Player Matchup

Geb
Geb
Hunterr204
Geb
Level 89
God Stats
7W - 7L
1,593 SR
Queue Stats
352W - 309L
1,642 Elo+
Party 2
Agni
Agni
dank daber69
Agni
Level 21
God Stats
7W - 5L
1,477 SR
Queue Stats
129W - 127L
1,469 Elo+
Party 2
Charybdis
Charybdis
santaballs58
Charybdis
Level 79
God Stats
2W - 2L
1,501 SR
Queue Stats
192W - 164L
1,555 Elo+
Party 2
Team Averages
Level 63
1,524 SR
1,555 Elo+

VS

Team Averages
Level 58
1,425 SR
1,429 Elo+
Merlin
Merlin
 
Merlin
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
FOA Kinbashi
Cerberus
Level 8
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cupid
Cupid
UnspoiledUser2
Cupid
Level 65
God Stats
2W - 4L
1,475 SR
Queue Stats
15W - 28L
1,287 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 22
8,926
893
2,959
7,888
6,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 4 / 15
8,152
815
5,144
7,675
2,651
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
santaballs58
Charybdis
14
20 / 0 / 4
10,589
1,059
19,475
6,960
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
8
0 / 7 / 4
6,080
608
2,556
6,110
1,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
FOA Kinbashi
Cerberus
9
0 / 11 / 2
5,941
594
1,578
19,197
8,668
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

10
1 / 6 / 2
6,437
644
4,051
8,020
2,285
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
9
24
Kills
1
4
Deaths
24
41
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
7
4
0.29
L
Cerberus
FOA Kinbashi
Cerberus
0
11
2
0.09
W
1
0
22
12
L
1
6
2
0.33
W
3
4
15
2.63
W
Charybdis
santaballs58
Charybdis
20
0
4
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,578
Damage
8,185
22,523
Taken
33,327
11,561
Mitigated
12,328
5,968
Healing
1,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
2,556
245
0
6
6,110
1,375
0
1,844
4,266
7,995
0
L
Cerberus
FOA Kinbashi
Cerberus
1,578
53
0
636
19,197
8,668
0
3,561
15,636
7,929
0
W
2,959
439
0
1,970
7,888
6,166
277
1,494
6,394
11,564
0
L
4,051
1,581
452
734
8,020
2,285
0
2,938
5,082
0
20,973
W
5,144
428
898
2,183
7,675
2,651
170
1,217
5,430
28,371
0
W
Charybdis
santaballs58
Charybdis
19,475
14,581
0
917
6,960
2,744
1,818
1,966
4,994
0
45,537

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,667
Gold Earned
18,458
129
Minions Killed
57
6
Camps Cleared
1
556,305
Distance Traveled
348,631
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
6,080
608
9
1
1
66,216
0
L
Cerberus
5,941
594
7
1
0
143,794
1
W
Geb
8,926
893
12
1
1
186,486
0
L
Cupid
6,437
644
41
4
0
138,621
1
W
Agni
8,152
815
43
4
2
181,974
0
W
Charybdis
10,589
1,059
74
7
3
187,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role