Player Matchup

Hel
Hel
Pretzers
Hel
Level 21
God Stats
0W - 1L
1,387 SR
Queue Stats
1W - 6L
1,219 Elo+
Solo
Neith
Neith
SPARTAN4974
Neith
Level 107
God Stats
31W - 40L
1,465 SR
Queue Stats
634W - 747L
1,468 Elo+
Solo
Cabrakan
Cabrakan
Stephen094
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 40L
1,416 Elo+
Solo
Team Averages
Level 48
1,451 SR
1,367 Elo+

VS

Team Averages
Level 68
1,519 SR
1,344 Elo+
Aphrodite
Aphrodite
MazterHaze
Aphrodite
Level 61
God Stats
6W - 11L
1,377 SR
Queue Stats
123W - 182L
1,277 Elo+
Solo
Xbalanque
Xbalanque
Tru Hito
Xbalanque
Level 115
God Stats
29W - 30L
1,531 SR
Queue Stats
247W - 232L
1,460 Elo+
Solo
Cthulhu
Cthulhu
humber101
Cthulhu
Level 27
God Stats
9W - 8L
1,648 SR
Queue Stats
31W - 34L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 10 / 5
8,748
625
7,096
11,423
4,723
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
7 / 3 / 1
10,715
765
15,443
12,494
6,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cabrakan
Stephen094
Cabrakan
10
1 / 7 / 2
8,125
580
5,549
20,802
18,648
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MazterHaze
Aphrodite
15
3 / 2 / 14
10,869
776
5,488
10,030
5,374
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Tru Hito
Xbalanque
16
13 / 4 / 3
11,384
813
20,498
12,202
4,552
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
humber101
Cthulhu
14
4 / 2 / 15
10,947
782
9,061
15,736
19,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
52
8
Kills
20
20
Deaths
8
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
MazterHaze
Aphrodite
3
2
14
5
L
0
10
5
0.25
L
7
3
1
2.5
L
Cabrakan
Stephen094
Cabrakan
1
7
2
0.29
W
Xbalanque
Tru Hito
Xbalanque
13
4
3
3.63
W
Cthulhu
humber101
Cthulhu
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,088
Damage
35,047
44,719
Taken
37,968
29,871
Mitigated
29,030
6,320
Healing
13,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
MazterHaze
Aphrodite
5,488
1,170
5,372
5,036
10,030
5,374
195
3,482
6,548
23,083
0
L
7,096
2,257
1,160
1,512
11,423
4,723
0
4,101
6,695
22,492
0
L
15,443
5,672
0
3,648
12,494
6,500
0
3,054
9,123
0
57,397
L
Cabrakan
Stephen094
Cabrakan
5,549
146
0
0
20,802
18,648
0
6,051
13,841
11,391
0
W
Xbalanque
Tru Hito
Xbalanque
20,498
9,096
0
500
12,202
4,552
2,226
3,030
9,172
0
58,670
W
Cthulhu
humber101
Cthulhu
9,061
401
163
2,028
15,736
19,104
127
6,511
9,225
32,190
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,588
Gold Earned
33,200
108
Minions Killed
181
3
Camps Cleared
9
645,682
Distance Traveled
776,206
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,869
776
43
3
4
272,440
3
L
Hel
8,748
625
26
2
0
181,745
0
L
Neith
10,715
765
70
5
3
230,176
6
L
Cabrakan
8,125
580
12
1
0
233,761
0
W
Xbalanque
11,384
813
86
6
4
237,677
1
W
Cthulhu
10,947
782
52
4
1
266,089
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role