Player Matchup

Cabrakan
Cabrakan
ExiledAlpha83
Cabrakan
Level 47
God Stats
0W - 2L
1,242 SR
Queue Stats
119W - 152L
1,380 Elo+
Party 2
Nemesis
Nemesis
FroyoAnime
Nemesis
Level 62
God Stats
6W - 10L
1,403 SR
Queue Stats
174W - 214L
1,292 Elo+
Solo
Anubis
Anubis
IAMCORLEONE_
Anubis
Level 65
God Stats
27W - 26L
1,529 SR
Queue Stats
92W - 97L
1,415 Elo+
Solo
Vamana
Vamana
cellsork7
Vamana
Level 127
God Stats
19W - 13L
1,533 SR
Queue Stats
83W - 100L
1,404 Elo+
Solo
Heimdallr
Heimdallr
xJoshxxFlavorx
Heimdallr
Level 65
God Stats
10W - 15L
1,137 SR
Queue Stats
112W - 145L
1,294 Elo+
Party 2
Team Averages
Level 73
1,369 SR
1,357 Elo+

VS

Team Averages
Level 96
1,438 SR
1,374 Elo+
Ra
Ra
IIgabrielzitoII
Ra
Level 93
God Stats
11W - 11L
1,420 SR
Queue Stats
363W - 401L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
IhaveAbotAllergy
Sun Wukong
Level 159
God Stats
4W - 8L
1,308 SR
Queue Stats
326W - 375L
1,302 Elo+
Solo
Cabrakan
Cabrakan
JollyKitten158
Cabrakan
Level 80
God Stats
18W - 16L
1,504 SR
Queue Stats
54W - 51L
1,413 Elo+
Party 1
Neith
Neith
TorqdHammer
Neith
Level 84
God Stats
86W - 88L
1,512 SR
Queue Stats
153W - 171L
1,405 Elo+
Party 1
Ratatoskr
Ratatoskr
URBAN x BRAWLER
Ratatoskr
Level 62
God Stats
2W - 2L
1,447 SR
Queue Stats
67W - 55L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
ExiledAlpha83
Cabrakan
17
3 / 2 / 4
11,403
456
8,707
22,519
30,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
FroyoAnime
Nemesis
16
0 / 4 / 0
10,047
402
4,991
17,423
10,043
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
17
6 / 8 / 2
11,220
449
17,125
23,278
10,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Vamana
cellsork7
Vamana
19
1 / 2 / 2
11,619
465
10,605
21,338
23,071
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heimdallr
xJoshxxFlavorx
Heimdallr
18
3 / 2 / 5
11,190
448
14,733
12,919
5,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 4
15,453
618
20,721
13,490
5,591
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
IhaveAbotAllergy
Sun Wukong
20
4 / 1 / 5
12,837
513
21,677
18,966
18,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cabrakan
15
0 / 3 / 8
10,929
437
8,172
23,545
30,573
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

16
3 / 4 / 2
10,760
430
15,797
11,138
3,996
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ratatoskr
URBAN x BRAWLER
Ratatoskr
19
3 / 4 / 5
12,116
485
6,796
18,726
8,435
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
13
Kills
18
18
Deaths
13
13
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
ExiledAlpha83
Cabrakan
3
2
4
2.5
L
Nemesis
FroyoAnime
Nemesis
0
4
0
0
L
Anubis
6
8
2
0.88
W
8
1
4
10
W
Sun Wukong
IhaveAbotAllergy
Sun Wukong
4
1
5
6.5
W
Cabrakan
0
3
8
1.33
W
3
4
2
1
W
Ratatoskr
URBAN x BRAWLER
Ratatoskr
3
4
5
1.38
L
Vamana
cellsork7
Vamana
1
2
2
1
L
Heimdallr
xJoshxxFlavorx
Heimdallr
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,161
Damage
73,163
97,477
Taken
85,865
80,472
Mitigated
67,091
32,308
Healing
30,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
ExiledAlpha83
Cabrakan
8,707
1,156
0
5,819
22,519
30,794
324
9,172
13,140
49,889
0
L
Nemesis
FroyoAnime
Nemesis
4,991
3,032
71
1,906
17,423
10,043
832
4,387
12,374
0
73,411
L
Anubis
17,125
188
198
9,843
23,278
10,935
0
5,933
16,605
69,881
0
W
20,721
2,053
4,294
7,368
13,490
5,591
1,039
6,946
5,883
146,952
0
W
Sun Wukong
IhaveAbotAllergy
Sun Wukong
21,677
4,568
0
5,524
18,966
18,496
4,099
3,260
14,324
0
78,620
W
Cabrakan
8,172
1,027
1,037
7,411
23,545
30,573
99
6,130
17,194
25,952
0
W
15,797
7,121
0
1,930
11,138
3,996
1,674
2,625
8,451
0
97,920
W
Ratatoskr
URBAN x BRAWLER
Ratatoskr
6,796
830
0
2,882
18,726
8,435
0
6,158
12,057
0
80,568
L
Vamana
cellsork7
Vamana
10,605
3,038
0
10,084
21,338
23,071
0
4,088
15,763
0
81,605
L
Heimdallr
xJoshxxFlavorx
Heimdallr
14,733
8,871
0
4,387
12,919
5,629
2,132
4,813
7,991
0
89,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,479
Gold Earned
62,095
632
Minions Killed
668
0
Camps Cleared
0
2,125,599
Distance Traveled
2,307,018
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
11,403
456
80
3
0
442,484
5
L
Nemesis
10,047
402
118
5
0
460,855
0
L
Anubis
11,220
449
104
4
0
377,466
2
W
Ra
15,453
618
244
10
0
505,682
3
W
Sun Wukong
12,837
513
136
5
0
443,463
1
W
Cabrakan
10,929
437
30
1
0
447,033
9
W
Neith
10,760
430
139
6
0
417,405
5
W
Ratatoskr
12,116
485
119
5
0
493,435
5
L
Vamana
11,619
465
170
7
0
406,951
6
L
Heimdallr
11,190
448
160
6
0
437,843
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role