Player Matchup

Rama
Rama
ArmATV
Rama
Level 29
God Stats
2W - 0L
1,695 SR
Queue Stats
57W - 53L
1,364 Elo+
Solo
Pele
Pele
BloodAngryFly
Pele
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
CurseFox
Sun Wukong
Level 14
God Stats
3W - 1L
1,491 SR
Queue Stats
16W - 15L
1,391 Elo+
Party 2
Set
Set
Snowmanlp0517
Set
Level 23
God Stats
11W - 9L
1,612 SR
Queue Stats
95W - 75L
1,461 Elo+
Party 2
Vulcan
Vulcan
marmota93
Vulcan
Level 22
God Stats
7W - 9L
1,603 SR
Queue Stats
30W - 31L
1,316 Elo+
Solo
Team Averages
Level 18
1,580 SR
1,407 Elo+

VS

Team Averages
Level 12
1,504 SR
1,487 Elo+
Thanatos
Thanatos
CrazZYMan
Thanatos
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 1
Artemis
Artemis
Kristina1668
Artemis
Level 5
God Stats
1W - 1L
1,657 SR
Queue Stats
1W - 2L
1,632 Elo+
Party 3
Hades
Hades
SaintShark12
Hades
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,500 Elo+
Party 1
Cliodhna
Cliodhna
МегаБритв
Cliodhna
Level 28
God Stats
1W - 5L
1,362 SR
Queue Stats
77W - 112L
1,301 Elo+
Solo
Ares
Ares
Ноженосец
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
ArmATV
Rama
14
3 / 2 / 5
9,037
565
7,354
6,474
1,918
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
4 / 6 / 3
8,297
519
4,344
8,500
2,537
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
CurseFox
Sun Wukong
16
8 / 3 / 4
10,090
631
7,710
12,666
5,488
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
10 / 1 / 7
10,692
668
8,607
9,757
3,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Vulcan
marmota93
Vulcan
15
4 / 1 / 7
9,632
602
9,581
3,830
1,089
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CrazZYMan
Thanatos
11
2 / 9 / 4
7,432
465
8,577
13,851
5,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Kristina1668
Artemis
3
0 / 5 / 0
4,665
292
159
3,114
226
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
6 / 4 / 1
8,339
521
9,056
12,770
5,826
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 6 / 2
7,352
460
6,170
9,751
3,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 6 / 3
6,687
418
2,205
11,525
9,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
23
29
Kills
13
13
Deaths
30
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Rama
ArmATV
Rama
3
2
5
2.75
W
4
6
3
0.92
L
Thanatos
CrazZYMan
Thanatos
2
9
4
0.44
W
Sun Wukong
CurseFox
Sun Wukong
8
3
4
3.33
L
Artemis
Kristina1668
Artemis
0
5
0
0
L
6
4
1
1.63
W
10
1
7
13.5
W
Vulcan
marmota93
Vulcan
4
1
7
7.5
L
4
6
2
0.83
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,596
Damage
26,167
41,227
Taken
51,011
14,737
Mitigated
24,180
13,633
Healing
15,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
ArmATV
Rama
7,354
4,786
0
1,001
6,474
1,918
5,280
3,247
3,227
0
56,937
W
4,344
548
0
1,197
8,500
2,537
259
2,899
5,601
0
35,789
L
Thanatos
CrazZYMan
Thanatos
8,577
2,371
0
7,117
13,851
5,223
108
3,133
10,718
0
35,303
W
Sun Wukong
CurseFox
Sun Wukong
7,710
851
0
6,047
12,666
5,488
1,149
1,555
11,111
0
53,347
L
Artemis
Kristina1668
Artemis
159
81
0
101
3,114
226
0
0
3,114
0
2,885
L
9,056
1,075
420
5,040
12,770
5,826
0
3,878
8,892
42,673
0
W
8,607
4,025
0
5,108
9,757
3,705
352
1,385
8,372
0
73,606
W
Vulcan
marmota93
Vulcan
9,581
4,516
0
280
3,830
1,089
2,208
2,354
1,476
47,870
0
L
6,170
918
0
1,457
9,751
3,665
0
1,921
7,830
0
35,440
L
2,205
216
0
1,027
11,525
9,240
83
649
10,876
20,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,748
Gold Earned
34,475
487
Minions Killed
254
0
Camps Cleared
0
1,542,357
Distance Traveled
1,178,635
26
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,037
565
109
7
0
249,176
1
W
Pele
8,297
519
67
4
0
312,391
2
L
Thanatos
7,432
465
79
5
0
280,443
2
W
Sun Wukong
10,090
631
101
6
0
312,611
6
L
Artemis
4,665
292
4
0
0
78,070
0
L
Hades
8,339
521
76
5
0
288,494
5
W
Set
10,692
668
114
7
0
347,998
7
W
Vulcan
9,632
602
96
6
0
320,181
10
L
Cliodhna
7,352
460
56
4
0
296,207
0
L
Ares
6,687
418
39
2
0
235,421
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role