Player Matchup

Cerberus
Cerberus
ArieLoL777
Cerberus
Level 148
God Stats
2W - 5L
1,594 SR
Queue Stats
99W - 114L
1,530 Elo+
Solo
Ah Puch
Ah Puch
BonkerPlays
Ah Puch
Level 144
God Stats
7W - 3L
1,745 SR
Queue Stats
361W - 390L
1,586 Elo+
Party 2
Achilles
Achilles
ELiT3Cloud
Achilles
Level 118
God Stats
0W - 6L
1,107 SR
Queue Stats
311W - 299L
1,609 Elo+
Party 2
Pele
Pele
ELiT3Snagz
Pele
Level 108
God Stats
9W - 6L
1,651 SR
Queue Stats
132W - 112L
1,547 Elo+
Party 2
Rama
Rama
meisnotgood
Rama
Level 63
God Stats
0W - 1L
1,306 SR
Queue Stats
22W - 23L
1,596 Elo+
Solo
Team Averages
Level 116
1,481 SR
1,573 Elo+

VS

Team Averages
Level 134
1,546 SR
1,564 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EffinKevin
Nu Wa
Level 155
God Stats
2W - 2L
1,213 SR
Queue Stats
94W - 77L
1,557 Elo+
Solo
Guan Yu
Guan Yu
Prophet Portal
Guan Yu
Level 97
God Stats
2W - 0L
1,815 SR
Queue Stats
173W - 177L
1,599 Elo+
Party 1
Hercules
Hercules
ThatBoyDiz
Hercules
Level 160
God Stats
8W - 5L
1,598 SR
Queue Stats
278W - 290L
1,591 Elo+
Party 1
Sol
Sol
UraniumHD
Sol
Level 118
God Stats
2W - 1L
1,606 SR
Queue Stats
43W - 33L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ArieLoL777
Cerberus
10
2 / 2 / 2
6,752
482
5,147
15,970
8,593
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
BonkerPlays
Ah Puch
10
0 / 3 / 0
6,246
446
5,814
7,851
2,522
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
ELiT3Cloud
Achilles
13
0 / 1 / 1
7,197
514
5,649
10,255
8,588
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
2 / 3 / 1
7,351
525
5,331
10,769
2,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 5 / 2
7,627
545
5,127
10,539
2,942
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
3 / 0 / 0
8,272
591
7,109
9,031
8,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
14
3 / 1 / 2
7,877
563
6,254
4,131
1,352
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 1 / 3
7,621
544
4,800
8,415
4,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
ThatBoyDiz
Hercules
12
1 / 1 / 7
7,564
540
6,377
11,289
6,248
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
5 / 3 / 4
8,391
599
13,541
12,445
3,896
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
30
6
Kills
14
14
Deaths
6
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
0
0
3
L
Cerberus
ArieLoL777
Cerberus
2
2
2
1.5
L
Ah Puch
BonkerPlays
Ah Puch
0
3
0
0
L
Achilles
ELiT3Cloud
Achilles
0
1
1
0.5
L
2
3
1
0.83
W
Nu Wa
3
1
2
4
W
2
1
3
3.5
W
Hercules
ThatBoyDiz
Hercules
1
1
7
4.5
W
5
3
4
2.33
L
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,068
Damage
38,081
55,384
Taken
45,311
25,409
Mitigated
24,383
18,010
Healing
21,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,109
743
318
4,582
9,031
8,340
0
1,401
7,630
48,966
0
L
Cerberus
ArieLoL777
Cerberus
5,147
367
966
2,820
15,970
8,593
0
5,212
10,715
23,780
0
L
Ah Puch
BonkerPlays
Ah Puch
5,814
104
0
2,848
7,851
2,522
651
4,136
3,715
36,798
0
L
Achilles
ELiT3Cloud
Achilles
5,649
1,172
0
3,480
10,255
8,588
0
5,464
3,649
10,230
33,276
L
5,331
1,068
0
4,476
10,769
2,764
0
4,158
6,611
0
41,231
W
Nu Wa
6,254
856
0
884
4,131
1,352
60
2,115
2,016
55,167
0
W
4,800
819
749
3,526
8,415
4,547
0
1,814
6,601
0
41,853
W
Hercules
ThatBoyDiz
Hercules
6,377
2,079
0
4,737
11,289
6,248
0
4,058
7,231
0
21,513
W
13,541
6,091
0
6,796
12,445
3,896
480
3,316
9,129
63,382
0
L
5,127
4,111
0
3,420
10,539
2,942
0
6,749
3,790
0
43,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,173
Gold Earned
39,725
377
Minions Killed
456
0
Camps Cleared
0
1,339,388
Distance Traveled
1,420,970
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,272
591
108
8
0
284,674
0
L
Cerberus
6,752
482
45
3
0
278,248
5
L
Ah Puch
6,246
446
74
5
0
250,563
1
L
Achilles
7,197
514
95
7
0
285,077
1
L
Pele
7,351
525
71
5
0
269,308
0
W
Nu Wa
7,877
563
113
8
0
270,088
4
W
Guan Yu
7,621
544
92
7
0
323,891
2
W
Hercules
7,564
540
38
3
0
284,664
6
W
Sol
8,391
599
105
8
0
257,653
3
L
Rama
7,627
545
92
7
0
256,192
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role