Player Matchup

Anhur
Anhur
Chef BoyarDev
Anhur
Level 62
God Stats
4W - 4L
1,469 SR
Queue Stats
407W - 437L
1,414 Elo+
Solo
Eset
Eset
NotTheOnlyMe
Eset
Level 69
God Stats
12W - 8L
1,677 SR
Queue Stats
518W - 537L
1,455 Elo+
Solo
Hun Batz
Hun Batz
g00ugled
Hun Batz
Level 91
God Stats
3W - 2L
1,664 SR
Queue Stats
186W - 194L
1,378 Elo+
Solo
Hades
Hades
pasta43
Hades
Level 145
God Stats
4W - 3L
1,524 SR
Queue Stats
95W - 95L
1,429 Elo+
Solo
Terra
Terra
vT Lopes
Terra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 65L
1,430 Elo+
Solo
Team Averages
Level 90
1,567 SR
1,421 Elo+

VS

Team Averages
Level 81
1,487 SR
1,404 Elo+
Hachiman
Hachiman
CasH_9906
Hachiman
Level 56
God Stats
1W - 1L
1,640 SR
Queue Stats
11W - 13L
1,391 Elo+
Party 1
Hun Batz
Hun Batz
NeedlessSumo
Hun Batz
Level 47
God Stats
2W - 1L
1,740 SR
Queue Stats
88W - 94L
1,417 Elo+
Solo
Hercules
Hercules
PurpleTime
Hercules
Level 157
God Stats
6W - 8L
1,363 SR
Queue Stats
338W - 367L
1,379 Elo+
Solo
Raijin
Raijin
Rarely Scared
Raijin
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 94L
1,549 Elo+
Solo
Horus
Horus
abdgamespro12
Horus
Level 56
God Stats
0W - 1L
1,194 SR
Queue Stats
11W - 18L
1,285 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 4 / 14
10,397
743
15,809
12,631
5,726
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
6 / 4 / 14
11,192
799
19,294
13,637
6,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hun Batz
g00ugled
Hun Batz
15
1 / 3 / 9
9,353
668
9,206
11,081
5,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
pasta43
Hades
19
10 / 5 / 9
11,892
849
21,033
15,475
12,159
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Terra
vT Lopes
Terra
19
5 / 2 / 16
11,384
813
14,236
19,930
26,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CasH_9906
Hachiman
17
3 / 5 / 12
9,961
712
16,995
14,106
4,365
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
NeedlessSumo
Hun Batz
17
2 / 3 / 13
10,225
730
9,119
9,731
3,425
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
PurpleTime
Hercules
19
8 / 3 / 8
11,332
809
13,590
29,103
16,684
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 7 / 9
9,860
704
15,131
14,362
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

16
2 / 5 / 13
9,580
684
4,842
19,452
22,350
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
73
23
Kills
18
18
Deaths
23
62
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CasH_9906
Hachiman
3
5
12
1.8
W
1
4
14
2
L
Hun Batz
NeedlessSumo
Hun Batz
2
3
13
2.83
W
6
4
14
3.25
L
Hercules
PurpleTime
Hercules
8
3
8
4
L
3
7
9
1.07
L
2
5
13
1.7
W
Hun Batz
g00ugled
Hun Batz
1
3
9
1.83
W
Hades
pasta43
Hades
10
5
9
2.9
W
Terra
vT Lopes
Terra
5
2
16
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,578
Damage
59,677
72,754
Taken
86,754
55,859
Mitigated
51,682
29,246
Healing
37,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CasH_9906
Hachiman
16,995
6,902
1,343
3,824
14,106
4,365
1,614
9,117
4,989
0
32,038
W
15,809
7,593
2,051
697
12,631
5,726
420
1,203
11,428
0
30,056
L
Hun Batz
NeedlessSumo
Hun Batz
9,119
760
807
2,381
9,731
3,425
379
6,544
3,187
0
26,477
W
19,294
662
1,080
1,861
13,637
6,423
1,243
2,423
11,214
31,216
0
L
Hercules
PurpleTime
Hercules
13,590
3,154
2,095
14,318
29,103
16,684
233
18,185
10,918
0
23,780
L
15,131
1,547
779
2,135
14,362
4,858
0
10,185
4,177
30,975
0
L
4,842
2,090
1,814
7,762
19,452
22,350
162
10,532
8,920
0
14,219
W
Hun Batz
g00ugled
Hun Batz
9,206
611
2,367
3,557
11,081
5,431
0
2,226
8,855
0
17,982
W
Hades
pasta43
Hades
21,033
599
1,149
4,102
15,475
12,159
1,380
2,658
12,817
35,466
0
W
Terra
vT Lopes
Terra
14,236
1,768
6,695
5,687
19,930
26,120
300
6,621
13,309
28,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,218
Gold Earned
50,958
144
Minions Killed
150
0
Camps Cleared
0
1,294,431
Distance Traveled
1,245,215
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,961
712
33
2
0
245,292
0
W
Anhur
10,397
743
48
3
0
235,952
0
L
Hun Batz
10,225
730
47
3
0
284,123
1
W
Eset
11,192
799
25
2
0
231,756
0
L
Hercules
11,332
809
21
2
0
221,847
2
L
Raijin
9,860
704
37
3
0
224,388
0
L
Horus
9,580
684
12
1
0
269,565
0
W
Hun Batz
9,353
668
15
1
0
293,176
1
W
Hades
11,892
849
42
3
0
246,449
2
W
Terra
11,384
813
14
1
0
287,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role