Player Matchup

Ra
Ra
GAMEOVER_ME234
Ra
Level 111
God Stats
7W - 9L
1,526 SR
Queue Stats
731W - 761L
1,511 Elo+
Solo
Zhong Kui
Zhong Kui
RehabBarbie_x
Zhong Kui
Level 118
God Stats
27W - 26L
1,555 SR
Queue Stats
521W - 578L
1,507 Elo+
Solo
Neith
Neith
YourDrunkUncIe
Neith
Level 52
God Stats
3W - 5L
1,429 SR
Queue Stats
56W - 59L
1,490 Elo+
Solo
Hercules
Hercules
diamond_rowe
Hercules
Level 66
God Stats
51W - 55L
1,531 SR
Queue Stats
516W - 510L
1,498 Elo+
Solo
Arachne
Arachne
shags97
Arachne
Level 56
God Stats
1W - 3L
1,783 SR
Queue Stats
5W - 14L
1,364 Elo+
Solo
Team Averages
Level 81
1,565 SR
1,474 Elo+

VS

Team Averages
Level 135
1,504 SR
1,449 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Crispus768
Cliodhna
Level 107
God Stats
24W - 26L
1,276 SR
Queue Stats
192W - 188L
1,325 Elo+
Solo
Thoth
Thoth
PauloPassaretti
Thoth
Level 142
God Stats
1W - 3L
1,670 SR
Queue Stats
153W - 163L
1,488 Elo+
Solo
Gilgamesh
Gilgamesh
thirax
Gilgamesh
Level 149
God Stats
17W - 8L
1,575 SR
Queue Stats
900W - 914L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,700
427
1,939
5,900
3,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zhong Kui
RehabBarbie_x
Zhong Kui
10
2 / 2 / 2
5,924
539
4,849
6,972
3,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 3 / 0
5,276
480
3,308
4,589
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
diamond_rowe
Hercules
11
1 / 2 / 0
6,211
565
4,204
8,853
5,649
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Arachne
shags97
Arachne
10
2 / 3 / 2
5,963
542
2,148
8,284
3,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
2 / 1 / 3
6,175
561
3,227
4,674
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Xing Tian
 
Xing Tian
9
1 / 0 / 7
5,601
509
2,353
7,736
4,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
Crispus768
Cliodhna
10
4 / 2 / 6
5,819
529
6,595
6,797
2,826
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 1 / 0
6,396
581
3,234
5,317
1,427
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
thirax
Gilgamesh
12
6 / 2 / 2
6,888
626
5,628
7,858
3,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
6
Kills
15
15
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
3
3.5
W
Xing Tian
 
Xing Tian
1
0
7
4.5
W
Cliodhna
Crispus768
Cliodhna
4
2
6
3.5
L
0
5
1
0.1
W
2
1
0
2
L
Zhong Kui
RehabBarbie_x
Zhong Kui
2
2
2
1.5
L
1
3
0
0.33
L
Hercules
diamond_rowe
Hercules
1
2
0
0.5
L
Arachne
shags97
Arachne
2
3
2
1
W
Gilgamesh
thirax
Gilgamesh
6
2
2
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,448
Damage
21,037
34,598
Taken
32,382
17,071
Mitigated
14,478
12,586
Healing
12,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
3,227
69
460
2,320
4,674
1,846
147
1,989
2,685
31,558
0
W
Xing Tian
 
Xing Tian
2,353
327
351
2,416
7,736
4,715
24
1,121
6,615
19,690
0
W
Cliodhna
Crispus768
Cliodhna
6,595
454
0
1,441
6,797
2,826
49
1,836
4,961
0
25,158
L
1,939
312
168
1,003
5,900
3,305
0
1,433
4,467
17,028
0
W
3,234
616
0
2,387
5,317
1,427
210
0
5,317
33,050
0
L
Zhong Kui
RehabBarbie_x
Zhong Kui
4,849
322
0
2,751
6,972
3,964
30
2,874
4,098
28,327
0
L
3,308
1,715
0
1,151
4,589
1,023
422
357
4,232
0
20,147
L
Hercules
diamond_rowe
Hercules
4,204
1,458
0
4,495
8,853
5,649
0
2,386
6,099
0
34,998
L
Arachne
shags97
Arachne
2,148
1,462
0
3,018
8,284
3,130
0
1,352
6,888
0
32,650
W
Gilgamesh
thirax
Gilgamesh
5,628
2,224
0
2,734
7,858
3,664
50
1,842
6,016
0
45,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,074
Gold Earned
30,879
282
Minions Killed
313
0
Camps Cleared
0
1,066,063
Distance Traveled
1,082,546
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,175
561
62
6
0
202,247
6
W
Xing Tian
5,601
509
24
2
0
210,830
2
W
Cliodhna
5,819
529
54
5
0
242,809
3
L
Ra
4,700
427
34
3
0
202,619
1
W
Thoth
6,396
581
81
7
0
187,790
2
L
Zhong Kui
5,924
539
54
5
0
215,732
2
L
Neith
5,276
480
48
4
0
194,727
1
L
Hercules
6,211
565
83
8
0
216,743
1
L
Arachne
5,963
542
63
6
0
236,242
2
W
Gilgamesh
6,888
626
92
8
0
238,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role