Player Matchup

Sun Wukong
Sun Wukong
Amerekos01
Sun Wukong
Level 15
God Stats
13W - 18L
1,500 SR
Queue Stats
35W - 36L
1,325 Elo+
Solo
Fenrir
Fenrir
b01willis
Fenrir
Level 28
God Stats
3W - 0L
1,678 SR
Queue Stats
121W - 115L
1,575 Elo+
Solo
Merlin
Merlin
captaingalahad
Merlin
Level 20
God Stats
5W - 3L
1,608 SR
Queue Stats
16W - 20L
1,311 Elo+
Solo
Danzaburou
Danzaburou
pipeson
Danzaburou
Level 23
God Stats
16W - 20L
1,415 SR
Queue Stats
66W - 67L
1,333 Elo+
Solo
Ymir
Ymir
superdarkhorse
Ymir
Level 25
God Stats
1W - 1L
1,360 SR
Queue Stats
2W - 1L
1,526 Elo+
Solo
Team Averages
Level 22
1,512 SR
1,414 Elo+

VS

Team Averages
Level 18
1,511 SR
1,430 Elo+
Nemesis
Nemesis
AQuari0
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,273 Elo+
Solo
Amaterasu
Amaterasu
FemboyScarlet
Amaterasu
Level 24
God Stats
17W - 4L
1,507 SR
Queue Stats
53W - 75L
1,241 Elo+
Solo
Rama
Rama
Surosv1
Rama
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 56L
1,702 Elo+
Solo
Yemoja
Yemoja
Totomich
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
lucasp2p
Morgan Le Fay
Level 26
God Stats
24W - 24L
1,550 SR
Queue Stats
42W - 46L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Amerekos01
Sun Wukong
16
3 / 5 / 10
11,051
480
7,401
14,091
7,889
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
b01willis
Fenrir
20
17 / 5 / 5
13,804
600
18,754
20,128
9,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
6 / 4 / 9
11,922
518
14,649
12,405
4,441
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
pipeson
Danzaburou
17
10 / 5 / 11
12,263
533
16,007
14,554
5,807
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
5 / 1 / 14
12,492
543
4,691
20,246
27,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AQuari0
Nemesis
14
0 / 14 / 3
8,530
371
2,317
17,674
4,080
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
FemboyScarlet
Amaterasu
18
6 / 5 / 4
12,051
524
10,543
19,300
17,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Rama
Surosv1
Rama
20
12 / 7 / 1
13,441
584
28,637
21,427
8,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
Totomich
Yemoja
7
0 / 6 / 2
7,538
328
2,082
8,552
4,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
lucasp2p
Morgan Le Fay
14
1 / 9 / 4
9,771
425
10,722
14,207
4,197
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
33
41
Kills
19
20
Deaths
41
49
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
AQuari0
Nemesis
0
14
3
0.11
W
Sun Wukong
Amerekos01
Sun Wukong
3
5
10
1.6
L
Amaterasu
FemboyScarlet
Amaterasu
6
5
4
1.6
L
Rama
Surosv1
Rama
12
7
1
1.79
L
Yemoja
Totomich
Yemoja
0
6
2
0.17
W
Fenrir
b01willis
Fenrir
17
5
5
3.9
W
6
4
9
2.63
L
Morgan Le Fay
lucasp2p
Morgan Le Fay
1
9
4
0.33
W
Danzaburou
pipeson
Danzaburou
10
5
11
3.1
W
5
1
14
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,502
Damage
54,301
81,424
Taken
81,160
54,917
Mitigated
39,025
18,051
Healing
15,036
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
AQuari0
Nemesis
2,317
689
0
337
17,674
4,080
0
3,794
13,880
169
27,231
W
Sun Wukong
Amerekos01
Sun Wukong
7,401
1,824
0
1,963
14,091
7,889
688
1,350
12,741
0
40,590
L
Amaterasu
FemboyScarlet
Amaterasu
10,543
4,531
0
5,204
19,300
17,319
255
3,357
15,943
0
60,020
L
Rama
Surosv1
Rama
28,637
20,150
0
6,608
21,427
8,611
775
4,573
16,854
0
99,860
L
Yemoja
Totomich
Yemoja
2,082
1,012
402
597
8,552
4,818
88
4,143
4,409
12,856
0
W
Fenrir
b01willis
Fenrir
18,754
6,758
0
7,482
20,128
9,073
1,384
3,456
16,672
0
98,720
W
14,649
778
8
1,731
12,405
4,441
1,385
4,081
8,324
80,729
0
L
Morgan Le Fay
lucasp2p
Morgan Le Fay
10,722
931
0
1,888
14,207
4,197
586
3,473
10,734
49,955
0
W
Danzaburou
pipeson
Danzaburou
16,007
5,900
612
2,864
14,554
5,807
2,996
1,320
13,234
0
64,461
W
4,691
923
0
3,391
20,246
27,707
364
3,123
17,123
54,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,532
Gold Earned
51,331
501
Minions Killed
413
0
Camps Cleared
0
2,022,261
Distance Traveled
1,796,115
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,530
371
51
2
0
402,805
0
W
Sun Wukong
11,051
480
68
3
0
425,653
2
L
Amaterasu
12,051
524
112
5
0
465,211
5
L
Rama
13,441
584
143
6
0
338,954
1
L
Yemoja
7,538
328
24
1
0
165,913
0
W
Fenrir
13,804
600
132
6
0
414,813
9
W
Merlin
11,922
518
123
5
0
400,979
2
L
Morgan Le Fay
9,771
425
83
4
0
423,232
8
W
Danzaburou
12,263
533
100
4
0
398,054
3
W
Ymir
12,492
543
78
3
0
382,762
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role