Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DaanQ
Sobek
Level 129
God Stats
2W - 1L
1,786 SR
Queue Stats
62W - 62L
1,660 Elo+
Solo
Anubis
Anubis
NaciCHEF
Anubis
Level 160
God Stats
11W - 7L
1,574 SR
Queue Stats
1,029W - 1,067L
1,561 Elo+
Solo
Fenrir
Fenrir
Røsii
Fenrir
Level 126
God Stats
5W - 6L
1,582 SR
Queue Stats
229W - 204L
1,654 Elo+
Solo
Odin
Odin
ZorroInArkham
Odin
Level 153
God Stats
4W - 1L
1,570 SR
Queue Stats
363W - 344L
1,583 Elo+
Solo
Team Averages
Level 145
1,602 SR
1,592 Elo+

VS

Team Averages
Level 152
1,507 SR
1,593 Elo+
Artio
Artio
Dèano
Artio
Level 155
God Stats
1W - 3L
1,482 SR
Queue Stats
130W - 115L
1,568 Elo+
Solo
Heimdallr
Heimdallr
Flomix
Heimdallr
Level 149
God Stats
2W - 10L
1,288 SR
Queue Stats
477W - 495L
1,585 Elo+
Solo
Hou Yi
Hou Yi
TheYellowLynx
Hou Yi
Level 160
God Stats
6W - 18L
1,414 SR
Queue Stats
857W - 763L
1,637 Elo+
Solo
Khepri
Khepri
enjoygaming
Khepri
Level 146
God Stats
3W - 4L
1,706 SR
Queue Stats
170W - 139L
1,593 Elo+
Solo
Jormungandr
Jormungandr
شTёrmanشMёrmanش
Jormungandr
Level 150
God Stats
3W - 2L
1,646 SR
Queue Stats
196W - 221L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
19
8 / 3 / 16
11,098
854
21,298
12,872
6,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
DaanQ
Sobek
17
4 / 3 / 21
10,894
838
13,761
25,938
28,825
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
NaciCHEF
Anubis
17
3 / 3 / 21
10,113
778
18,014
14,303
8,525
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
Røsii
Fenrir
16
5 / 4 / 18
10,013
770
12,832
21,014
18,331
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 2 / 16
10,569
813
11,271
17,018
20,203
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Dèano
Artio
15
4 / 8 / 7
9,423
725
11,082
24,625
28,011
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Flomix
Heimdallr
13
1 / 6 / 4
8,352
642
11,559
11,612
5,817
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 3 / 5
9,708
747
26,764
11,608
5,180
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
17
2 / 5 / 9
9,801
754
9,583
19,994
22,336
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

17
4 / 4 / 10
10,160
782
15,995
21,167
25,026
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
50
26
Kills
15
15
Deaths
26
92
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
3
16
5.33
W
Sobek
DaanQ
Sobek
4
3
21
4.83
L
Artio
Dèano
Artio
4
8
7
0.94
L
Heimdallr
Flomix
Heimdallr
1
6
4
0.5
W
Anubis
NaciCHEF
Anubis
3
3
21
4.5
W
Fenrir
Røsii
Fenrir
5
4
18
3.5
L
4
3
5
2.17
W
6
2
16
7
L
Khepri
2
5
9
1.3
L
4
4
10
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,176
Damage
74,983
91,145
Taken
89,006
82,158
Mitigated
86,370
41,403
Healing
27,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
21,298
13,671
3,070
3,727
12,872
6,274
3,047
6,731
6,141
0
40,006
W
Sobek
DaanQ
Sobek
13,761
693
3,199
12,041
25,938
28,825
618
9,691
16,247
35,804
0
L
Artio
Dèano
Artio
11,082
1,060
5,186
7,395
24,625
28,011
0
8,988
15,637
12,209
0
L
Heimdallr
Flomix
Heimdallr
11,559
4,422
0
928
11,612
5,817
779
4,152
7,460
0
27,168
W
Anubis
NaciCHEF
Anubis
18,014
974
0
5,462
14,303
8,525
841
6,999
7,304
33,520
0
W
Fenrir
Røsii
Fenrir
12,832
3,775
3,201
5,347
21,014
18,331
866
8,039
12,975
0
17,766
L
26,764
11,023
95
1,549
11,608
5,180
678
4,886
6,722
0
47,348
W
11,271
1,157
2,661
2,695
17,018
20,203
402
5,200
11,818
0
19,034
L
Khepri
9,583
630
4,539
3,104
19,994
22,336
313
6,143
13,851
14,752
0
L
15,995
2,990
1,011
4,003
21,167
25,026
346
7,606
13,561
31,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,687
Gold Earned
47,444
146
Minions Killed
134
0
Camps Cleared
0
1,307,512
Distance Traveled
1,060,503
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,098
854
32
2
0
211,324
1
W
Sobek
10,894
838
45
3
0
286,329
0
L
Artio
9,423
725
10
1
0
222,466
5
L
Heimdallr
8,352
642
39
3
0
199,085
1
W
Anubis
10,113
778
38
3
0
223,212
3
W
Fenrir
10,013
770
11
1
0
275,572
0
L
Hou Yi
9,708
747
48
4
0
207,931
2
W
Odin
10,569
813
20
2
0
311,075
1
L
Khepri
9,801
754
11
1
0
223,767
3
L
Jormungandr
10,160
782
26
2
0
207,254
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role