Player Matchup

Chaac
Chaac
Scoop_Thief
Chaac
Level 17
God Stats
0W - 2L
1,308 SR
Queue Stats
7W - 11L
1,293 Elo+
Solo
Scylla
Scylla
Uzumakispawn
Scylla
Level 18
God Stats
9W - 4L
1,827 SR
Queue Stats
237W - 130L
1,682 Elo+
Solo
Vulcan
Vulcan
spooky_gelatine5
Vulcan
Level 17
God Stats
3W - 3L
1,588 SR
Queue Stats
35W - 51L
1,338 Elo+
Solo
Team Averages
Level 17
1,574 SR
1,438 Elo+

VS

Team Averages
Level 92
1,559 SR
1,511 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
FletchGoGab
Cliodhna
Level 141
God Stats
14W - 13L
1,499 SR
Queue Stats
213W - 216L
1,523 Elo+
Solo
Sol
Sol
Isotopo VII
Sol
Level 29
God Stats
10W - 3L
1,678 SR
Queue Stats
152W - 107L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
6,720
611
9,675
11,768
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
10
0 / 5 / 2
6,682
607
6,361
6,831
2,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 0 / 0
7,312
665
6,674
4,214
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
12
4 / 0 / 3
8,224
748
5,776
11,036
6,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
FletchGoGab
Cliodhna
11
4 / 1 / 3
7,541
686
4,784
8,174
2,984
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 2 / 6
7,354
669
8,766
8,624
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
3
Kills
9
9
Deaths
3
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
4
0
3
5.5
W
Cliodhna
FletchGoGab
Cliodhna
4
1
3
5.5
W
1
2
6
2
L
1
4
1
0.38
L
Scylla
0
5
2
0.2
L
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,710
Damage
19,326
22,813
Taken
27,834
11,160
Mitigated
12,237
7,901
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
5,776
837
0
4,544
11,036
6,832
0
4,004
6,438
0
16,624
W
Cliodhna
FletchGoGab
Cliodhna
4,784
74
0
807
8,174
2,984
0
3,796
3,612
0
19,945
W
8,766
3,238
0
4,448
8,624
2,421
0
4,447
3,445
39,354
0
L
9,675
1,958
0
5,508
11,768
7,654
127
4,940
6,828
0
19,440
L
Scylla
6,361
378
0
431
6,831
2,090
0
3,738
3,093
22,631
0
L
6,674
3,524
119
1,843
4,214
1,416
196
526
3,688
19,940
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,714
Gold Earned
23,119
122
Minions Killed
141
1
Camps Cleared
7
553,082
Distance Traveled
653,348
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,224
748
19
2
3
237,955
4
W
Cliodhna
7,541
686
33
3
1
225,825
0
W
Sol
7,354
669
89
8
3
189,568
3
L
Chaac
6,720
611
22
2
0
194,600
0
L
Scylla
6,682
607
55
5
1
171,816
2
L
Vulcan
7,312
665
45
4
0
186,666
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role