Player Matchup

Medusa
Medusa
 
Medusa
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
BigRob45
Morgan Le Fay
Level 4
God Stats
11W - 9L
1,744 SR
Queue Stats
271W - 169L
1,818 Elo+
Party 1
Ratatoskr
Ratatoskr
SilzZ
Ratatoskr
Level 22
God Stats
2W - 3L
1,115 SR
Queue Stats
24W - 22L
1,460 Elo+
Party 1
Hercules
Hercules
WodkaBoi
Hercules
Level 129
God Stats
2W - 1L
1,703 SR
Queue Stats
286W - 188L
1,552 Elo+
Party 1
Sylvanus
Sylvanus
anhurbeam
Sylvanus
Level 23
God Stats
4W - 5L
1,376 SR
Queue Stats
49W - 31L
1,624 Elo+
Party 1
Team Averages
Level 44
1,487 SR
1,591 Elo+

VS

Team Averages
Level 47
1,581 SR
1,551 Elo+
Sol
Sol
Enthelon
Sol
Level 159
God Stats
2W - 3L
1,588 SR
Queue Stats
294W - 288L
1,504 Elo+
Party 2
Ullr
Ullr
RBJR
Ullr
Level 18
God Stats
12W - 4L
1,688 SR
Queue Stats
90W - 79L
1,568 Elo+
Solo
Gilgamesh
Gilgamesh
SnojpyTheM8
Gilgamesh
Level 26
God Stats
0W - 1L
1,631 SR
Queue Stats
7W - 9L
1,351 Elo+
Party 2
Ganesha
Ganesha
WiseEmperor
Ganesha
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 6L
1,591 Elo+
Party 2
Bakasura
Bakasura
alexfermieru112
Bakasura
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,742 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
5 / 0 / 2
6,627
663
4,666
3,340
1,030
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
BigRob45
Morgan Le Fay
10
3 / 1 / 2
5,875
588
4,435
3,533
1,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
SilzZ
Ratatoskr
10
2 / 0 / 2
5,809
581
2,142
6,972
2,355
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
WodkaBoi
Hercules
11
3 / 0 / 1
6,498
650
4,089
4,161
3,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sylvanus
anhurbeam
Sylvanus
10
1 / 0 / 7
5,695
570
2,455
3,967
2,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,301
430
1,865
2,787
704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Ullr
RBJR
Ullr
9
1 / 4 / 0
5,112
511
2,016
6,420
1,882
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Gilgamesh
SnojpyTheM8
Gilgamesh
8
0 / 2 / 0
4,510
451
1,981
6,482
2,766
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
WiseEmperor
Ganesha
7
0 / 3 / 0
3,949
395
1,114
6,579
2,283
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
7
0 / 3 / 0
4,370
437
1,014
5,282
1,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
1
14
Kills
1
1
Deaths
14
14
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
5
0
2
6
W
Morgan Le Fay
BigRob45
Morgan Le Fay
3
1
2
4
L
0
2
0
0
L
Ullr
RBJR
Ullr
1
4
0
0.25
W
Ratatoskr
SilzZ
Ratatoskr
2
0
2
3
L
Gilgamesh
SnojpyTheM8
Gilgamesh
0
2
0
0
L
Ganesha
WiseEmperor
Ganesha
0
3
0
0
W
Hercules
WodkaBoi
Hercules
3
0
1
3.5
L
Bakasura
0
3
0
0
W
Sylvanus
anhurbeam
Sylvanus
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,787
Damage
7,990
21,973
Taken
27,550
9,909
Mitigated
9,453
10,552
Healing
4,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,666
1,781
0
750
3,340
1,030
184
790
2,550
0
44,465
W
Morgan Le Fay
BigRob45
Morgan Le Fay
4,435
221
40
649
3,533
1,201
88
116
3,417
28,668
0
L
1,865
559
0
392
2,787
704
0
355
2,432
21,544
2,998
L
Ullr
RBJR
Ullr
2,016
597
0
600
6,420
1,882
0
3,136
3,239
0
24,736
W
Ratatoskr
SilzZ
Ratatoskr
2,142
319
0
3,487
6,972
2,355
0
603
6,249
0
29,926
L
Gilgamesh
SnojpyTheM8
Gilgamesh
1,981
441
0
2,181
6,482
2,766
0
1,116
5,047
0
14,426
L
Ganesha
WiseEmperor
Ganesha
1,114
199
30
314
6,579
2,283
0
1,910
4,624
7,034
0
W
Hercules
WodkaBoi
Hercules
4,089
1,217
0
2,419
4,161
3,247
604
164
3,997
0
33,235
L
Bakasura
1,014
534
0
1,436
5,282
1,818
0
85
5,111
0
15,214
W
Sylvanus
anhurbeam
Sylvanus
2,455
924
797
2,410
3,967
2,076
103
1,136
2,780
16,233
7,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,504
Gold Earned
22,242
327
Minions Killed
192
0
Camps Cleared
0
1,012,205
Distance Traveled
894,937
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,627
663
83
8
0
198,193
2
W
Morgan Le Fay
5,875
588
48
5
0
200,410
6
L
Sol
4,301
430
47
5
0
172,639
2
L
Ullr
5,112
511
55
6
0
160,213
5
W
Ratatoskr
5,809
581
62
6
0
220,151
1
L
Gilgamesh
4,510
451
29
3
0
200,096
0
L
Ganesha
3,949
395
9
1
0
181,819
2
W
Hercules
6,498
650
87
9
0
216,009
1
L
Bakasura
4,370
437
52
5
0
180,170
1
W
Sylvanus
5,695
570
47
5
0
177,442
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role