Player Matchup

Neith
Neith
Artik54
Neith
Level 122
God Stats
14W - 4L
1,679 SR
Queue Stats
164W - 164L
1,515 Elo+
Party 1
Bacchus
Bacchus
Cires5
Bacchus
Level 29
God Stats
2W - 1L
1,469 SR
Queue Stats
2W - 4L
1,121 Elo+
Solo
Rama
Rama
EbaTrouS228
Rama
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,644 Elo+
Party 1
Kumbhakarna
Kumbhakarna
bigbrain228
Kumbhakarna
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 9L
1,650 Elo+
Party 1
Cliodhna
Cliodhna
lipisey
Cliodhna
Level 29
God Stats
28W - 29L
1,409 SR
Queue Stats
417W - 472L
1,295 Elo+
Solo
Team Averages
Level 41
1,511 SR
1,445 Elo+

VS

Team Averages
Level 23
1,501 SR
1,386 Elo+
Skadi
Skadi
 
Skadi
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
SlimOCB
Ymir
Level 8
God Stats
2W - 1L
1,849 SR
Queue Stats
3W - 7L
1,455 Elo+
Party 2
Agni
Agni
ZaPHirro
Agni
Level 23
God Stats
1W - 7L
1,525 SR
Queue Stats
110W - 132L
1,387 Elo+
Party 3
Ne Zha
Ne Zha
alexander5years
Ne Zha
Level 27
God Stats
0W - 5L
1,096 SR
Queue Stats
18W - 34L
1,259 Elo+
Solo
Erlang Shen
Erlang Shen
krisuu2137
Erlang Shen
Level 17
God Stats
11W - 13L
1,535 SR
Queue Stats
34W - 48L
1,328 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Artik54
Neith
17
17 / 2 / 7
11,051
614
20,332
11,163
5,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
Cires5
Bacchus
14
8 / 1 / 17
9,687
538
8,636
9,537
12,078
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
12 / 3 / 8
9,701
539
14,144
9,952
3,875
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
bigbrain228
Kumbhakarna
14
2 / 1 / 17
9,634
535
4,822
16,519
20,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
lipisey
Cliodhna
16
5 / 3 / 10
9,670
537
9,609
12,463
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
13
2 / 6 / 2
8,212
456
13,257
13,180
4,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
SlimOCB
Ymir
9
0 / 8 / 2
6,732
374
2,916
13,093
9,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Agni
13
2 / 9 / 1
8,629
479
10,609
12,962
4,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 14 / 3
6,454
359
1,953
14,387
4,544
Erlang Shen
krisuu2137
Erlang Shen
15
5 / 9 / 2
9,887
549
7,187
19,437
13,851
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
19
44
Kills
9
10
Deaths
46
59
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
2
6
2
0.5
W
Neith
Artik54
Neith
17
2
7
10.25
W
Bacchus
Cires5
Bacchus
8
1
17
16.5
W
12
3
8
5.33
L
Ymir
SlimOCB
Ymir
0
8
2
0.13
L
Agni
2
9
1
0.28
L
0
14
3
0.11
W
Kumbhakarna
bigbrain228
Kumbhakarna
2
1
17
10.5
L
Erlang Shen
krisuu2137
Erlang Shen
5
9
2
0.67
W
Cliodhna
lipisey
Cliodhna
5
3
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,543
Damage
35,922
59,634
Taken
73,059
46,319
Mitigated
36,467
17,253
Healing
6,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
13,257
5,931
0
1,677
13,180
4,066
1,010
2,318
10,862
0
51,180
W
Neith
Artik54
Neith
20,332
10,032
0
5,648
11,163
5,508
2,279
1,449
9,658
0
66,680
W
Bacchus
Cires5
Bacchus
8,636
1,145
0
720
9,537
12,078
547
4,976
3,982
21,376
0
W
14,144
11,886
0
2,161
9,952
3,875
5,405
463
9,465
0
47,761
L
Ymir
SlimOCB
Ymir
2,916
701
0
970
13,093
9,628
0
1,734
11,359
8,627
0
L
Agni
10,609
758
0
593
12,962
4,378
666
4,587
8,375
46,481
0
L
1,953
518
0
199
14,387
4,544
36
2,760
11,627
0
16,953
W
Kumbhakarna
bigbrain228
Kumbhakarna
4,822
1,003
0
4,833
16,519
20,233
611
3,063
13,300
22,205
0
L
Erlang Shen
krisuu2137
Erlang Shen
7,187
4,393
0
2,677
19,437
13,851
605
2,059
17,378
0
39,855
W
Cliodhna
lipisey
Cliodhna
9,609
2,144
861
3,030
12,463
4,625
2,758
2,589
9,704
0
65,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,743
Gold Earned
39,914
358
Minions Killed
291
0
Camps Cleared
0
1,515,419
Distance Traveled
1,348,018
5
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,212
456
90
5
0
244,758
4
W
Neith
11,051
614
104
6
0
260,923
0
W
Bacchus
9,687
538
23
1
0
314,490
1
W
Rama
9,701
539
95
5
0
268,680
1
L
Ymir
6,732
374
13
1
0
266,856
1
L
Agni
8,629
479
84
5
0
288,372
3
L
Ne Zha
6,454
359
28
2
0
277,592
9
W
Kumbhakarna
9,634
535
17
1
0
328,985
2
L
Erlang Shen
9,887
549
76
4
0
270,440
3
W
Cliodhna
9,670
537
119
7
0
342,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role