Player Matchup

Chaac
Chaac
ElGuille12764
Chaac
Level 28
God Stats
17W - 20L
1,288 SR
Queue Stats
17W - 20L
1,224 Elo+
Solo
Sol
Sol
Fahad-611-
Sol
Level 28
God Stats
7W - 4L
1,596 SR
Queue Stats
110W - 104L
1,483 Elo+
Solo
Amaterasu
Amaterasu
KiumiAkuma69
Amaterasu
Level 7
God Stats
1W - 2L
1,141 SR
Queue Stats
1W - 2L
1,221 Elo+
Solo
Nemesis
Nemesis
LustTropfen666
Nemesis
Level 21
God Stats
2W - 1L
1,460 SR
Queue Stats
41W - 32L
1,552 Elo+
Solo
Artemis
Artemis
MiraQ26
Artemis
Level 18
God Stats
1W - 1L
1,406 SR
Queue Stats
42W - 44L
1,372 Elo+
Solo
Team Averages
Level 20
1,378 SR
1,370 Elo+

VS

Team Averages
Level 32
1,382 SR
1,383 Elo+
Sol
Sol
Hectorsc52
Sol
Level 29
God Stats
3W - 4L
1,489 SR
Queue Stats
14W - 18L
1,357 Elo+
Party 1
Fenrir
Fenrir
Jesusrafa03
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,628 Elo+
Party 1
Gilgamesh
Gilgamesh
Rodrigofc56
Gilgamesh
Level 28
God Stats
0W - 2L
1,072 SR
Queue Stats
14W - 22L
1,291 Elo+
Party 1
Discordia
Discordia
alexitto_03
Discordia
Level 69
God Stats
5W - 11L
1,395 SR
Queue Stats
75W - 91L
1,388 Elo+
Party 1
Ymir
Ymir
puly2852
Ymir
Level 26
God Stats
5W - 5L
1,454 SR
Queue Stats
5W - 11L
1,252 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 3
9,389
447
6,251
17,193
10,482
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

19
10 / 2 / 2
12,658
603
24,214
17,033
12,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Amaterasu
KiumiAkuma69
Amaterasu
14
0 / 7 / 4
8,862
422
3,645
17,129
9,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
16 / 2 / 1
12,852
612
21,797
21,742
9,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
MiraQ26
Artemis
14
1 / 8 / 9
9,180
437
8,085
12,596
4,221
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
12 / 3 / 4
12,086
576
20,763
17,898
7,571
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
14
4 / 9 / 1
9,173
437
5,547
15,480
7,488
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gilgamesh
Rodrigofc56
Gilgamesh
14
0 / 5 / 3
8,171
389
6,845
16,924
17,560
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Discordia
alexitto_03
Discordia
15
2 / 7 / 5
8,920
425
9,767
12,768
4,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
14
7 / 4 / 9
9,444
450
5,966
20,157
23,931
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
28
Kills
25
26
Deaths
28
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
7
3
0.36
W
10
2
2
5.5
L
12
3
4
4.67
L
Fenrir
4
9
1
0.5
W
Amaterasu
KiumiAkuma69
Amaterasu
0
7
4
0.29
W
16
2
1
8.25
W
Artemis
MiraQ26
Artemis
1
8
9
0.69
L
Gilgamesh
Rodrigofc56
Gilgamesh
0
5
3
0.3
L
Discordia
alexitto_03
Discordia
2
7
5
0.64
L
Ymir
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,992
Damage
48,888
85,693
Taken
83,227
46,115
Mitigated
61,533
25,989
Healing
21,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,251
488
0
4,001
17,193
10,482
1,200
11,005
6,188
0
43,304
W
24,214
12,460
0
7,318
17,033
12,395
245
7,308
8,742
101,808
0
L
20,763
7,599
1,021
9,777
17,898
7,571
1,447
3,915
13,983
78,135
0
L
Fenrir
5,547
1,689
0
1,771
15,480
7,488
0
4,246
11,234
0
45,156
W
Amaterasu
KiumiAkuma69
Amaterasu
3,645
1,558
0
3,981
17,129
9,137
0
4,520
12,321
0
46,156
W
21,797
13,465
0
8,555
21,742
9,880
176
5,493
15,872
0
117,859
W
Artemis
MiraQ26
Artemis
8,085
3,113
573
1,561
12,596
4,221
0
7,426
4,907
0
39,014
L
Gilgamesh
Rodrigofc56
Gilgamesh
6,845
939
0
2,789
16,924
17,560
0
5,301
11,623
0
35,331
L
Discordia
alexitto_03
Discordia
9,767
187
0
3,356
12,768
4,983
0
6,539
6,229
54,859
0
L
Ymir
5,966
627
709
2,348
20,157
23,931
418
4,462
15,695
23,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,941
Gold Earned
47,794
571
Minions Killed
401
0
Camps Cleared
0
1,860,883
Distance Traveled
1,753,071
19
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,389
447
69
3
0
368,687
6
W
Sol
12,658
603
178
8
0
371,821
4
L
Sol
12,086
576
117
6
0
311,273
0
L
Fenrir
9,173
437
84
4
0
358,283
3
W
Amaterasu
8,862
422
78
4
0
353,825
5
W
Nemesis
12,852
612
185
9
0
434,753
2
W
Artemis
9,180
437
61
3
0
331,797
2
L
Gilgamesh
8,171
389
75
4
0
373,834
2
L
Discordia
8,920
425
97
5
0
343,860
4
L
Ymir
9,444
450
28
1
0
365,821
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role