Player Matchup

Ymir
Ymir
Iperchad
Ymir
Level 12
God Stats
3W - 2L
1,500 SR
Queue Stats
35W - 46L
1,369 Elo+
Party 1
Izanami
Izanami
ItsFredB
Izanami
Level 3
God Stats
2W - 0L
1,681 SR
Queue Stats
5W - 1L
1,427 Elo+
Solo
Arachne
Arachne
Vector1684
Arachne
Level 37
God Stats
15W - 11L
1,567 SR
Queue Stats
130W - 157L
1,349 Elo+
Party 1
Hades
Hades
dem9068
Hades
Level 37
God Stats
21W - 19L
1,457 SR
Queue Stats
123W - 159L
1,384 Elo+
Party 1
Sun Wukong
Sun Wukong
raffaele0407
Sun Wukong
Level 17
God Stats
6W - 2L
1,513 SR
Queue Stats
22W - 29L
1,323 Elo+
Party 1
Team Averages
Level 21
1,543 SR
1,370 Elo+

VS

Team Averages
Level 21
1,574 SR
1,404 Elo+
Cupid
Cupid
NIcoleUzumaki
Cupid
Level 17
God Stats
4W - 3L
1,796 SR
Queue Stats
11W - 10L
1,581 Elo+
Solo
Ymir
Ymir
SandroBVB09
Ymir
Level 17
God Stats
1W - 3L
1,699 SR
Queue Stats
57W - 54L
1,330 Elo+
Solo
Thor
Thor
SohnDesMondes
Thor
Level 30
God Stats
1W - 3L
1,340 SR
Queue Stats
93W - 123L
1,355 Elo+
Solo
Nemesis
Nemesis
kiboro200115
Nemesis
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 28L
1,298 Elo+
Solo
Baron Samedi
Baron Samedi
shawumsenumse
Baron Samedi
Level 27
God Stats
16W - 18L
1,536 SR
Queue Stats
53W - 51L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
1 / 2 / 5
6,134
613
2,320
6,775
3,987
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
ItsFredB
Izanami
12
7 / 1 / 1
7,191
719
7,551
8,056
2,405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
Vector1684
Arachne
11
9 / 2 / 1
6,974
697
6,682
6,805
3,834
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hades
dem9068
Hades
10
2 / 1 / 6
6,237
624
4,550
5,646
2,474
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
raffaele0407
Sun Wukong
9
1 / 1 / 2
5,663
566
1,728
3,675
1,379
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 3 / 3
4,444
444
3,612
4,665
409
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
3 / 4 / 0
5,772
577
4,815
7,974
4,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

6
1 / 6 / 1
4,568
457
2,427
6,029
3,180
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nemesis
kiboro200115
Nemesis
7
1 / 3 / 1
4,892
489
1,523
5,715
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
shawumsenumse
Baron Samedi
9
1 / 4 / 2
5,742
574
2,743
5,652
1,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
20
Kills
6
7
Deaths
20
15
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ymir
1
2
5
1.75
W
Izanami
ItsFredB
Izanami
7
1
1
7.5
L
0
3
3
0.5
L
3
4
0
0.75
L
1
6
1
0.25
W
Arachne
Vector1684
Arachne
9
2
1
4.75
W
Hades
dem9068
Hades
2
1
6
5
L
Nemesis
kiboro200115
Nemesis
1
3
1
0.5
W
Sun Wukong
raffaele0407
Sun Wukong
1
1
2
2
L
Baron Samedi
shawumsenumse
Baron Samedi
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,831
Damage
15,120
30,957
Taken
30,035
14,079
Mitigated
11,951
8,661
Healing
5,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
2,320
770
0
529
6,775
3,987
46
2,936
3,839
11,949
0
W
Izanami
ItsFredB
Izanami
7,551
4,860
0
3,387
8,056
2,405
662
2,529
5,527
0
60,131
L
3,612
1,873
0
831
4,665
409
0
684
3,981
0
19,032
L
4,815
1,231
0
1,774
7,974
4,413
0
2,322
5,652
10,383
0
L
2,427
426
0
375
6,029
3,180
0
798
5,231
0
13,309
W
Arachne
Vector1684
Arachne
6,682
4,497
0
2,072
6,805
3,834
166
615
6,190
0
36,949
W
Hades
dem9068
Hades
4,550
342
75
2,484
5,646
2,474
822
1,478
4,168
26,695
0
L
Nemesis
kiboro200115
Nemesis
1,523
622
0
1,280
5,715
1,991
339
192
5,523
0
15,840
W
Sun Wukong
raffaele0407
Sun Wukong
1,728
497
0
114
3,675
1,379
903
0
3,675
0
20,640
L
Baron Samedi
shawumsenumse
Baron Samedi
2,743
162
0
1,346
5,652
1,958
399
2,874
2,778
17,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,199
Gold Earned
25,418
286
Minions Killed
141
0
Camps Cleared
0
999,905
Distance Traveled
867,925
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,134
613
19
2
0
204,273
0
W
Izanami
7,191
719
116
12
0
158,181
2
L
Cupid
4,444
444
31
3
0
153,857
0
L
Ymir
5,772
577
17
2
0
164,550
0
L
Thor
4,568
457
20
2
0
194,846
0
W
Arachne
6,974
697
73
7
0
239,752
2
W
Hades
6,237
624
44
4
0
193,123
2
L
Nemesis
4,892
489
41
4
0
168,173
1
W
Sun Wukong
5,663
566
34
3
0
204,576
0
L
Baron Samedi
5,742
574
32
3
0
186,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role