
9
2
0.22
L
2
6
1
0.42
W
10
0
10
15
W
Artemis
TwoGuysSilly
Artemis
6
2
11
5.75
W
Gilgamesh
4
3
15
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,202
Damage
27,778
32,281
Taken
32,041
16,338
Mitigated
24,567
4,110
Healing
11,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Dandy1100
Tiamat
6,764
563
0
1,340
8,189
4,577
0
2,268
5,437
14,407
0
L
Xbalanque
JellyBeamm
Xbalanque
6,896
1,925
0
1,437
11,431
3,427
0
3,386
7,358
0
21,157
L
6,542
202
0
1,333
12,661
8,334
0
5,149
6,792
20,242
0
W
10,833
1,033
684
6,057
13,222
12,612
461
4,457
8,435
28,604
0
W
Artemis
TwoGuysSilly
Artemis
6,735
1,737
0
1,152
5,564
2,287
1,295
2,857
2,413
0
32,487
W
Gilgamesh
10,210
2,137
0
3,443
13,255
9,668
740
5,311
7,712
1,556
25,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,123
Gold Earned
26,316
93
Minions Killed
122
2
Camps Cleared
8
463,085
Distance Traveled
599,148
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,994
699
29
3
1
168,124
3
L
Xbalanque
6,666
667
33
3
0
139,960
2
L
Ymir
7,463
746
31
3
1
155,001
0
W
Ares
9,312
931
21
2
3
219,053
4
W
Artemis
8,483
848
63
6
3
168,873
3
W
Gilgamesh
8,521
852
38
4
2
211,222
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role