Player Matchup

Fenrir
Fenrir
Thebumtastik
Fenrir
Level 6
God Stats
0W - 2L
1,294 SR
Queue Stats
13W - 14L
1,448 Elo+
Solo
Aphrodite
Aphrodite
Trinibae
Aphrodite
Level 6
God Stats
5W - 8L
1,497 SR
Queue Stats
11W - 11L
1,496 Elo+
Solo
Neith
Neith
TrinityyVexx
Neith
Level 24
God Stats
3W - 3L
1,381 SR
Queue Stats
63W - 84L
1,383 Elo+
Party 1
Hou Yi
Hou Yi
Wuzguchi
Hou Yi
Level 7
God Stats
1W - 6L
1,452 SR
Queue Stats
19W - 19L
1,395 Elo+
Solo
Ymir
Ymir
Z0MBIEF0LYFE
Ymir
Level 27
God Stats
0W - 1L
1,349 SR
Queue Stats
53W - 68L
1,482 Elo+
Party 1
Team Averages
Level 14
1,395 SR
1,441 Elo+

VS

Team Averages
Level 24
1,581 SR
1,437 Elo+
Arachne
Arachne
CUP9960
Arachne
Level 27
God Stats
3W - 4L
1,686 SR
Queue Stats
110W - 106L
1,385 Elo+
Solo
Zeus
Zeus
Lo_2_Hi
Zeus
Level 16
God Stats
38W - 24L
1,567 SR
Queue Stats
220W - 207L
1,454 Elo+
Solo
Merlin
Merlin
MReed24
Merlin
Level 22
God Stats
52W - 48L
1,496 SR
Queue Stats
217W - 237L
1,402 Elo+
Solo
Tiamat
Tiamat
demonbloodbath
Tiamat
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Solo
Artemis
Artemis
starslingermk
Artemis
Level 27
God Stats
54W - 26L
1,656 SR
Queue Stats
146W - 129L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
1 / 10 / 1
7,546
943
5,071
14,256
5,721
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
Trinibae
Aphrodite
14
0 / 3 / 2
7,561
945
1,423
10,233
5,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
0 / 2 / 2
7,575
947
5,936
10,727
3,860
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
Wuzguchi
Hou Yi
12
0 / 0 / 0
5,090
636
0
0
0
13
2 / 5 / 0
8,100
1,013
7,430
18,767
21,265
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

198

VS

Team 2 Tickets

352

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
CUP9960
Arachne
15
5 / 1 / 12
9,442
1,180
7,970
6,203
2,607
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Lo_2_Hi
Zeus
16
10 / 0 / 7
10,116
1,265
18,242
2,409
811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
MReed24
Merlin
15
2 / 0 / 13
8,321
1,040
9,113
3,055
1,181
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 14
8,250
1,031
3,916
5,333
3,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artemis
15
1 / 1 / 14
8,144
1,018
8,540
5,187
1,895
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
80
3
Kills
20
20
Deaths
3
5
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Arachne
CUP9960
Arachne
5
1
12
11
W
Zeus
Lo_2_Hi
Zeus
10
0
7
13.5
W
Merlin
MReed24
Merlin
2
0
13
8.5
L
Fenrir
1
10
1
0.15
L
Aphrodite
Trinibae
Aphrodite
0
3
2
0.33
L
0
2
2
0.5
L
Hou Yi
Wuzguchi
Hou Yi
0
0
0
0
L
2
5
0
0.4
W
2
1
14
9
W
Artemis
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,860
Damage
47,781
53,983
Taken
22,187
36,028
Mitigated
10,044
7,597
Healing
4,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
CUP9960
Arachne
7,970
5,168
0
1,990
6,203
2,607
0
880
5,323
0
18,624
W
Zeus
Lo_2_Hi
Zeus
18,242
1,772
97
571
2,409
811
0
493
1,916
43,343
0
W
Merlin
MReed24
Merlin
9,113
674
350
288
3,055
1,181
0
1,781
1,274
27,117
0
L
Fenrir
5,071
606
0
553
14,256
5,721
0
8,342
5,914
0
13,026
L
Aphrodite
Trinibae
Aphrodite
1,423
151
2,996
2,401
10,233
5,182
0
7,139
3,094
10,225
0
L
5,936
1,601
0
1,317
10,727
3,860
0
5,200
5,527
0
29,252
L
Hou Yi
Wuzguchi
Hou Yi
0
0
0
0
0
0
0
0
0
0
0
L
7,430
404
0
330
18,767
21,265
0
10,590
8,177
29,648
0
W
3,916
610
0
990
5,333
3,550
0
2,701
2,632
7,717
0
W
Artemis
8,540
3,601
0
0
5,187
1,895
0
2,998
2,189
0
18,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,872
Gold Earned
44,273
127
Minions Killed
156
3
Camps Cleared
9
538,611
Distance Traveled
764,505
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,442
1,180
17
2
5
181,693
0
W
Zeus
10,116
1,265
66
8
2
141,217
4
W
Merlin
8,321
1,040
46
6
1
146,975
0
L
Fenrir
7,546
943
12
2
1
134,376
0
L
Aphrodite
7,561
945
28
4
1
141,035
2
L
Neith
7,575
947
50
6
1
134,234
0
L
Hou Yi
5,090
636
0
0
0
0
0
L
Ymir
8,100
1,013
37
5
0
128,966
0
W
Tiamat
8,250
1,031
5
1
0
137,919
0
W
Artemis
8,144
1,018
22
3
1
156,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role