Player Matchup

Anhur
Anhur
AdamsMumIsFit
Anhur
Level 29
God Stats
12W - 8L
1,574 SR
Queue Stats
123W - 113L
1,592 Elo+
Solo
Ares
Ares
CrazyGamer99
Ares
Level 26
God Stats
10W - 10L
1,577 SR
Queue Stats
72W - 61L
1,594 Elo+
Solo
Vamana
Vamana
Rafa200528
Vamana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 84L
1,495 Elo+
Solo
Ra
Ra
RustProofHippo
Ra
Level 29
God Stats
19W - 18L
1,650 SR
Queue Stats
174W - 141L
1,613 Elo+
Solo
Bakasura
Bakasura
SrKingArthur
Bakasura
Level 8
God Stats
3W - 2L
1,575 SR
Queue Stats
8W - 3L
1,740 Elo+
Solo
Team Averages
Level 24
1,575 SR
1,607 Elo+

VS

Team Averages
Level 19
1,534 SR
1,535 Elo+
Ullr
Ullr
 
Ullr
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
ManzanitaManzano
Vamana
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
217W - 228L
1,492 Elo+
Solo
Set
Set
SKOLJAC123
Set
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
12W - 10L
1,477 Elo+
Solo
Merlin
Merlin
ToxicProRu
Merlin
Level 21
God Stats
0W - 2L
1,672 SR
Queue Stats
25W - 21L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,692
669
3,758
3,979
985
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

8
0 / 0 / 6
5,429
543
1,941
3,510
2,407
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Vamana
Rafa200528
Vamana
11
5 / 0 / 3
6,412
641
5,332
6,572
2,413
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
7 / 1 / 2
7,323
732
5,854
5,525
2,012
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bakasura
SrKingArthur
Bakasura
12
4 / 0 / 3
6,839
684
6,310
6,109
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
8
0 / 2 / 0
4,750
475
1,809
5,509
931
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
 
Ares
6
0 / 5 / 0
4,248
425
1,848
7,322
4,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

8
0 / 3 / 0
4,650
465
3,167
8,813
4,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
1 / 7 / 0
4,529
453
3,594
7,660
2,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
ToxicProRu
Merlin
4
0 / 2 / 0
3,854
385
245
1,784
401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
1
19
Kills
1
1
Deaths
19
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
2
0
0
L
Ares
 
Ares
0
5
0
0
W
3
0
0
3
W
0
0
6
3
L
0
3
0
0
W
Vamana
Rafa200528
Vamana
5
0
3
6.5
W
7
1
2
8
L
1
7
0
0.14
W
Bakasura
SrKingArthur
Bakasura
4
0
3
5.5
L
Merlin
ToxicProRu
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,195
Damage
10,663
25,695
Taken
31,088
10,859
Mitigated
12,689
10,498
Healing
4,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
1,809
1,009
0
764
5,509
931
0
1,396
4,031
0
24,468
L
Ares
 
Ares
1,848
464
0
658
7,322
4,225
0
1,400
5,430
8,901
0
W
3,758
2,349
0
1,335
3,979
985
862
388
3,591
0
45,471
W
1,941
230
75
475
3,510
2,407
437
455
3,055
12,048
0
L
3,167
721
0
2,260
8,813
4,844
0
1,545
6,273
2,677
20,549
W
Vamana
Rafa200528
Vamana
5,332
2,450
0
1,997
6,572
2,413
0
598
5,974
0
30,021
W
5,854
877
452
2,651
5,525
2,012
336
565
4,960
46,984
0
L
3,594
1,516
0
329
7,660
2,288
0
2,694
4,694
0
17,324
W
Bakasura
SrKingArthur
Bakasura
6,310
3,298
0
3,513
6,109
3,042
927
872
5,237
0
30,877
L
Merlin
ToxicProRu
Merlin
245
82
0
490
1,784
401
0
540
1,212
7,747
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,695
Gold Earned
22,031
377
Minions Killed
155
0
Camps Cleared
0
1,046,043
Distance Traveled
775,940
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,750
475
48
5
0
172,051
1
L
Ares
4,248
425
16
2
0
171,357
4
W
Anhur
6,692
669
97
10
0
182,761
2
W
Ares
5,429
543
29
3
0
184,592
2
L
Vamana
4,650
465
42
4
0
222,463
2
W
Vamana
6,412
641
58
6
0
224,351
1
W
Ra
7,323
732
105
11
0
222,014
3
L
Set
4,529
453
36
4
0
154,766
0
W
Bakasura
6,839
684
88
9
0
232,325
4
L
Merlin
3,854
385
13
1
0
55,303
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role