Player Matchup

Izanami
Izanami
Godztilla
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 27L
1,526 Elo+
Party 2
Jormungandr
Jormungandr
HideInYourself
Jormungandr
Level 21
God Stats
2W - 1L
1,695 SR
Queue Stats
8W - 4L
1,759 Elo+
Solo
Baron Samedi
Baron Samedi
ProZdF
Baron Samedi
Level 7
God Stats
1W - 3L
1,301 SR
Queue Stats
1W - 4L
1,365 Elo+
Solo
Hercules
Hercules
SirWellEndowed
Hercules
Level 29
God Stats
35W - 69L
1,320 SR
Queue Stats
337W - 298L
1,548 Elo+
Solo
Merlin
Merlin
ZarakiU
Merlin
Level 44
God Stats
4W - 8L
1,500 SR
Queue Stats
67W - 96L
1,445 Elo+
Party 2
Team Averages
Level 24
1,463 SR
1,528 Elo+

VS

Team Averages
Level 20
1,588 SR
1,592 Elo+
Heimdallr
Heimdallr
GodShame
Heimdallr
Level 17
God Stats
4W - 9L
1,500 SR
Queue Stats
32W - 16L
1,769 Elo+
Solo
Cliodhna
Cliodhna
Meruem2002
Cliodhna
Level 5
God Stats
4W - 1L
1,749 SR
Queue Stats
6W - 5L
1,622 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Phoenix033
Morgan Le Fay
Level 27
God Stats
48W - 25L
1,638 SR
Queue Stats
100W - 57L
1,599 Elo+
Solo
Kukulkan
Kukulkan
Supmul
Kukulkan
Level 28
God Stats
176W - 134L
1,463 SR
Queue Stats
231W - 182L
1,464 Elo+
Party 1
Neith
Neith
kusat
Neith
Level 23
God Stats
8W - 4L
1,591 SR
Queue Stats
71W - 47L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Godztilla
Izanami
17
2 / 7 / 5
10,622
885
10,307
18,918
7,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
HideInYourself
Jormungandr
18
5 / 7 / 8
11,834
986
13,556
24,898
33,534
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
ProZdF
Baron Samedi
15
0 / 1 / 0
8,874
740
511
849
268
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
18
3 / 6 / 8
11,706
976
9,732
31,684
26,918
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
ZarakiU
Merlin
18
4 / 6 / 9
11,914
993
13,568
18,984
8,820
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

86

VS

Team 2 Tickets

204

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GodShame
Heimdallr
15
0 / 0 / 0
8,740
728
0
0
0
Cliodhna
Meruem2002
Cliodhna
18
7 / 8 / 5
12,369
1,031
16,024
15,720
6,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Phoenix033
Morgan Le Fay
20
6 / 3 / 12
13,301
1,108
23,624
14,076
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Kukulkan
Supmul
Kukulkan
19
1 / 3 / 9
11,881
990
12,491
8,781
5,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
kusat
Neith
20
13 / 0 / 12
15,351
1,279
38,066
14,002
6,019
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
65
14
Kills
27
27
Deaths
14
30
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
GodShame
Heimdallr
0
0
0
0
L
Izanami
Godztilla
Izanami
2
7
5
0.64
L
Jormungandr
HideInYourself
Jormungandr
5
7
8
1.29
W
Cliodhna
Meruem2002
Cliodhna
7
8
5
1.19
W
Morgan Le Fay
Phoenix033
Morgan Le Fay
6
3
12
4
L
Baron Samedi
ProZdF
Baron Samedi
0
1
0
0
L
Hercules
3
6
8
1.17
W
Kukulkan
Supmul
Kukulkan
1
3
9
1.83
L
Merlin
ZarakiU
Merlin
4
6
9
1.42
W
Neith
kusat
Neith
13
0
12
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,674
Damage
90,205
95,333
Taken
52,579
77,285
Mitigated
23,572
7,391
Healing
7,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
GodShame
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
L
Izanami
Godztilla
Izanami
10,307
8,016
0
727
18,918
7,745
0
8,802
10,116
0
33,817
L
Jormungandr
HideInYourself
Jormungandr
13,556
2,853
0
454
24,898
33,534
0
7,443
17,455
31,828
0
W
Cliodhna
Meruem2002
Cliodhna
16,024
2,676
0
398
15,720
6,058
0
7,707
7,567
0
33,484
W
Morgan Le Fay
Phoenix033
Morgan Le Fay
23,624
1,620
112
3,131
14,076
5,795
0
9,378
4,698
56,443
0
L
Baron Samedi
ProZdF
Baron Samedi
511
40
169
0
849
268
0
72
777
1,742
0
L
Hercules
9,732
3,812
0
4,300
31,684
26,918
0
14,852
16,832
7,607
25,044
W
Kukulkan
Supmul
Kukulkan
12,491
810
0
0
8,781
5,700
0
4,869
3,912
45,739
0
L
Merlin
ZarakiU
Merlin
13,568
553
151
1,590
18,984
8,820
0
4,946
14,038
40,694
0
W
Neith
kusat
Neith
38,066
28,278
0
4,000
14,002
6,019
0
8,086
5,916
0
61,317

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,950
Gold Earned
61,642
217
Minions Killed
245
3
Camps Cleared
15
935,768
Distance Traveled
923,006
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,740
728
0
0
0
29,219
0
L
Izanami
10,622
885
52
4
1
235,163
1
L
Jormungandr
11,834
986
34
3
0
211,885
0
W
Cliodhna
12,369
1,031
43
4
0
200,892
0
W
Morgan Le Fay
13,301
1,108
73
6
1
242,675
1
L
Baron Samedi
8,874
740
2
0
1
26,498
0
L
Hercules
11,706
976
67
6
1
234,312
0
W
Kukulkan
11,881
990
91
8
3
229,760
1
L
Merlin
11,914
993
62
5
0
227,910
0
W
Neith
15,351
1,279
38
3
11
220,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role