Player Matchup

Eset
Eset
 
Eset
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
ItToLate
Pele
Level 67
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 76L
1,457 Elo+
Party 1
Osiris
Osiris
KingNoSleep7
Osiris
Level 29
God Stats
9W - 5L
1,538 SR
Queue Stats
146W - 111L
1,511 Elo+
Party 1
Team Averages
Level 57
1,513 SR
1,489 Elo+

VS

Team Averages
Level 75
1,433 SR
1,268 Elo+
Baron Samedi
Baron Samedi
BOXG30
Baron Samedi
Level 139
God Stats
484W - 855L
1,248 SR
Queue Stats
493W - 861L
1,189 Elo+
Solo
Mulan
Mulan
ManaSphere
Mulan
Level 24
God Stats
6W - 4L
1,694 SR
Queue Stats
13W - 22L
1,324 Elo+
Solo
Chang'e
Chang'e
frozen puppies
Chang'e
Level 63
God Stats
40W - 66L
1,357 SR
Queue Stats
77W - 117L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
3 / 2 / 9
8,130
813
6,797
5,664
2,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
13
8 / 2 / 5
8,804
880
11,552
9,685
4,510
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Osiris
11
3 / 2 / 10
8,063
806
6,490
11,924
15,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BOXG30
Baron Samedi
9
0 / 5 / 4
6,633
663
1,913
7,096
2,566
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
12
6 / 4 / 0
8,350
835
8,716
13,306
11,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

9
0 / 5 / 3
6,380
638
3,613
8,186
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
13
14
Kills
6
6
Deaths
14
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
3
2
9
3.75
L
Baron Samedi
BOXG30
Baron Samedi
0
5
4
0.4
W
Pele
8
2
5
5.25
W
Osiris
3
2
10
4
L
Mulan
6
4
0
1.5
L
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,839
Damage
14,242
27,273
Taken
28,588
22,139
Mitigated
15,979
3,887
Healing
9,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
6,797
138
308
1,055
5,664
2,096
1,292
369
5,088
22,458
0
L
Baron Samedi
BOXG30
Baron Samedi
1,913
91
649
249
7,096
2,566
0
1,362
5,489
17,711
0
W
Pele
11,552
2,582
0
854
9,685
4,510
722
2,188
7,161
0
36,957
W
Osiris
6,490
1,606
480
1,190
11,924
15,533
328
3,224
8,381
0
11,670
L
Mulan
8,716
691
0
3,703
13,306
11,071
0
2,763
9,653
0
14,820
L
3,613
418
2,073
2,347
8,186
2,342
87
2,647
5,141
14,287
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,997
Gold Earned
21,363
124
Minions Killed
71
6
Camps Cleared
2
595,630
Distance Traveled
493,929
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,130
813
46
5
3
201,537
2
L
Baron Samedi
6,633
663
30
3
0
169,069
0
W
Pele
8,804
880
63
6
2
211,340
3
W
Osiris
8,063
806
15
2
1
182,753
1
L
Mulan
8,350
835
18
2
0
187,706
2
L
Chang'e
6,380
638
23
2
2
137,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role