Player Matchup

Heimdallr
Heimdallr
Myth1c Emp1re
Heimdallr
Level 88
God Stats
14W - 20L
1,459 SR
Queue Stats
141W - 124L
1,527 Elo+
Party 1
Agni
Agni
Owen Daly19
Agni
Level 46
God Stats
4W - 3L
1,593 SR
Queue Stats
130W - 114L
1,486 Elo+
Party 1
Cthulhu
Cthulhu
PACA7915
Cthulhu
Level 144
God Stats
4W - 4L
1,663 SR
Queue Stats
178W - 197L
1,393 Elo+
Solo
Team Averages
Level 93
1,572 SR
1,469 Elo+

VS

Team Averages
Level 76
1,550 SR
1,502 Elo+
Arachne
Arachne
FNOmedina07
Arachne
Level 24
God Stats
2W - 2L
1,532 SR
Queue Stats
48W - 29L
1,518 Elo+
Solo
Sun Wukong
Sun Wukong
cookmonk12
Sun Wukong
Level 44
God Stats
4W - 2L
1,581 SR
Queue Stats
14W - 7L
1,484 Elo+
Solo
Nu Wa
Nu Wa
sargentmangler
Nu Wa
Level 160
God Stats
31W - 23L
1,537 SR
Queue Stats
52W - 42L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Myth1c Emp1re
Heimdallr
15
6 / 6 / 6
11,714
617
15,032
19,486
6,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 6
12,135
639
15,571
16,029
4,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
PACA7915
Cthulhu
13
2 / 8 / 9
11,072
583
13,222
21,309
23,785
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
FNOmedina07
Arachne
15
4 / 6 / 9
12,658
666
9,762
29,400
10,098
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
cookmonk12
Sun Wukong
16
5 / 6 / 10
12,489
657
14,543
20,961
17,988
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

19
10 / 0 / 7
14,138
744
24,984
9,495
3,315
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
45
12
Kills
19
19
Deaths
12
21
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Arachne
FNOmedina07
Arachne
4
6
9
1.42
L
Heimdallr
Myth1c Emp1re
Heimdallr
6
6
6
1.5
L
4
5
6
1.4
L
Cthulhu
PACA7915
Cthulhu
2
8
9
0.81
W
Sun Wukong
cookmonk12
Sun Wukong
5
6
10
1.67
W
10
0
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,825
Damage
49,289
56,824
Taken
59,856
35,081
Mitigated
31,401
7,642
Healing
24,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
FNOmedina07
Arachne
9,762
5,809
0
13,480
29,400
10,098
223
14,235
14,063
0
50,117
L
Heimdallr
Myth1c Emp1re
Heimdallr
15,032
6,226
0
3,327
19,486
6,499
0
8,509
10,977
0
56,595
L
15,571
974
0
2,384
16,029
4,797
0
6,906
9,123
76,259
0
L
Cthulhu
PACA7915
Cthulhu
13,222
913
499
1,432
21,309
23,785
0
10,099
11,210
41,881
0
W
Sun Wukong
cookmonk12
Sun Wukong
14,543
1,112
464
6,248
20,961
17,988
338
10,077
9,706
0
29,068
W
24,984
10,660
727
3,729
9,495
3,315
2,718
3,929
5,156
90,569
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,921
Gold Earned
39,285
287
Minions Killed
222
3
Camps Cleared
13
890,414
Distance Traveled
1,158,171
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,658
666
43
2
7
395,803
3
L
Heimdallr
11,714
617
83
4
1
283,204
0
L
Agni
12,135
639
160
8
1
305,015
1
L
Cthulhu
11,072
583
44
2
1
302,195
6
W
Sun Wukong
12,489
657
42
2
2
448,815
3
W
Nu Wa
14,138
744
137
7
4
313,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role