Player Matchup

Merlin
Merlin
RunRoush
Merlin
Level 35
God Stats
7W - 6L
1,322 SR
Queue Stats
136W - 123L
1,553 Elo+
Solo
Kuzenbo
Kuzenbo
SGT-Kinfolk
Kuzenbo
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Ymir8359
Hou Yi
Level 28
God Stats
8W - 3L
1,992 SR
Queue Stats
99W - 56L
1,671 Elo+
Solo
Team Averages
Level 25
1,605 SR
1,575 Elo+

VS

Team Averages
Level 87
1,570 SR
1,504 Elo+
Hou Yi
Hou Yi
NutFlix_-
Hou Yi
Level 125
God Stats
1W - 2L
1,742 SR
Queue Stats
124W - 89L
1,509 Elo+
Party 1
Scylla
Scylla
SadaBabyy-
Scylla
Level 108
God Stats
3W - 1L
1,592 SR
Queue Stats
189W - 149L
1,539 Elo+
Party 1
Chaac
Chaac
kingnarwhal324
Chaac
Level 29
God Stats
11W - 6L
1,374 SR
Queue Stats
30W - 27L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
RunRoush
Merlin
17
10 / 5 / 10
12,712
795
18,822
13,017
6,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kuzenbo
SGT-Kinfolk
Kuzenbo
15
3 / 3 / 14
12,281
768
7,185
19,228
26,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hou Yi
Ymir8359
Hou Yi
17
9 / 8 / 10
13,319
832
18,548
17,358
7,109
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NutFlix_-
Hou Yi
14
5 / 7 / 4
10,695
668
10,429
17,637
5,567
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
SadaBabyy-
Scylla
16
8 / 10 / 8
12,335
771
17,910
19,181
5,265
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

14
3 / 5 / 7
10,646
665
7,363
15,551
9,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
35
22
Kills
16
16
Deaths
22
34
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
NutFlix_-
Hou Yi
5
7
4
1
W
Merlin
RunRoush
Merlin
10
5
10
3
W
Kuzenbo
SGT-Kinfolk
Kuzenbo
3
3
14
3.33
L
Scylla
SadaBabyy-
Scylla
8
10
8
1.2
W
Hou Yi
Ymir8359
Hou Yi
9
8
10
1.75
L
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,555
Damage
35,702
49,603
Taken
52,369
40,159
Mitigated
19,916
10,665
Healing
13,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
NutFlix_-
Hou Yi
10,429
6,300
0
3,582
17,637
5,567
922
9,147
8,126
0
35,391
W
Merlin
RunRoush
Merlin
18,822
1,192
0
2,120
13,017
6,234
1,270
5,546
7,429
50,098
0
W
Kuzenbo
SGT-Kinfolk
Kuzenbo
7,185
2,801
0
4,517
19,228
26,816
263
6,179
12,576
10,336
0
L
Scylla
SadaBabyy-
Scylla
17,910
1,095
94
5,131
19,181
5,265
472
8,117
10,668
50,186
0
W
Hou Yi
Ymir8359
Hou Yi
18,548
10,574
0
4,028
17,358
7,109
1,350
6,518
10,587
0
54,877
L
7,363
1,837
0
4,426
15,551
9,084
36
7,985
7,084
0
22,572

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,312
Gold Earned
33,676
152
Minions Killed
149
8
Camps Cleared
4
815,905
Distance Traveled
643,111
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,695
668
62
4
1
215,390
2
W
Merlin
12,712
795
79
5
1
262,406
0
W
Kuzenbo
12,281
768
10
1
0
310,367
0
L
Scylla
12,335
771
63
4
3
233,288
0
W
Hou Yi
13,319
832
63
4
7
243,132
2
L
Chaac
10,646
665
24
2
0
194,433
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role