Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ratatoskr
Ratatoskr
FangedOstrich14
Ratatoskr
Level 41
God Stats
1W - 2L
1,407 SR
Queue Stats
170W - 332L
1,287 Elo+
Solo
Chang'e
Chang'e
ice11107
Chang'e
Level 76
God Stats
16W - 24L
1,541 SR
Queue Stats
151W - 194L
1,500 Elo+
Party 2
Team Averages
Level 69
1,483 SR
1,429 Elo+

VS

Team Averages
Level 121
1,973 SR
2,100 Elo+
Izanami
Izanami
Asashyn
Izanami
Level 153
God Stats
82W - 13L
2,004 SR
Queue Stats
1,393W - 153L
2,226 Elo+
Party 1
Thor
Thor
Carlº
Thor
Level 155
God Stats
5W - 0L
1,997 SR
Queue Stats
739W - 133L
1,830 Elo+
Party 1
Nox
Nox
TraceGrimshaw
Nox
Level 55
God Stats
10W - 0L
1,919 SR
Queue Stats
667W - 59L
2,244 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
0 / 5 / 3
6,530
594
2,275
14,217
11,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ratatoskr
FangedOstrich14
Ratatoskr
9
1 / 7 / 1
6,579
598
1,139
11,795
4,548
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ice11107
Chang'e
11
2 / 5 / 1
7,244
659
4,931
11,064
3,509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asashyn
Izanami
13
6 / 1 / 9
8,880
807
12,001
6,817
2,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
Carlº
Thor
12
5 / 2 / 7
8,355
760
7,629
5,196
2,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 0 / 9
8,747
795
13,984
4,896
1,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
42
3
Kills
17
17
Deaths
3
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
0
5
3
0.3
W
Izanami
Asashyn
Izanami
6
1
9
10.5
W
Thor
Carlº
Thor
5
2
7
4.25
L
Ratatoskr
FangedOstrich14
Ratatoskr
1
7
1
0.21
W
6
0
9
10.5
L
Chang'e
ice11107
Chang'e
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,345
Damage
33,614
37,076
Taken
16,909
19,146
Mitigated
6,464
6,344
Healing
2,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
2,275
1,062
1,133
1,421
14,217
11,089
0
6,967
7,250
14,127
2,854
W
Izanami
Asashyn
Izanami
12,001
7,853
0
1,402
6,817
2,577
1,928
2,586
4,037
0
45,447
W
Thor
Carlº
Thor
7,629
667
0
541
5,196
2,107
262
1,838
3,244
0
19,395
L
Ratatoskr
FangedOstrich14
Ratatoskr
1,139
54
55
686
11,795
4,548
0
4,296
7,499
0
6,616
W
13,984
533
0
304
4,896
1,780
340
2,383
2,363
27,797
0
L
Chang'e
ice11107
Chang'e
4,931
470
807
2,242
11,064
3,509
0
2,933
8,131
21,245
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,353
Gold Earned
25,982
76
Minions Killed
139
3
Camps Cleared
8
536,067
Distance Traveled
620,194
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,530
594
20
2
0
154,647
1
W
Izanami
8,880
807
77
7
2
216,597
4
W
Thor
8,355
760
20
2
1
191,771
4
L
Ratatoskr
6,579
598
13
1
0
203,710
1
W
Nox
8,747
795
42
4
5
211,826
2
L
Chang'e
7,244
659
43
4
3
177,710
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role