Player Matchup

Loki
Loki
EitaBixoCesio137
Loki
Level 23
God Stats
7W - 8L
1,626 SR
Queue Stats
93W - 90L
1,630 Elo+
Solo
Artio
Artio
MissIvy
Artio
Level 28
God Stats
0W - 1L
1,291 SR
Queue Stats
6W - 8L
1,448 Elo+
Solo
Janus
Janus
PGB I Venom
Janus
Level 29
God Stats
3W - 2L
1,846 SR
Queue Stats
43W - 44L
1,433 Elo+
Solo
Charybdis
Charybdis
SRhads
Charybdis
Level 25
God Stats
0W - 1L
1,545 SR
Queue Stats
1W - 2L
1,406 Elo+
Solo
Cu Chulainn
Cu Chulainn
miloneu
Cu Chulainn
Level 28
God Stats
1W - 2L
1,513 SR
Queue Stats
2W - 4L
1,282 Elo+
Solo
Team Averages
Level 27
1,564 SR
1,440 Elo+

VS

Team Averages
Level 10
1,612 SR
1,460 Elo+
Khepri
Khepri
MtsGamer18
Khepri
Level 7
God Stats
7W - 0L
1,694 SR
Queue Stats
10W - 14L
1,144 Elo+
Party 1
Hades
Hades
SonicSeeker8857
Hades
Level 8
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 4L
1,647 Elo+
Solo
Camazotz
Camazotz
cabecinhauwu
Camazotz
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Neith
Neith
kevnneo
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 54L
1,549 Elo+
Solo
Chaac
Chaac
xXD4rkSad6Xx
Chaac
Level 17
God Stats
11W - 6L
1,639 SR
Queue Stats
19W - 14L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 5 / 1
9,558
562
12,700
13,372
5,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
MissIvy
Artio
10
2 / 7 / 9
7,034
414
7,369
19,664
13,900
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 5 / 7
7,794
458
13,065
10,779
3,180
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
SRhads
Charybdis
10
1 / 11 / 4
6,414
377
6,583
11,623
3,159
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
miloneu
Cu Chulainn
9
0 / 10 / 7
6,455
380
4,556
13,899
6,606
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
MtsGamer18
Khepri
12
2 / 2 / 23
8,663
510
5,367
14,289
14,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
3 / 4 / 11
8,132
478
6,355
12,149
6,844
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Camazotz
cabecinhauwu
Camazotz
13
10 / 7 / 9
8,964
527
11,379
16,403
7,982
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
kevnneo
Neith
16
11 / 0 / 14
10,455
615
20,194
15,392
6,317
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
12 / 1 / 10
9,281
546
14,129
12,256
11,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
105
14
Kills
38
38
Deaths
14
28
Assists
67
Player
Kills
Deaths
Assists
KDA
L
10
5
1
2.1
L
Artio
MissIvy
Artio
2
7
9
0.93
W
Khepri
MtsGamer18
Khepri
2
2
23
6.75
L
1
5
7
0.9
L
Charybdis
SRhads
Charybdis
1
11
4
0.27
W
3
4
11
2.13
W
Camazotz
cabecinhauwu
Camazotz
10
7
9
2.07
W
Neith
kevnneo
Neith
11
0
14
18
L
Cu Chulainn
miloneu
Cu Chulainn
0
10
7
0.35
W
12
1
10
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,273
Damage
57,424
69,337
Taken
70,489
32,492
Mitigated
47,336
9,752
Healing
26,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,700
3,893
0
1,386
13,372
5,647
0
2,376
10,996
0
47,312
L
Artio
MissIvy
Artio
7,369
1,386
1,192
4,919
19,664
13,900
0
3,330
16,334
17,103
0
W
Khepri
MtsGamer18
Khepri
5,367
1,102
0
2,827
14,289
14,313
266
6,454
7,697
12,262
0
L
13,065
1,663
445
1,003
10,779
3,180
227
3,313
7,466
47,738
0
L
Charybdis
SRhads
Charybdis
6,583
3,446
0
0
11,623
3,159
0
1,381
10,242
0
24,386
W
6,355
770
71
3,227
12,149
6,844
323
4,353
7,796
32,057
0
W
Camazotz
cabecinhauwu
Camazotz
11,379
3,491
0
5,234
16,403
7,982
812
3,443
12,873
0
41,975
W
Neith
kevnneo
Neith
20,194
12,993
184
10,877
15,392
6,317
3,430
3,636
11,659
0
83,541
L
Cu Chulainn
miloneu
Cu Chulainn
4,556
1,400
0
807
13,899
6,606
0
1,322
12,577
48
16,839
W
14,129
2,868
0
4,126
12,256
11,880
0
2,548
9,268
0
33,608

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,255
Gold Earned
45,495
231
Minions Killed
333
0
Camps Cleared
0
1,492,617
Distance Traveled
1,533,600
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
9,558
562
71
4
0
337,459
0
L
Artio
7,034
414
18
1
0
335,391
2
W
Khepri
8,663
510
6
0
0
317,646
1
L
Janus
7,794
458
69
4
0
275,164
4
L
Charybdis
6,414
377
43
3
0
273,184
0
W
Hades
8,132
478
69
4
0
276,325
3
W
Camazotz
8,964
527
62
4
0
308,685
1
W
Neith
10,455
615
143
8
0
284,645
3
L
Cu Chulainn
6,455
380
30
2
0
271,419
2
W
Chaac
9,281
546
53
3
0
346,299
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role