Player Matchup

Nu Wa
Nu Wa
G-Mun_513
Nu Wa
Level 86
God Stats
11W - 23L
1,311 SR
Queue Stats
345W - 483L
1,212 Elo+
Solo
Charybdis
Charybdis
iColinTrapernik
Charybdis
Level 126
God Stats
4W - 10L
1,594 SR
Queue Stats
45W - 65L
1,477 Elo+
Party 1
Artio
Artio
xXxJayMylesxXx
Artio
Level 118
God Stats
0W - 1L
1,303 SR
Queue Stats
22W - 27L
1,530 Elo+
Party 1
Team Averages
Level 110
1,403 SR
1,406 Elo+

VS

Team Averages
Level 65
1,515 SR
1,409 Elo+
Hou Yi
Hou Yi
Niikow
Hou Yi
Level 67
God Stats
21W - 32L
1,393 SR
Queue Stats
565W - 784L
1,326 Elo+
Solo
Cthulhu
Cthulhu
SaucyHug
Cthulhu
Level 63
God Stats
1W - 0L
1,634 SR
Queue Stats
117W - 83L
1,454 Elo+
Solo
Kukulkan
Kukulkan
xterraxnovax
Kukulkan
Level 65
God Stats
23W - 16L
1,517 SR
Queue Stats
96W - 87L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
G-Mun_513
Nu Wa
20
7 / 9 / 5
20,022
667
30,978
29,060
12,194
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charybdis
iColinTrapernik
Charybdis
20
8 / 11 / 6
18,964
632
26,703
39,140
16,708
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
0 / 5 / 8
15,754
525
13,726
48,516
58,543
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Niikow
Hou Yi
20
9 / 9 / 11
19,334
644
30,413
28,099
10,522
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
SaucyHug
Cthulhu
20
7 / 3 / 12
18,118
604
35,330
42,471
62,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Kukulkan
xterraxnovax
Kukulkan
20
9 / 3 / 7
19,483
649
32,201
17,346
5,843
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
55
15
Kills
25
25
Deaths
15
19
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
G-Mun_513
Nu Wa
7
9
5
1.06
W
Hou Yi
Niikow
Hou Yi
9
9
11
1.61
W
Cthulhu
SaucyHug
Cthulhu
7
3
12
4.33
L
Charybdis
iColinTrapernik
Charybdis
8
11
6
1
L
0
5
8
0.8
W
Kukulkan
xterraxnovax
Kukulkan
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,407
Damage
97,944
116,716
Taken
87,916
87,445
Mitigated
79,057
32,415
Healing
21,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
G-Mun_513
Nu Wa
30,978
9,002
1,014
8,106
29,060
12,194
2,347
19,075
9,280
104,244
0
W
Hou Yi
Niikow
Hou Yi
30,413
17,171
848
7,663
28,099
10,522
1,342
12,430
15,669
0
96,095
W
Cthulhu
SaucyHug
Cthulhu
35,330
2,781
516
5,172
42,471
62,692
356
21,290
21,181
86,348
0
L
Charybdis
iColinTrapernik
Charybdis
26,703
19,177
86
8,766
39,140
16,708
860
22,856
15,304
0
77,671
L
13,726
1,212
1,605
12,838
48,516
58,543
70
23,153
23,340
47,030
0
W
Kukulkan
xterraxnovax
Kukulkan
32,201
1,166
824
6,153
17,346
5,843
1,549
11,993
5,353
149,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,740
Gold Earned
56,935
265
Minions Killed
421
5
Camps Cleared
14
1,381,470
Distance Traveled
1,507,819
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
20,022
667
138
5
1
477,251
0
W
Hou Yi
19,334
644
110
4
3
440,327
3
W
Cthulhu
18,118
604
73
2
1
552,149
1
L
Charybdis
18,964
632
84
3
2
374,377
0
L
Artio
15,754
525
43
1
2
529,842
0
W
Kukulkan
19,483
649
238
8
10
515,343
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role