Player Matchup

Mulan
Mulan
Diamond V
 
Mulan
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Medusa
Medusa
Diamond V
 
Medusa
Diamond V
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Aphrodite
Aphrodite
Platinum I
Imbaliisa
Aphrodite
Platinum I
Level 156
God Stats
55W - 57L
1,661 SR
Queue Stats
377W - 364L
2,208 MMR
Solo
Loki
Loki
Masters
StrongEstetTV
Loki
Masters
Level 158
God Stats
11W - 18L
1,557 SR
Queue Stats
908W - 902L
2,206 MMR
Solo
Tiamat
Tiamat
Diamond IV
pollodegoma12
Tiamat
Diamond IV
Level 104
God Stats
8W - 5L
1,599 SR
Queue Stats
134W - 118L
2,246 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 140
1,563 SR
1,932 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 141
1,570 SR
2,022 MMR
Zhong Kui
Zhong Kui
Diamond III
 
Zhong Kui
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum II
Aurorα
Cerberus
Platinum II
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
2,008 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum II
EverybodyDance
Tsukuyomi
Platinum II
Level 132
God Stats
4W - 3L
1,649 SR
Queue Stats
69W - 61L
1,953 MMR
Solo
Heimdallr
Heimdallr
Diamond III
xCatarsys
Heimdallr
Diamond III
Level 98
God Stats
56W - 47L
1,620 SR
Queue Stats
327W - 306L
2,230 MMR
Party 1
Sobek
Sobek
Diamond I
xSupp
Sobek
Diamond I
Level 158
God Stats
21W - 24L
1,580 SR
Queue Stats
200W - 221L
2,417 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
2 / 6 / 3
7,952
497
8,811
16,553
9,511
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
 
Medusa
8
0 / 9 / 1
5,729
358
2,911
13,854
2,494
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Aphrodite
Imbaliisa
Aphrodite
12
2 / 5 / 3
7,158
447
3,531
9,447
4,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
5 / 2 / 1
8,576
536
6,773
10,820
3,887
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
0 / 6 / 3
7,913
495
8,423
11,851
7,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
OdinGebArtioUllrAthena

VS

Bans
SolIzanamiMorgan Le FayKhepriScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
6 / 0 / 3
10,331
646
7,875
8,575
6,932
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
Aurorα
Cerberus
14
3 / 3 / 5
8,414
526
4,409
11,537
11,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
EverybodyDance
Tsukuyomi
15
9 / 4 / 7
9,907
619
16,160
12,694
5,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heimdallr
xCatarsys
Heimdallr
17
8 / 1 / 4
10,122
633
11,853
9,568
4,150
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sobek
xSupp
Sobek
13
1 / 1 / 14
8,785
549
4,559
12,072
13,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
60
9
Kills
27
28
Deaths
9
11
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
2
6
3
0.58
L
Medusa
 
Medusa
0
9
1
0.06
W
Zhong Kui
 
Zhong Kui
6
0
3
7.5
W
Cerberus
Aurorα
Cerberus
3
3
5
1.83
W
Tsukuyomi
EverybodyDance
Tsukuyomi
9
4
7
3.13
L
Aphrodite
Imbaliisa
Aphrodite
2
5
3
0.7
L
5
2
1
2.75
L
0
6
3
0.25
W
Heimdallr
xCatarsys
Heimdallr
8
1
4
10
W
Sobek
xSupp
Sobek
1
1
14
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,449
Damage
44,856
62,525
Taken
54,446
27,560
Mitigated
41,388
17,279
Healing
20,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
8,811
769
0
2,722
16,553
9,511
133
5,527
11,026
1,050
48,143
L
Medusa
 
Medusa
2,911
1,573
0
1,012
13,854
2,494
645
1,949
11,905
0
24,259
W
Zhong Kui
 
Zhong Kui
7,875
1,034
0
5,866
8,575
6,932
3,185
2,436
5,978
78,846
0
W
Cerberus
Aurorα
Cerberus
4,409
250
0
1,886
11,537
11,525
376
1,058
10,405
38,123
0
W
Tsukuyomi
EverybodyDance
Tsukuyomi
16,160
4,320
0
3,762
12,694
5,203
1,970
3,315
9,229
0
54,603
L
Aphrodite
Imbaliisa
Aphrodite
3,531
364
3,623
4,027
9,447
4,644
323
1,258
8,189
26,429
0
L
6,773
2,190
0
3,422
10,820
3,887
0
2,814
8,006
0
45,751
L
8,423
621
0
2,473
11,851
7,024
8
5,295
6,553
57,224
0
W
Heimdallr
xCatarsys
Heimdallr
11,853
6,864
0
4,645
9,568
4,150
1,407
2,419
7,099
0
79,918
W
Sobek
xSupp
Sobek
4,559
282
0
4,005
12,072
13,578
500
2,716
9,107
14,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,328
Gold Earned
47,559
397
Minions Killed
539
0
Camps Cleared
0
1,584,214
Distance Traveled
1,526,311
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,952
497
79
5
0
298,416
2
L
Medusa
5,729
358
44
3
0
285,676
8
W
Zhong Kui
10,331
646
196
12
0
302,851
7
W
Cerberus
8,414
526
86
5
0
290,049
2
W
Tsukuyomi
9,907
619
89
6
0
345,742
2
L
Aphrodite
7,158
447
56
4
0
331,028
5
L
Loki
8,576
536
96
6
0
344,358
3
L
Tiamat
7,913
495
122
8
0
324,736
1
W
Heimdallr
10,122
633
160
10
0
289,547
1
W
Sobek
8,785
549
8
1
0
298,122
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role