Player Matchup

Scylla
Scylla
 
Scylla
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
 
Aphrodite
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
Drinaru
Mercury
Level 29
God Stats
5W - 3L
1,715 SR
Queue Stats
83W - 64L
1,537 Elo+
Solo
King Arthur
King Arthur
Revenantt3
King Arthur
Level 6
God Stats
2W - 1L
1,693 SR
Queue Stats
7W - 12L
1,613 Elo+
Solo
Neith
Neith
al1za69
Neith
Level 4
God Stats
2W - 0L
1,715 SR
Queue Stats
2W - 0L
1,715 Elo+
Solo
Team Averages
Level 19
1,625 SR
1,573 Elo+

VS

Team Averages
Level 12
1,681 SR
1,692 Elo+
Bakasura
Bakasura
Katinette
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
327W - 315L
1,564 Elo+
Solo
Fafnir
Fafnir
PittWeiller
Fafnir
Level 8
God Stats
2W - 1L
1,727 SR
Queue Stats
4W - 9L
1,701 Elo+
Solo
Ra
Ra
SKOLJAC123
Ra
Level 16
God Stats
2W - 2L
1,719 SR
Queue Stats
12W - 10L
1,650 Elo+
Solo
Chang'e
Chang'e
Tawakiso
Chang'e
Level 5
God Stats
0W - 1L
1,724 SR
Queue Stats
2W - 1L
1,771 Elo+
Solo
Thor
Thor
karlowitch
Thor
Level 8
God Stats
2W - 2L
1,735 SR
Queue Stats
35W - 24L
1,772 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
9 / 2 / 5
11,442
602
12,978
12,674
4,104
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
 
Aphrodite
14
5 / 3 / 10
10,179
536
7,379
10,723
6,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
Drinaru
Mercury
20
7 / 1 / 5
11,997
631
10,999
13,722
4,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
Revenantt3
King Arthur
16
9 / 0 / 7
10,624
559
12,826
16,441
13,858
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
al1za69
Neith
12
0 / 8 / 6
7,870
414
4,469
10,364
2,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Katinette
Bakasura
16
2 / 3 / 1
9,498
500
4,910
15,409
7,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fafnir
10
0 / 4 / 6
7,891
415
4,164
15,061
14,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 8 / 2
8,367
440
6,968
12,158
5,101
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chang'e
Tawakiso
Chang'e
14
3 / 9 / 0
8,977
472
5,788
15,814
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
9 / 6 / 2
10,707
564
16,461
14,153
7,978
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
25
30
Kills
14
14
Deaths
30
33
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
9
2
5
5.75
W
Aphrodite
 
Aphrodite
5
3
10
3.33
W
Mercury
Drinaru
Mercury
7
1
5
9.5
L
Bakasura
Katinette
Bakasura
2
3
1
0.83
L
Fafnir
0
4
6
0.75
W
King Arthur
Revenantt3
King Arthur
9
0
7
12.5
L
0
8
2
0.13
L
Chang'e
Tawakiso
Chang'e
3
9
0
0.33
W
Neith
al1za69
Neith
0
8
6
0.38
L
9
6
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,651
Damage
38,291
63,924
Taken
72,595
32,773
Mitigated
42,213
31,089
Healing
17,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
12,978
2,171
0
6,295
12,674
4,104
981
2,792
9,734
85,978
0
W
Aphrodite
 
Aphrodite
7,379
1,961
6,389
6,523
10,723
6,978
166
4,762
5,809
20,186
0
W
Mercury
Drinaru
Mercury
10,999
5,768
0
7,255
13,722
4,994
0
2,454
11,192
0
104,932
L
Bakasura
Katinette
Bakasura
4,910
3,231
0
6,353
15,409
7,854
768
1,882
13,527
0
44,709
L
Fafnir
4,164
1,467
0
1,780
15,061
14,612
343
6,144
8,917
19,942
0
W
King Arthur
Revenantt3
King Arthur
12,826
1,773
0
3,438
16,441
13,858
269
3,282
12,629
9,978
60,273
L
6,968
503
1,253
3,213
12,158
5,101
0
4,269
7,889
47,870
0
L
Chang'e
Tawakiso
Chang'e
5,788
107
0
4,092
15,814
6,668
56
4,857
10,957
44,608
0
W
Neith
al1za69
Neith
4,469
2,074
0
1,189
10,364
2,839
452
3,486
6,860
0
29,288
L
16,461
5,005
0
1,086
14,153
7,978
645
5,430
8,723
0
65,533

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,112
Gold Earned
45,440
526
Minions Killed
458
0
Camps Cleared
0
1,842,790
Distance Traveled
1,636,364
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,442
602
165
9
0
349,437
4
W
Aphrodite
10,179
536
29
2
0
343,744
3
W
Mercury
11,997
631
176
9
0
457,767
3
L
Bakasura
9,498
500
134
7
0
361,803
3
L
Fafnir
7,891
415
37
2
0
310,944
2
W
King Arthur
10,624
559
110
6
0
382,646
5
L
Ra
8,367
440
103
5
0
286,165
0
L
Chang'e
8,977
472
87
5
0
345,846
0
W
Neith
7,870
414
46
2
0
309,196
2
L
Thor
10,707
564
97
5
0
331,606
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role