Player Matchup

Nu Wa
Nu Wa
Juggsx21
Nu Wa
Level 129
God Stats
17W - 25L
1,526 SR
Queue Stats
614W - 760L
1,438 Elo+
Solo
Fenrir
Fenrir
UnityIsGamingTv
Fenrir
Level 146
God Stats
5W - 1L
1,673 SR
Queue Stats
186W - 137L
1,636 Elo+
Party 1
Bellona
Bellona
mikaylaisme123
Bellona
Level 28
God Stats
26W - 8L
1,813 SR
Queue Stats
80W - 39L
1,625 Elo+
Party 1
Team Averages
Level 101
1,671 SR
1,566 Elo+

VS

Team Averages
Level 78
1,587 SR
1,482 Elo+
Raijin
Raijin
CaptainBanana68
Raijin
Level 53
God Stats
5W - 11L
1,513 SR
Queue Stats
288W - 269L
1,547 Elo+
Solo
Loki
Loki
HermanTinkelFist
Loki
Level 78
God Stats
8W - 11L
1,408 SR
Queue Stats
38W - 50L
1,345 Elo+
Party 2
Athena
Athena
xXOni_yokaiXx
Athena
Level 102
God Stats
2W - 1L
1,841 SR
Queue Stats
73W - 82L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Juggsx21
Nu Wa
14
3 / 0 / 15
8,852
805
10,046
2,759
936
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
15 / 2 / 4
10,309
937
10,574
9,468
4,465
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

11
2 / 2 / 15
8,656
787
7,506
13,742
9,827
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 1
6,494
590
6,373
7,667
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 8 / 1
7,820
711
4,746
10,760
3,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 7 / 0
7,109
646
4,689
14,940
12,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
5
20
Kills
3
4
Deaths
20
34
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
5
1
0.1
L
2
8
1
0.31
W
Nu Wa
Juggsx21
Nu Wa
3
0
15
10.5
W
15
2
4
8.5
W
2
2
15
4.75
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,126
Damage
15,808
25,969
Taken
33,367
15,228
Mitigated
18,383
7,410
Healing
2,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,373
409
0
0
7,667
2,056
0
2,309
5,358
25,990
0
L
4,746
945
0
848
10,760
3,453
0
2,407
8,353
0
29,828
W
Nu Wa
Juggsx21
Nu Wa
10,046
5,223
0
332
2,759
936
1,195
1,672
1,087
40,987
0
W
10,574
2,762
0
2,689
9,468
4,465
1,145
3,939
5,529
0
23,324
W
7,506
3,402
709
3,680
13,742
9,827
768
6,696
7,046
0
21,184
L
4,689
1,055
105
1,550
14,940
12,874
0
5,481
9,459
18,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
21,423
116
Minions Killed
129
7
Camps Cleared
3
674,165
Distance Traveled
540,096
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,494
590
52
5
0
169,236
3
L
Loki
7,820
711
48
4
3
185,506
4
W
Nu Wa
8,852
805
66
6
1
225,638
4
W
Fenrir
10,309
937
32
3
2
226,387
4
W
Bellona
8,656
787
18
2
4
222,140
0
L
Athena
7,109
646
29
3
0
185,354
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role