Player Matchup

Merlin
Merlin
AntoineAlcatraz1
Merlin
Level 61
God Stats
10W - 10L
1,441 SR
Queue Stats
225W - 195L
1,558 Elo+
Party 1
Nemesis
Nemesis
Kaisachino
Nemesis
Level 72
God Stats
3W - 1L
1,409 SR
Queue Stats
317W - 291L
1,518 Elo+
Party 1
Bakasura
Bakasura
Kisammaa
Bakasura
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 229L
1,465 Elo+
Party 1
Team Averages
Level 65
1,450 SR
1,514 Elo+

VS

Team Averages
Level 14
1,479 SR
1,435 Elo+
Athena
Athena
KingCastle3247
Athena
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 18L
1,253 Elo+
Solo
Kali
Kali
RBfromthe9
Kali
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 24L
1,663 Elo+
Solo
Susano
Susano
mini_keys
Susano
Level 29
God Stats
6W - 10L
1,438 SR
Queue Stats
43W - 61L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 10
11,003
688
14,481
11,125
3,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Kaisachino
Nemesis
18
13 / 2 / 3
13,021
814
20,198
13,333
5,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Kisammaa
Bakasura
11
0 / 9 / 6
9,060
566
1,779
11,470
3,757
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 10
9,737
609
3,808
22,354
27,840
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

5
0 / 2 / 2
8,386
524
138
1,746
434
Susano
mini_keys
Susano
15
14 / 9 / 0
12,142
759
19,964
19,636
11,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
26
16
Kills
14
14
Deaths
17
19
Assists
12
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
Nemesis
Kaisachino
Nemesis
13
2
3
7.25
L
0
6
10
0.83
W
Bakasura
Kisammaa
Bakasura
0
9
6
0.33
L
0
2
2
0.5
L
Susano
mini_keys
Susano
14
9
0
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,458
Damage
23,910
35,928
Taken
43,736
13,022
Mitigated
40,003
5,128
Healing
1,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,481
1,067
61
894
11,125
3,596
926
800
10,325
42,659
0
W
Nemesis
Kaisachino
Nemesis
20,198
12,289
0
3,448
13,333
5,669
999
2,527
10,806
0
60,875
L
3,808
1,922
0
454
22,354
27,840
0
8,437
13,917
17,821
0
W
Bakasura
Kisammaa
Bakasura
1,779
1,779
0
725
11,470
3,757
715
1,296
10,174
0
6,500
L
138
0
0
171
1,746
434
0
68
1,678
0
1,022
L
Susano
mini_keys
Susano
19,964
4,937
405
751
19,636
11,729
0
5,976
13,660
0
38,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,084
Gold Earned
30,265
163
Minions Killed
64
11
Camps Cleared
0
844,705
Distance Traveled
513,720
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,003
688
73
5
2
273,101
1
W
Nemesis
13,021
814
79
5
8
338,306
0
L
Athena
9,737
609
19
1
0
251,943
2
W
Bakasura
9,060
566
11
1
1
233,298
0
L
Kali
8,386
524
0
0
0
10,586
0
L
Susano
12,142
759
45
3
0
251,191
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role