Player Matchup

Danzaburou
Danzaburou
Boris252_YT
Danzaburou
Level 26
God Stats
12W - 12L
1,591 SR
Queue Stats
15W - 18L
1,381 Elo+
Solo
Kumbhakarna
Kumbhakarna
Danii___12
Kumbhakarna
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 15L
1,567 Elo+
Party 1
Persephone
Persephone
iDarknightYT
Persephone
Level 117
God Stats
17W - 12L
1,627 SR
Queue Stats
282W - 193L
1,625 Elo+
Party 1
Team Averages
Level 57
1,572 SR
1,524 Elo+

VS

Team Averages
Level 38
1,395 SR
1,315 Elo+
Set
Set
Catronker
Set
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,159 Elo+
Solo
Achilles
Achilles
Futata
Achilles
Level 23
God Stats
0W - 2L
1,040 SR
Queue Stats
1W - 4L
1,331 Elo+
Solo
Merlin
Merlin
Gravitycat98
Merlin
Level 77
God Stats
13W - 8L
1,643 SR
Queue Stats
85W - 108L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Boris252_YT
Danzaburou
12
4 / 3 / 1
8,387
699
6,181
7,998
2,681
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
Danii___12
Kumbhakarna
12
1 / 1 / 8
8,019
668
1,795
8,405
7,027
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Persephone
iDarknightYT
Persephone
14
5 / 1 / 4
9,168
764
10,053
8,156
3,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,399
617
4,720
7,781
2,794
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Futata
Achilles
11
3 / 3 / 2
8,312
693
3,885
9,990
12,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
11
0 / 2 / 4
7,267
606
11,797
6,434
2,215
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
10
Kills
5
5
Deaths
10
13
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Boris252_YT
Danzaburou
4
3
1
1.5
L
2
5
2
0.6
W
Kumbhakarna
Danii___12
Kumbhakarna
1
1
8
5
L
Achilles
Futata
Achilles
3
3
2
1.33
L
Merlin
0
2
4
1
W
Persephone
iDarknightYT
Persephone
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,029
Damage
20,402
24,559
Taken
24,205
12,768
Mitigated
17,716
6,797
Healing
3,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Boris252_YT
Danzaburou
6,181
2,785
0
804
7,998
2,681
396
4,273
3,725
0
18,532
L
4,720
1,323
0
1,179
7,781
2,794
0
4,120
3,661
0
10,756
W
Kumbhakarna
Danii___12
Kumbhakarna
1,795
216
0
2,490
8,405
7,027
0
4,412
3,993
11,308
0
L
Achilles
Futata
Achilles
3,885
407
0
1,019
9,990
12,707
0
3,565
6,425
0
12,101
L
Merlin
11,797
722
366
1,402
6,434
2,215
0
4,298
2,136
44,224
0
W
Persephone
iDarknightYT
Persephone
10,053
336
144
3,359
8,156
3,060
0
3,703
4,452
47,701
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,574
Gold Earned
22,978
146
Minions Killed
118
8
Camps Cleared
0
653,434
Distance Traveled
668,724
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,387
699
38
3
2
217,238
3
L
Set
7,399
617
21
2
0
224,912
2
W
Kumbhakarna
8,019
668
20
2
0
205,345
0
L
Achilles
8,312
693
12
1
0
229,717
0
L
Merlin
7,267
606
85
7
0
214,095
6
W
Persephone
9,168
764
88
7
6
230,851
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role