Player Matchup

Serqet
Serqet
BugiBoy
Serqet
Level 108
God Stats
2W - 0L
1,723 SR
Queue Stats
209W - 219L
1,510 Elo+
Solo
Ares
Ares
DinDP
Ares
Level 142
God Stats
3W - 2L
1,507 SR
Queue Stats
232W - 238L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
Higeto
Baba Yaga
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
75W - 74L
1,503 Elo+
Solo
Raijin
Raijin
MastecCZ
Raijin
Level 96
God Stats
2W - 2L
1,507 SR
Queue Stats
360W - 339L
1,488 Elo+
Party 1
Erlang Shen
Erlang Shen
Pankracz
Erlang Shen
Level 140
God Stats
10W - 4L
1,715 SR
Queue Stats
514W - 533L
1,519 Elo+
Party 1
Team Averages
Level 107
1,590 SR
1,495 Elo+

VS

Team Averages
Level 131
1,529 SR
1,506 Elo+
Fafnir
Fafnir
 
Fafnir
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BoyNewToy
Janus
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 137L
1,500 Elo+
Solo
Jing Wei
Jing Wei
DarkJugoTy
Jing Wei
Level 123
God Stats
0W - 3L
1,612 SR
Queue Stats
131W - 133L
1,437 Elo+
Solo
Raijin
Raijin
DeusMaxi
Raijin
Level 160
God Stats
23W - 33L
1,475 SR
Queue Stats
933W - 940L
1,576 Elo+
Solo
Chernobog
Chernobog
Kriegsreisender
Chernobog
Level 160
God Stats
6W - 8L
1,558 SR
Queue Stats
1,050W - 1,083L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
BugiBoy
Serqet
20
14 / 4 / 17
13,799
812
20,877
17,360
11,101
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
DinDP
Ares
20
4 / 4 / 20
12,004
706
10,637
19,464
28,035
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baba Yaga
Higeto
Baba Yaga
20
2 / 2 / 26
12,935
761
17,066
11,352
5,468
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Raijin
MastecCZ
Raijin
20
4 / 5 / 16
12,433
731
16,132
14,701
6,218
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Pankracz
Erlang Shen
20
11 / 7 / 17
13,276
781
18,802
22,986
28,928
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
20
4 / 4 / 10
12,252
721
12,053
24,255
34,342
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Janus
BoyNewToy
Janus
18
3 / 8 / 7
11,361
668
12,937
15,950
6,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
DarkJugoTy
Jing Wei
19
4 / 6 / 5
11,550
679
11,944
16,506
7,083
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
DeusMaxi
Raijin
19
3 / 7 / 9
11,536
679
19,244
15,414
6,491
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Kriegsreisender
Chernobog
19
7 / 10 / 8
12,281
722
8,615
18,192
9,183
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

131
Kill Participation
60
35
Kills
21
22
Deaths
35
96
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
4
4
10
2.25
L
Janus
BoyNewToy
Janus
3
8
7
0.81
W
Serqet
BugiBoy
Serqet
14
4
17
5.63
L
Jing Wei
DarkJugoTy
Jing Wei
4
6
5
1.08
L
Raijin
DeusMaxi
Raijin
3
7
9
1.07
W
Ares
DinDP
Ares
4
4
20
3.5
W
Baba Yaga
Higeto
Baba Yaga
2
2
26
7.5
L
Chernobog
Kriegsreisender
Chernobog
7
10
8
1.1
W
Raijin
MastecCZ
Raijin
4
5
16
2.4
W
Erlang Shen
Pankracz
Erlang Shen
11
7
17
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,514
Damage
64,793
85,863
Taken
90,317
79,750
Mitigated
63,941
30,793
Healing
28,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
12,053
3,494
2,830
9,521
24,255
34,342
257
9,793
13,243
23,249
0
L
Janus
BoyNewToy
Janus
12,937
974
2,217
2,434
15,950
6,842
0
7,750
7,388
28,332
0
W
Serqet
BugiBoy
Serqet
20,877
5,445
2,221
2,544
17,360
11,101
1,865
7,422
9,938
0
31,183
L
Jing Wei
DarkJugoTy
Jing Wei
11,944
9,335
2,017
2,081
16,506
7,083
353
7,640
7,844
0
24,864
L
Raijin
DeusMaxi
Raijin
19,244
1,385
1,780
3,245
15,414
6,491
114
6,410
8,055
40,603
0
W
Ares
DinDP
Ares
10,637
240
2,318
3,378
19,464
28,035
360
10,848
8,616
16,910
0
W
Baba Yaga
Higeto
Baba Yaga
17,066
215
2,533
4,676
11,352
5,468
1,552
6,634
4,718
40,663
0
L
Chernobog
Kriegsreisender
Chernobog
8,615
4,989
1,132
1,167
18,192
9,183
890
9,287
8,078
0
24,638
W
Raijin
MastecCZ
Raijin
16,132
1,553
3,015
3,651
14,701
6,218
763
8,710
5,991
46,920
0
W
Erlang Shen
Pankracz
Erlang Shen
18,802
7,117
559
5,898
22,986
28,928
1,292
10,620
12,366
0
28,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,447
Gold Earned
58,980
164
Minions Killed
168
0
Camps Cleared
0
1,631,466
Distance Traveled
1,433,320
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
12,252
721
10
1
0
315,038
0
L
Janus
11,361
668
42
2
0
280,051
4
W
Serqet
13,799
812
26
2
0
361,770
1
L
Jing Wei
11,550
679
33
2
0
304,186
0
L
Raijin
11,536
679
50
3
0
267,577
1
W
Ares
12,004
706
12
1
0
330,676
4
W
Baba Yaga
12,935
761
52
3
0
353,865
0
L
Chernobog
12,281
722
33
2
0
266,468
0
W
Raijin
12,433
731
59
3
0
272,825
0
W
Erlang Shen
13,276
781
15
1
0
312,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role