Player Matchup

Loki
Loki
 
Loki
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
CrazyGamer99
Ares
Level 26
God Stats
10W - 10L
1,629 SR
Queue Stats
72W - 61L
1,588 Elo+
Solo
Kukulkan
Kukulkan
MisterSatan341
Kukulkan
Level 28
God Stats
2W - 1L
1,814 SR
Queue Stats
12W - 7L
1,677 Elo+
Solo
Anubis
Anubis
ToxicProRu
Anubis
Level 21
God Stats
2W - 2L
1,449 SR
Queue Stats
25W - 21L
1,661 Elo+
Solo
Apollo
Apollo
fackof20
Apollo
Level 21
God Stats
5W - 8L
1,530 SR
Queue Stats
45W - 41L
1,605 Elo+
Solo
Team Averages
Level 25
1,584 SR
1,606 Elo+

VS

Team Averages
Level 23
1,660 SR
1,572 Elo+
Hel
Hel
ManzanitaManzano
Hel
Level 26
God Stats
8W - 4L
1,674 SR
Queue Stats
217W - 228L
1,497 Elo+
Solo
Artio
Artio
MarixGamingof
Artio
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 138L
1,502 Elo+
Solo
Sylvanus
Sylvanus
manoking
Sylvanus
Level 15
God Stats
1W - 2L
1,752 SR
Queue Stats
21W - 15L
1,682 Elo+
Solo
Izanami
Izanami
xHopeRocks
Izanami
Level 17
God Stats
3W - 2L
1,626 SR
Queue Stats
6W - 7L
1,588 Elo+
Party 1
Thor
Thor
xViciousIvory
Thor
Level 27
God Stats
4W - 2L
1,747 SR
Queue Stats
64W - 54L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
2 / 1 / 0
5,165
738
2,969
3,566
1,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
5 / 0 / 3
5,238
748
4,883
3,697
2,316
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Kukulkan
8
0 / 1 / 0
4,712
673
1,344
2,855
815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
ToxicProRu
Anubis
8
3 / 0 / 3
4,960
709
2,725
1,605
519
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
fackof20
Apollo
6
0 / 3 / 0
3,915
559
1,741
5,764
1,363
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
4,983
712
2,852
4,478
1,751
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
1 / 4 / 0
3,667
524
1,329
5,388
1,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sylvanus
manoking
Sylvanus
8
0 / 1 / 0
4,475
639
1,528
3,759
1,728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Izanami
xHopeRocks
Izanami
7
0 / 3 / 1
4,017
574
1,259
4,482
923
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
2 / 2 / 2
4,762
680
1,279
4,330
1,557
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
5
5
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
0
2
W
5
0
3
6.5
L
2
0
1
2.5
L
1
4
0
0.25
W
Kukulkan
0
1
0
0
W
Anubis
ToxicProRu
Anubis
3
0
3
4.5
W
Apollo
fackof20
Apollo
0
3
0
0
L
Sylvanus
manoking
Sylvanus
0
1
0
0
L
Izanami
xHopeRocks
Izanami
0
3
1
0.17
L
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,662
Damage
8,247
17,487
Taken
22,437
6,725
Mitigated
7,951
4,884
Healing
7,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
2,969
883
0
1,033
3,566
1,712
0
1,332
2,234
0
23,995
W
4,883
624
147
722
3,697
2,316
77
1,268
2,429
11,626
0
L
2,852
503
41
2,725
4,478
1,751
0
1,114
3,364
26,704
0
L
1,329
431
204
1,398
5,388
1,992
0
4,150
1,238
4,156
0
W
Kukulkan
1,344
249
0
253
2,855
815
0
1,187
1,351
26,516
0
W
Anubis
ToxicProRu
Anubis
2,725
557
0
919
1,605
519
0
49
1,556
20,822
0
W
Apollo
fackof20
Apollo
1,741
958
0
1,810
5,764
1,363
0
1,194
4,404
0
15,772
L
Sylvanus
manoking
Sylvanus
1,528
512
0
1,802
3,759
1,728
0
0
3,759
15,524
4,149
L
Izanami
xHopeRocks
Izanami
1,259
657
0
454
4,482
923
0
2,726
1,756
0
19,730
L
1,279
213
0
983
4,330
1,557
0
962
3,368
0
22,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,990
Gold Earned
21,904
230
Minions Killed
215
0
Camps Cleared
0
708,338
Distance Traveled
719,844
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
5,165
738
64
9
0
171,377
1
W
Ares
5,238
748
21
3
0
133,529
2
L
Hel
4,983
712
51
7
0
176,204
2
L
Artio
3,667
524
9
1
0
120,912
0
W
Kukulkan
4,712
673
60
9
0
152,023
3
W
Anubis
4,960
709
47
7
0
123,016
3
W
Apollo
3,915
559
38
5
0
128,393
0
L
Sylvanus
4,475
639
55
8
0
120,367
1
L
Izanami
4,017
574
46
7
0
149,257
0
L
Thor
4,762
680
54
8
0
153,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role