Player Matchup

Bacchus
Bacchus
CHEFb0yRjake
Bacchus
Level 16
God Stats
4W - 4L
1,547 SR
Queue Stats
85W - 74L
1,600 Elo+
Party 1
Hachiman
Hachiman
For AvaIon
Hachiman
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 21L
1,750 Elo+
Party 1
Xing Tian
Xing Tian
PrimordIal0
Xing Tian
Level 24
God Stats
16W - 17L
1,450 SR
Queue Stats
362W - 334L
1,561 Elo+
Solo
Olorun
Olorun
SaturnKnight879
Olorun
Level 15
God Stats
26W - 12L
1,593 SR
Queue Stats
26W - 12L
1,627 Elo+
Solo
Nemesis
Nemesis
mirrored_pain
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,655 Elo+
Solo
Team Averages
Level 14
1,518 SR
1,639 Elo+

VS

Team Averages
Level 17
1,511 SR
1,549 Elo+
Charybdis
Charybdis
DarkBlood1-2-3
Charybdis
Level 6
God Stats
19W - 19L
1,477 SR
Queue Stats
111W - 115L
1,470 Elo+
Solo
Ares
Ares
Killa_Vanilla9
Ares
Level 26
God Stats
16W - 18L
1,550 SR
Queue Stats
177W - 165L
1,524 Elo+
Solo
Mercury
Mercury
Qchris0393
Mercury
Level 16
God Stats
42W - 31L
1,743 SR
Queue Stats
222W - 224L
1,594 Elo+
Solo
Geb
Geb
Sophie4Life9964
Geb
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,519 Elo+
Solo
Kukulkan
Kukulkan
TubaDogtor
Kukulkan
Level 21
God Stats
1W - 1L
1,284 SR
Queue Stats
90W - 80L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CHEFb0yRjake
Bacchus
9
0 / 2 / 1
5,399
491
2,068
7,584
5,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
For AvaIon
Hachiman
9
1 / 4 / 0
5,437
494
4,074
6,613
1,730
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
PrimordIal0
Xing Tian
10
1 / 1 / 0
6,078
553
4,452
6,823
5,127
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
0 / 3 / 0
5,844
531
4,507
7,025
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
8
0 / 3 / 0
4,771
434
2,383
7,157
2,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DarkBlood1-2-3
Charybdis
10
2 / 1 / 3
5,849
532
4,350
5,205
1,156
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 0 / 3
6,662
606
4,944
7,346
5,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Qchris0393
Mercury
12
5 / 0 / 2
6,742
613
5,336
6,833
2,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

10
1 / 1 / 1
5,609
510
3,443
7,156
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
TubaDogtor
Kukulkan
12
1 / 0 / 2
6,614
601
3,851
4,854
1,630
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
24
2
Kills
13
13
Deaths
2
1
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
CHEFb0yRjake
Bacchus
0
2
1
0.25
W
Charybdis
DarkBlood1-2-3
Charybdis
2
1
3
3.5
L
Hachiman
For AvaIon
Hachiman
1
4
0
0.25
W
4
0
3
5.5
L
Xing Tian
PrimordIal0
Xing Tian
1
1
0
1
W
Mercury
Qchris0393
Mercury
5
0
2
6
L
0
3
0
0
W
1
1
1
1.5
W
Kukulkan
TubaDogtor
Kukulkan
1
0
2
2
L
Nemesis
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,484
Damage
21,924
35,202
Taken
31,394
17,508
Mitigated
14,152
9,372
Healing
8,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
CHEFb0yRjake
Bacchus
2,068
333
0
2,314
7,584
5,359
0
1,933
5,651
10,919
0
W
Charybdis
DarkBlood1-2-3
Charybdis
4,350
2,752
0
1,756
5,205
1,156
494
888
4,317
0
27,383
L
Hachiman
For AvaIon
Hachiman
4,074
2,211
0
1,562
6,613
1,730
0
2,772
3,841
0
36,191
W
4,944
460
92
2,566
7,346
5,041
220
1,180
6,166
21,648
0
L
Xing Tian
PrimordIal0
Xing Tian
4,452
267
0
1,775
6,823
5,127
0
2,379
4,444
29,406
0
W
Mercury
Qchris0393
Mercury
5,336
3,502
0
585
6,833
2,382
0
2,275
4,558
0
44,970
L
4,507
1,541
0
2,750
7,025
2,821
315
2,578
4,447
33,623
5,607
W
3,443
398
0
2,349
7,156
3,943
0
3,999
3,157
26,817
0
W
Kukulkan
TubaDogtor
Kukulkan
3,851
506
0
1,109
4,854
1,630
0
2,182
2,672
43,050
0
L
Nemesis
2,383
1,009
0
971
7,157
2,471
58
2,782
4,375
0
21,102

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,529
Gold Earned
31,476
253
Minions Killed
329
0
Camps Cleared
0
1,057,108
Distance Traveled
1,079,259
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,399
491
15
1
0
216,663
7
W
Charybdis
5,849
532
55
5
0
200,706
1
L
Hachiman
5,437
494
64
6
0
197,622
0
W
Ares
6,662
606
32
3
0
214,563
2
L
Xing Tian
6,078
553
69
6
0
210,901
2
W
Mercury
6,742
613
97
9
0
259,088
5
L
Olorun
5,844
531
74
7
0
189,973
1
W
Geb
5,609
510
45
4
0
195,899
1
W
Kukulkan
6,614
601
100
9
0
209,003
5
L
Nemesis
4,771
434
31
3
0
241,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role