Player Matchup

Aphrodite
Aphrodite
UKG-Lightning
Aphrodite
Level 57
God Stats
4W - 3L
1,475 SR
Queue Stats
147W - 160L
1,385 Elo+
Party 1
Ares
Ares
novawarrior1000
Ares
Level 127
God Stats
2W - 3L
1,632 SR
Queue Stats
121W - 136L
1,422 Elo+
Party 1
Danzaburou
Danzaburou
romanalan
Danzaburou
Level 160
God Stats
14W - 8L
1,592 SR
Queue Stats
298W - 317L
1,470 Elo+
Solo
Team Averages
Level 115
1,566 SR
1,426 Elo+

VS

Team Averages
Level 112
1,524 SR
1,553 Elo+
Bastet
Bastet
 
Bastet
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
Kanzi SaidSo
Sylvanus
Level 137
God Stats
1W - 0L
1,663 SR
Queue Stats
3W - 1L
1,674 Elo+
Solo
Scylla
Scylla
jjbirdy123
Scylla
Level 128
God Stats
3W - 4L
1,408 SR
Queue Stats
135W - 118L
1,486 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
UKG-Lightning
Aphrodite
14
3 / 3 / 2
10,142
634
7,296
12,973
9,946
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 1 / 3
9,779
611
14,694
16,929
23,443
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Danzaburou
romanalan
Danzaburou
8
0 / 3 / 2
8,355
522
5,250
6,646
2,383
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
0 / 2 / 7
9,366
585
5,453
9,487
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
Kanzi SaidSo
Sylvanus
14
1 / 1 / 6
10,746
672
7,863
17,474
22,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Scylla
jjbirdy123
Scylla
16
6 / 2 / 1
10,860
679
16,560
11,345
5,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
5
Kills
7
7
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
0
2
7
1.75
W
Sylvanus
Kanzi SaidSo
Sylvanus
1
1
6
4
L
Aphrodite
UKG-Lightning
Aphrodite
3
3
2
1.33
W
Scylla
jjbirdy123
Scylla
6
2
1
3.25
L
2
1
3
3.5
L
Danzaburou
romanalan
Danzaburou
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
29,876
36,548
Taken
38,306
35,772
Mitigated
32,761
15,065
Healing
20,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,453
2,264
0
1,205
9,487
4,616
1,350
4,470
5,017
0
31,336
W
Sylvanus
Kanzi SaidSo
Sylvanus
7,863
1,924
6,689
10,139
17,474
22,623
642
11,257
6,217
19,191
0
L
Aphrodite
UKG-Lightning
Aphrodite
7,296
946
6,183
6,031
12,973
9,946
0
10,327
2,646
23,227
0
W
Scylla
jjbirdy123
Scylla
16,560
781
0
2,400
11,345
5,522
1,033
6,730
4,615
61,999
0
L
14,694
683
0
939
16,929
23,443
0
9,889
7,040
31,230
0
L
Danzaburou
romanalan
Danzaburou
5,250
2,231
0
1,912
6,646
2,383
31
4,700
1,946
0
22,422

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,276
Gold Earned
30,972
138
Minions Killed
165
2
Camps Cleared
10
746,700
Distance Traveled
906,099
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,366
585
32
2
8
334,499
3
W
Sylvanus
10,746
672
18
1
0
273,619
1
L
Aphrodite
10,142
634
61
4
0
289,425
1
W
Scylla
10,860
679
115
7
2
297,981
4
L
Ares
9,779
611
34
2
2
293,408
5
L
Danzaburou
8,355
522
43
3
0
163,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role