Player Matchup

Nemesis
Nemesis
Dowdad
Nemesis
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,492 Elo+
Party 1
Discordia
Discordia
ICEBERO
Discordia
Level 100
God Stats
1W - 2L
1,123 SR
Queue Stats
30W - 33L
1,484 Elo+
Party 1
Sun Wukong
Sun Wukong
Pantileo
Sun Wukong
Level 43
God Stats
2W - 3L
1,612 SR
Queue Stats
20W - 19L
1,417 Elo+
Solo
Athena
Athena
UH60BlackHawk
Athena
Level 89
God Stats
3W - 4L
1,497 SR
Queue Stats
21W - 25L
1,468 Elo+
Party 1
Rama
Rama
bronemasina
Rama
Level 22
God Stats
0W - 3L
1,382 SR
Queue Stats
10W - 13L
1,494 Elo+
Party 1
Team Averages
Level 67
1,423 SR
1,471 Elo+

VS

Team Averages
Level 42
1,505 SR
1,545 Elo+
Poseidon
Poseidon
 
Poseidon
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
RustyQuest
Da Ji
Level 52
God Stats
2W - 0L
1,611 SR
Queue Stats
6W - 2L
1,586 Elo+
Party 3
Aphrodite
Aphrodite
Tucone
Aphrodite
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 46L
1,538 Elo+
Party 2
Apollo
Apollo
taistar
Apollo
Level 62
God Stats
4W - 4L
1,413 SR
Queue Stats
62W - 44L
1,599 Elo+
Party 2
Bellona
Bellona
toziba
Bellona
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dowdad
Nemesis
9
1 / 3 / 0
5,594
509
3,550
7,044
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Discordia
ICEBERO
Discordia
9
0 / 4 / 1
5,505
500
4,217
6,084
1,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Pantileo
Sun Wukong
10
0 / 1 / 0
5,848
532
3,870
6,873
3,033
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

7
0 / 3 / 0
4,741
431
1,364
7,306
4,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 3 / 0
4,600
418
3,805
4,589
1,100
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
1 / 1 / 2
6,631
603
2,070
4,389
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
12
8 / 0 / 3
7,246
659
7,612
7,613
2,458
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Aphrodite
Tucone
Aphrodite
10
0 / 0 / 8
6,149
559
4,236
5,979
2,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Apollo
taistar
Apollo
11
4 / 0 / 4
6,149
559
5,398
7,078
2,306
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bellona
toziba
Bellona
10
1 / 0 / 0
6,036
549
3,080
6,646
5,132
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
1
Kills
14
14
Deaths
1
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
1
1
2
2
L
Nemesis
Dowdad
Nemesis
1
3
0
0.33
L
Discordia
ICEBERO
Discordia
0
4
1
0.13
L
Sun Wukong
Pantileo
Sun Wukong
0
1
0
0
W
Da Ji
8
0
3
9.5
W
Aphrodite
Tucone
Aphrodite
0
0
8
4
L
0
3
0
0
L
0
3
0
0
W
Apollo
taistar
Apollo
4
0
4
6
W
Bellona
toziba
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,806
Damage
22,396
31,896
Taken
31,705
12,260
Mitigated
14,018
5,840
Healing
11,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
2,070
139
0
930
4,389
1,298
915
1,175
3,214
43,400
0
L
Nemesis
Dowdad
Nemesis
3,550
1,156
0
2,048
7,044
1,923
0
1,305
5,707
0
27,528
L
Discordia
ICEBERO
Discordia
4,217
64
0
780
6,084
1,396
141
897
5,015
31,567
0
L
Sun Wukong
Pantileo
Sun Wukong
3,870
830
0
958
6,873
3,033
410
196
6,637
0
29,269
W
Da Ji
7,612
2,354
0
2,205
7,613
2,458
303
1,797
5,816
0
39,124
W
Aphrodite
Tucone
Aphrodite
4,236
1,367
2,511
3,372
5,979
2,824
669
1,418
4,561
14,755
0
L
1,364
238
0
1,183
7,306
4,808
0
2,349
4,957
4,237
0
L
3,805
2,263
0
871
4,589
1,100
0
1,315
3,274
0
20,832
W
Apollo
taistar
Apollo
5,398
3,964
0
1,883
7,078
2,306
1,756
1,191
5,887
0
34,728
W
Bellona
toziba
Bellona
3,080
848
0
1,027
6,646
5,132
450
0
6,646
0
22,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,288
Gold Earned
32,211
222
Minions Killed
303
0
Camps Cleared
0
1,014,887
Distance Traveled
1,080,818
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,631
603
83
8
0
241,286
2
L
Nemesis
5,594
509
51
5
0
235,197
2
L
Discordia
5,505
500
63
6
0
197,409
2
L
Sun Wukong
5,848
532
64
6
0
204,929
2
W
Da Ji
7,246
659
71
6
0
230,091
1
W
Aphrodite
6,149
559
30
3
0
195,847
3
L
Athena
4,741
431
7
1
0
203,761
6
L
Rama
4,600
418
37
3
0
173,591
0
W
Apollo
6,149
559
69
6
0
197,265
3
W
Bellona
6,036
549
50
5
0
216,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role