Player Matchup

Vamana
Vamana
Català094
Vamana
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 63L
1,560 Elo+
Solo
Merlin
Merlin
ILISYUM
Merlin
Level 27
God Stats
5W - 5L
1,494 SR
Queue Stats
75W - 68L
1,433 Elo+
Solo
Erlang Shen
Erlang Shen
MiK_l0s
Erlang Shen
Level 28
God Stats
6W - 4L
1,612 SR
Queue Stats
108W - 111L
1,431 Elo+
Solo
Bellona
Bellona
NRvXena
Bellona
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,792 Elo+
Solo
Jormungandr
Jormungandr
ZoMbIe_FrPgM
Jormungandr
Level 19
God Stats
18W - 22L
1,509 SR
Queue Stats
143W - 189L
1,484 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,540 Elo+

VS

Team Averages
Level 22
1,463 SR
1,481 Elo+
Ymir
Ymir
Creed_Vinicius
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 12L
1,511 Elo+
Solo
Izanami
Izanami
Phortr3Zz
Izanami
Level 29
God Stats
1W - 0L
1,204 SR
Queue Stats
65W - 58L
1,423 Elo+
Solo
Gilgamesh
Gilgamesh
Varus Acilus
Gilgamesh
Level 25
God Stats
42W - 33L
1,573 SR
Queue Stats
54W - 46L
1,511 Elo+
Solo
Ares
Ares
Wieke123
Ares
Level 21
God Stats
18W - 12L
1,535 SR
Queue Stats
50W - 49L
1,429 Elo+
Solo
Nu Wa
Nu Wa
piokatotero
Nu Wa
Level 28
God Stats
4W - 6L
1,503 SR
Queue Stats
168W - 147L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Català094
Vamana
20
7 / 7 / 3
14,003
583
18,868
22,029
9,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
ILISYUM
Merlin
12
0 / 3 / 0
8,627
359
3,134
11,908
3,202
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Erlang Shen
MiK_l0s
Erlang Shen
16
0 / 6 / 3
10,129
422
7,693
21,047
13,401
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Bellona
NRvXena
Bellona
14
1 / 13 / 1
9,042
377
6,005
21,746
19,085
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jormungandr
ZoMbIe_FrPgM
Jormungandr
17
7 / 11 / 4
12,212
509
19,577
26,785
19,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 9
13,525
564
9,029
18,327
25,095
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
Phortr3Zz
Izanami
20
12 / 6 / 12
14,206
592
23,543
18,900
8,249
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Varus Acilus
Gilgamesh
20
7 / 3 / 10
13,272
553
14,315
18,921
10,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ares
18
9 / 4 / 7
12,368
515
12,882
26,266
28,888
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
7 / 1 / 7
13,815
576
20,269
11,740
5,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
85
15
Kills
40
40
Deaths
15
11
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Vamana
Català094
Vamana
7
7
3
1.21
W
5
1
9
9.5
L
Merlin
ILISYUM
Merlin
0
3
0
0
L
Erlang Shen
MiK_l0s
Erlang Shen
0
6
3
0.25
L
Bellona
NRvXena
Bellona
1
13
1
0.12
W
Izanami
Phortr3Zz
Izanami
12
6
12
3
W
Gilgamesh
Varus Acilus
Gilgamesh
7
3
10
4
W
Ares
9
4
7
3.13
L
Jormungandr
ZoMbIe_FrPgM
Jormungandr
7
11
4
0.82
W
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,277
Damage
80,038
103,515
Taken
94,154
64,552
Mitigated
77,934
17,599
Healing
26,335
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
Català094
Vamana
18,868
12,250
0
5,248
22,029
9,574
859
7,649
14,128
0
111,056
W
9,029
2,663
0
3,362
18,327
25,095
782
3,800
14,527
71,082
0
L
Merlin
ILISYUM
Merlin
3,134
175
0
4,044
11,908
3,202
185
6,726
4,702
35,849
0
L
Erlang Shen
MiK_l0s
Erlang Shen
7,693
3,493
0
2,986
21,047
13,401
0
7,638
13,053
0
74,730
L
Bellona
NRvXena
Bellona
6,005
976
0
590
21,746
19,085
402
9,559
11,941
11,998
27,273
W
Izanami
Phortr3Zz
Izanami
23,543
16,969
0
7,736
18,900
8,249
4,905
7,298
11,602
0
118,099
W
Gilgamesh
Varus Acilus
Gilgamesh
14,315
6,795
0
2,705
18,921
10,377
3,216
6,599
12,322
0
91,305
W
Ares
12,882
399
856
7,797
26,266
28,888
470
6,901
19,365
63,348
0
L
Jormungandr
ZoMbIe_FrPgM
Jormungandr
19,577
3,873
0
4,731
26,785
19,290
0
9,468
17,051
70,986
0
W
20,269
2,536
144
3,735
11,740
5,325
4,794
1,730
10,010
114,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,013
Gold Earned
67,186
524
Minions Killed
640
0
Camps Cleared
0
1,920,449
Distance Traveled
2,267,544
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,003
583
175
7
0
456,363
5
W
Ymir
13,525
564
117
5
0
465,723
5
L
Merlin
8,627
359
80
3
0
246,981
10
L
Erlang Shen
10,129
422
111
5
0
454,522
4
L
Bellona
9,042
377
59
2
0
373,142
0
W
Izanami
14,206
592
167
7
0
440,078
1
W
Gilgamesh
13,272
553
110
5
0
522,061
0
W
Ares
12,368
515
91
4
0
413,121
4
L
Jormungandr
12,212
509
99
4
0
389,441
2
W
Nu Wa
13,815
576
155
6
0
426,561
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role