Player Matchup

Mercury
Mercury
AdriRM001
Mercury
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 39L
1,506 Elo+
Solo
Bellona
Bellona
Cupikun
Bellona
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 6L
1,231 Elo+
Solo
Yemoja
Yemoja
Snow333
Yemoja
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,314 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Wolf020796
Morgan Le Fay
Level 16
God Stats
2W - 3L
1,194 SR
Queue Stats
2W - 3L
1,089 Elo+
Solo
Izanami
Izanami
byCasyo
Izanami
Level 29
God Stats
36W - 25L
1,644 SR
Queue Stats
77W - 49L
1,540 Elo+
Solo
Team Averages
Level 16
1,468 SR
1,336 Elo+

VS

Team Averages
Level 46
1,527 SR
1,511 Elo+
Vulcan
Vulcan
ABC991
Vulcan
Level 2
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Party 1
Ymir
Ymir
D4rckPT
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 19L
1,519 Elo+
Solo
Izanami
Izanami
DarDraG
Izanami
Level 144
God Stats
6W - 7L
1,491 SR
Queue Stats
187W - 182L
1,496 Elo+
Party 1
Awilix
Awilix
Frediii
Awilix
Level 28
God Stats
7W - 7L
1,548 SR
Queue Stats
95W - 87L
1,475 Elo+
Solo
Merlin
Merlin
skinsid
Merlin
Level 26
God Stats
6W - 4L
1,597 SR
Queue Stats
43W - 29L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AdriRM001
Mercury
7
1 / 8 / 1
5,440
453
2,196
9,070
2,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
Cupikun
Bellona
8
0 / 6 / 0
4,921
410
2,683
11,119
6,656
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yemoja
Snow333
Yemoja
8
0 / 3 / 0
5,249
437
1,258
5,379
2,887
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
Wolf020796
Morgan Le Fay
9
4 / 4 / 0
5,847
487
5,738
7,185
2,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
byCasyo
Izanami
9
0 / 4 / 0
5,322
444
3,168
7,767
2,370
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
ABC991
Vulcan
13
11 / 3 / 1
8,272
689
11,015
6,934
2,657
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
D4rckPT
Ymir
9
1 / 0 / 7
6,198
517
1,658
4,577
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
DarDraG
Izanami
13
5 / 0 / 1
7,911
659
7,392
5,657
1,764
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
Frediii
Awilix
11
6 / 0 / 2
6,996
583
6,098
6,094
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
skinsid
Merlin
11
2 / 2 / 1
6,786
566
2,066
5,892
1,972
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
37
5
Kills
25
25
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Vulcan
ABC991
Vulcan
11
3
1
3.83
L
Mercury
AdriRM001
Mercury
1
8
1
0.19
L
Bellona
Cupikun
Bellona
0
6
0
0
W
Ymir
D4rckPT
Ymir
1
0
7
4.5
W
Izanami
DarDraG
Izanami
5
0
1
5.5
W
Awilix
Frediii
Awilix
6
0
2
7
L
Yemoja
Snow333
Yemoja
0
3
0
0
L
Morgan Le Fay
Wolf020796
Morgan Le Fay
4
4
0
1
L
Izanami
byCasyo
Izanami
0
4
0
0
W
Merlin
skinsid
Merlin
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,043
Damage
28,229
40,520
Taken
29,154
16,679
Mitigated
11,349
6,947
Healing
10,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
ABC991
Vulcan
11,015
2,414
0
2,072
6,934
2,657
626
1,041
5,893
48,880
0
L
Mercury
AdriRM001
Mercury
2,196
534
0
1,477
9,070
2,602
0
4,368
4,702
0
18,317
L
Bellona
Cupikun
Bellona
2,683
306
0
2,456
11,119
6,656
169
7,299
3,820
988
16,944
W
Ymir
D4rckPT
Ymir
1,658
319
0
2,119
4,577
3,152
148
824
3,753
7,971
0
W
Izanami
DarDraG
Izanami
7,392
5,789
0
1,268
5,657
1,764
2,438
481
5,176
0
70,544
W
Awilix
Frediii
Awilix
6,098
3,106
0
3,068
6,094
1,804
96
1,688
4,406
0
34,096
L
Yemoja
Snow333
Yemoja
1,258
786
385
579
5,379
2,887
344
208
5,171
9,745
0
L
Morgan Le Fay
Wolf020796
Morgan Le Fay
5,738
858
0
1,182
7,185
2,164
41
2,191
4,994
16,240
0
L
Izanami
byCasyo
Izanami
3,168
2,129
0
868
7,767
2,370
0
673
7,094
0
39,944
W
Merlin
skinsid
Merlin
2,066
240
0
2,282
5,892
1,972
902
3,165
2,727
36,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,779
Gold Earned
36,163
204
Minions Killed
403
0
Camps Cleared
0
1,004,768
Distance Traveled
1,111,612
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,272
689
88
7
0
203,631
0
L
Mercury
5,440
453
43
4
0
219,822
2
L
Bellona
4,921
410
41
3
0
202,402
3
W
Ymir
6,198
517
16
1
0
232,727
0
W
Izanami
7,911
659
149
12
0
214,999
4
W
Awilix
6,996
583
68
6
0
249,101
0
L
Yemoja
5,249
437
27
2
0
179,235
0
L
Morgan Le Fay
5,847
487
19
2
0
204,595
2
L
Izanami
5,322
444
74
6
0
198,714
1
W
Merlin
6,786
566
82
7
0
211,154
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role