Player Matchup

Bellona
Bellona
BlackLaxus
Bellona
Level 29
God Stats
7W - 8L
1,514 SR
Queue Stats
67W - 62L
1,414 Elo+
Solo
Heimdallr
Heimdallr
MADARA_FLEXONE
Heimdallr
Level 28
God Stats
0W - 2L
1,342 SR
Queue Stats
65W - 95L
1,371 Elo+
Solo
Ymir
Ymir
MinturnRowch
Ymir
Level 14
God Stats
3W - 5L
1,655 SR
Queue Stats
47W - 76L
1,355 Elo+
Solo
Kukulkan
Kukulkan
oBraxi
Kukulkan
Level 28
God Stats
4W - 4L
1,596 SR
Queue Stats
275W - 208L
1,430 Elo+
Solo
Thor
Thor
scottiejr
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,217 Elo+
Solo
Team Averages
Level 22
1,521 SR
1,357 Elo+

VS

Team Averages
Level 25
1,517 SR
1,374 Elo+
Sol
Sol
Gloryspren94
Sol
Level 28
God Stats
9W - 7L
1,626 SR
Queue Stats
95W - 107L
1,397 Elo+
Solo
Neith
Neith
Hugo_TrapCrye
Neith
Level 15
God Stats
3W - 1L
1,495 SR
Queue Stats
23W - 28L
1,228 Elo+
Party 1
Hachiman
Hachiman
III2SICK4UIII
Hachiman
Level 26
God Stats
4W - 3L
1,466 SR
Queue Stats
44W - 52L
1,354 Elo+
Party 1
Chaac
Chaac
Lords-Of-Hollows
Chaac
Level 27
God Stats
10W - 8L
1,498 SR
Queue Stats
66W - 67L
1,468 Elo+
Solo
Bastet
Bastet
OutkastDreams
Bastet
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
74W - 78L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BlackLaxus
Bellona
20
18 / 8 / 2
16,084
596
30,709
30,924
35,258
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
MADARA_FLEXONE
Heimdallr
15
1 / 22 / 6
10,376
384
9,399
28,266
10,373
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
4 / 8 / 9
12,099
448
7,236
20,406
14,760
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
oBraxi
Kukulkan
16
3 / 7 / 5
11,277
418
17,496
21,438
8,286
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
15
0 / 11 / 1
9,906
367
3,892
23,543
16,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 3 / 4
16,099
596
23,911
24,904
10,017
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
7 / 6 / 15
14,048
520
13,217
16,261
6,270
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
III2SICK4UIII
Hachiman
20
22 / 7 / 10
15,529
575
24,772
24,755
10,140
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
10 / 6 / 12
14,982
555
16,283
21,745
25,296
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

20
7 / 6 / 15
15,315
567
17,027
24,116
10,406
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
112
26
Kills
56
56
Deaths
28
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Bellona
BlackLaxus
Bellona
18
8
2
2.38
W
10
3
4
4
W
7
6
15
2.42
W
Hachiman
III2SICK4UIII
Hachiman
22
7
10
3.86
W
10
6
12
2.67
L
Heimdallr
MADARA_FLEXONE
Heimdallr
1
22
6
0.18
L
4
8
9
1.06
W
7
6
15
2.42
L
Kukulkan
oBraxi
Kukulkan
3
7
5
0.79
L
Thor
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,732
Damage
95,210
124,577
Taken
111,781
85,437
Mitigated
62,129
13,513
Healing
39,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
BlackLaxus
Bellona
30,709
8,662
0
6,401
30,924
35,258
2,886
7,970
22,954
10,770
108,072
W
23,911
8,330
0
13,693
24,904
10,017
3,075
8,052
16,350
139,659
0
W
13,217
6,805
0
3,060
16,261
6,270
1,976
3,360
12,857
0
65,368
W
Hachiman
III2SICK4UIII
Hachiman
24,772
18,235
95
9,287
24,755
10,140
4,934
6,522
17,484
0
79,427
W
16,283
2,787
0
5,589
21,745
25,296
10
6,775
14,723
11,625
51,400
L
Heimdallr
MADARA_FLEXONE
Heimdallr
9,399
3,736
92
2,105
28,266
10,373
0
3,981
24,205
0
34,058
L
7,236
1,080
0
479
20,406
14,760
1,342
5,119
15,287
41,053
0
W
17,027
6,344
0
7,434
24,116
10,406
2,139
6,350
17,365
0
124,192
L
Kukulkan
oBraxi
Kukulkan
17,496
1,951
0
2,441
21,438
8,286
232
6,829
14,609
57,161
0
L
Thor
3,892
854
0
1,995
23,543
16,760
316
3,291
20,172
0
70,195

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,742
Gold Earned
75,973
518
Minions Killed
637
0
Camps Cleared
0
1,909,564
Distance Traveled
2,344,595
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
16,084
596
186
7
0
411,306
2
W
Sol
16,099
596
170
6
0
443,583
3
W
Neith
14,048
520
117
4
0
419,191
0
W
Hachiman
15,529
575
89
3
0
466,060
0
W
Chaac
14,982
555
90
3
0
537,106
2
L
Heimdallr
10,376
384
53
2
0
392,252
0
L
Ymir
12,099
448
68
3
0
310,031
2
W
Bastet
15,315
567
171
6
0
478,655
0
L
Kukulkan
11,277
418
109
4
0
343,232
1
L
Thor
9,906
367
102
4
0
452,743
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role