Player Matchup

Chaac
Chaac
Gerald007b
Chaac
Level 63
God Stats
1W - 0L
1,726 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
L9NELY
Izanami
Level 109
God Stats
1W - 1L
1,228 SR
Queue Stats
23W - 25L
1,387 Elo+
Solo
Mercury
Mercury
OnixLoki
Mercury
Level 89
God Stats
1W - 1L
1,598 SR
Queue Stats
4W - 2L
1,562 Elo+
Party 1
Terra
Terra
S1p1der
Terra
Level 26
God Stats
2W - 3L
1,348 SR
Queue Stats
65W - 77L
1,381 Elo+
Solo
Nu Wa
Nu Wa
Silversiphon
Nu Wa
Level 159
God Stats
31W - 13L
1,493 SR
Queue Stats
174W - 147L
1,418 Elo+
Solo
Team Averages
Level 89
1,479 SR
1,450 Elo+

VS

Team Averages
Level 93
1,549 SR
1,408 Elo+
Discordia
Discordia
 
Discordia
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Alergiacheetos
Cupid
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 20L
1,316 Elo+
Solo
Vulcan
Vulcan
Younguis
Vulcan
Level 49
God Stats
4W - 2L
1,647 SR
Queue Stats
73W - 67L
1,442 Elo+
Solo
Chiron
Chiron
mikeyg951
Chiron
Level 32
God Stats
3W - 7L
1,537 SR
Queue Stats
88W - 109L
1,404 Elo+
Solo
Bellona
Bellona
xsoulnightx
Bellona
Level 127
God Stats
15W - 13L
1,560 SR
Queue Stats
467W - 462L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
0 / 4 / 4
8,892
593
9,947
16,327
15,740
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
L9NELY
Izanami
17
5 / 5 / 2
11,819
788
16,347
15,848
6,205
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
OnixLoki
Mercury
20
15 / 1 / 3
13,920
928
15,460
12,049
5,481
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Terra
S1p1der
Terra
15
0 / 4 / 6
8,949
597
2,808
19,297
15,174
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
2 / 1 / 10
10,577
705
19,040
8,944
3,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
17
2 / 2 / 9
10,622
708
9,178
10,441
3,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
1 / 4 / 7
9,234
616
5,332
12,407
4,429
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
Younguis
Vulcan
18
6 / 3 / 5
11,009
734
17,200
13,596
5,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chiron
mikeyg951
Chiron
15
3 / 9 / 4
9,451
630
6,679
16,559
6,051
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
xsoulnightx
Bellona
17
3 / 4 / 7
10,667
711
16,276
19,496
18,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
47
22
Kills
15
15
Deaths
22
25
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
2
9
3.25
L
1
4
7
1.13
W
Chaac
0
4
4
0.5
W
Izanami
L9NELY
Izanami
5
5
2
1.2
W
Mercury
OnixLoki
Mercury
15
1
3
16.5
W
Terra
S1p1der
Terra
0
4
6
0.75
W
2
1
10
7
L
Vulcan
Younguis
Vulcan
6
3
5
2.83
L
Chiron
mikeyg951
Chiron
3
9
4
0.56
L
Bellona
xsoulnightx
Bellona
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,602
Damage
54,665
72,465
Taken
72,499
45,879
Mitigated
37,771
22,849
Healing
13,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,178
447
863
780
10,441
3,551
0
4,306
6,135
38,304
0
L
5,332
2,057
711
1,549
12,407
4,429
165
3,616
8,791
0
24,546
W
Chaac
9,947
152
258
5,363
16,327
15,740
140
7,551
8,346
0
21,038
W
Izanami
L9NELY
Izanami
16,347
11,299
143
3,946
15,848
6,205
629
5,960
9,498
0
47,552
W
Mercury
OnixLoki
Mercury
15,460
8,766
0
2,455
12,049
5,481
731
1,937
9,978
0
57,835
W
Terra
S1p1der
Terra
2,808
679
1,993
6,944
19,297
15,174
134
6,098
12,673
11,208
0
W
19,040
4,532
0
1,747
8,944
3,279
1,676
3,289
5,335
57,182
0
L
Vulcan
Younguis
Vulcan
17,200
9,312
0
2,720
13,596
5,371
0
4,497
9,099
43,614
0
L
Chiron
mikeyg951
Chiron
6,679
2,669
833
2,334
16,559
6,051
0
4,583
11,976
0
22,558
L
Bellona
xsoulnightx
Bellona
16,276
6,075
0
3,487
19,496
18,369
765
6,004
13,492
0
51,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,157
Gold Earned
50,983
280
Minions Killed
327
7
Camps Cleared
10
1,471,080
Distance Traveled
1,288,511
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,622
708
79
5
0
237,044
0
L
Cupid
9,234
616
45
3
0
254,298
6
W
Chaac
8,892
593
30
2
0
299,287
0
W
Izanami
11,819
788
80
5
2
240,074
0
W
Mercury
13,920
928
85
6
2
384,875
0
W
Terra
8,949
597
18
1
1
233,647
2
W
Nu Wa
10,577
705
67
4
2
313,197
2
L
Vulcan
11,009
734
77
5
2
296,994
3
L
Chiron
9,451
630
40
3
3
229,853
0
L
Bellona
10,667
711
86
6
5
270,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role