Player Matchup

Artemis
Artemis
DaniiMonzon09
Artemis
Level 86
God Stats
3W - 3L
1,496 SR
Queue Stats
204W - 206L
1,442 Elo+
Party 1
Zhong Kui
Zhong Kui
Ewan Johnston
Zhong Kui
Level 94
God Stats
7W - 6L
1,525 SR
Queue Stats
119W - 114L
1,406 Elo+
Solo
The Morrigan
The Morrigan
ItzSafeee
The Morrigan
Level 107
God Stats
3W - 3L
1,797 SR
Queue Stats
69W - 82L
1,484 Elo+
Solo
Sylvanus
Sylvanus
makkaronny
Sylvanus
Level 68
God Stats
8W - 16L
1,355 SR
Queue Stats
11W - 21L
1,280 Elo+
Solo
Cliodhna
Cliodhna
mvp-NANO-mm
Cliodhna
Level 82
God Stats
3W - 5L
1,552 SR
Queue Stats
56W - 54L
1,414 Elo+
Party 1
Team Averages
Level 87
1,545 SR
1,405 Elo+

VS

Team Averages
Level 81
1,487 SR
1,424 Elo+
Tyr
Tyr
Alroyplaya3
Tyr
Level 80
God Stats
9W - 6L
1,654 SR
Queue Stats
420W - 446L
1,407 Elo+
Solo
Arachne
Arachne
DarkAngelShadow2
Arachne
Level 53
God Stats
0W - 1L
1,506 SR
Queue Stats
75W - 97L
1,323 Elo+
Solo
Terra
Terra
Kuroka Nekomata
Terra
Level 75
God Stats
40W - 45L
1,529 SR
Queue Stats
452W - 474L
1,472 Elo+
Solo
Chiron
Chiron
PAPA COOMBS2155
Chiron
Level 94
God Stats
3W - 7L
1,489 SR
Queue Stats
317W - 334L
1,453 Elo+
Solo
Ra
Ra
Ttimytime7082
Ra
Level 102
God Stats
3W - 4L
1,257 SR
Queue Stats
86W - 110L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
16
3 / 4 / 9
10,094
531
10,671
14,195
4,511
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zhong Kui
Ewan Johnston
Zhong Kui
18
6 / 1 / 7
11,733
618
15,177
13,628
15,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

The Morrigan
ItzSafeee
The Morrigan
17
9 / 3 / 13
11,883
625
11,254
12,437
5,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
makkaronny
Sylvanus
15
1 / 0 / 16
8,824
464
9,611
22,549
10,929
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cliodhna
mvp-NANO-mm
Cliodhna
18
15 / 2 / 9
11,877
625
12,739
13,477
5,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 5 / 4
8,612
453
4,517
17,623
20,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
4 / 9 / 1
9,718
511
12,374
18,086
7,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 6 / 2
8,192
431
10,712
20,631
17,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

13
2 / 5 / 2
8,260
435
10,413
12,942
4,173
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 9 / 0
9,165
482
7,681
13,385
4,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
19
34
Kills
10
10
Deaths
34
54
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
5
4
0.4
W
Artemis
3
4
9
1.88
L
4
9
1
0.5
W
Zhong Kui
Ewan Johnston
Zhong Kui
6
1
7
9.5
W
The Morrigan
ItzSafeee
The Morrigan
9
3
13
5.17
L
1
6
2
0.33
L
2
5
2
0.6
L
3
9
0
0.33
W
Sylvanus
makkaronny
Sylvanus
1
0
16
9
W
Cliodhna
mvp-NANO-mm
Cliodhna
15
2
9
9.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,452
Damage
45,697
76,286
Taken
82,667
41,814
Mitigated
54,199
35,949
Healing
24,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,517
229
0
6,723
17,623
20,295
12
7,064
10,467
0
40,375
W
Artemis
10,671
5,375
292
2,447
14,195
4,511
743
4,680
9,515
0
73,271
L
12,374
6,835
0
4,874
18,086
7,708
0
6,588
11,360
0
59,806
W
Zhong Kui
Ewan Johnston
Zhong Kui
15,177
4,784
0
6,608
13,628
15,128
2,839
3,774
9,854
76,730
9,813
W
The Morrigan
ItzSafeee
The Morrigan
11,254
2,529
259
2,070
12,437
5,416
1,000
4,220
8,217
71,900
4,587
L
10,712
562
923
5,826
20,631
17,115
0
6,858
13,733
45,290
0
L
10,413
2,532
1,001
2,122
12,942
4,173
147
3,478
9,426
0
60,923
L
7,681
119
857
2,485
13,385
4,908
0
7,657
5,477
65,489
0
W
Sylvanus
makkaronny
Sylvanus
9,611
2,119
4,891
13,419
22,549
10,929
513
7,955
14,594
27,733
0
W
Cliodhna
mvp-NANO-mm
Cliodhna
12,739
1,872
291
5,672
13,477
5,830
1,235
2,231
11,246
0
63,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,411
Gold Earned
43,947
544
Minions Killed
473
0
Camps Cleared
0
1,816,201
Distance Traveled
1,755,238
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,612
453
104
5
0
385,100
7
W
Artemis
10,094
531
103
5
0
345,636
1
L
Arachne
9,718
511
88
5
0
376,122
0
W
Zhong Kui
11,733
618
157
8
0
317,666
2
W
The Morrigan
11,883
625
158
8
0
355,116
0
L
Terra
8,192
431
63
3
0
315,033
2
L
Chiron
8,260
435
111
6
0
319,048
3
L
Ra
9,165
482
107
6
0
359,935
4
W
Sylvanus
8,824
464
25
1
0
365,058
9
W
Cliodhna
11,877
625
101
5
0
432,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role