Player Matchup

Izanami
Izanami
E_N_V_Y_Z
Izanami
Level 22
God Stats
14W - 16L
1,401 SR
Queue Stats
37W - 43L
1,296 Elo+
Solo
Yemoja
Yemoja
ItsJustMercyy
Yemoja
Level 12
God Stats
3W - 2L
1,678 SR
Queue Stats
13W - 20L
1,204 Elo+
Solo
Loki
Loki
J_E_R_I_C_K_O201
Loki
Level 27
God Stats
31W - 29L
1,447 SR
Queue Stats
75W - 85L
1,352 Elo+
Solo
Vamana
Vamana
claudio219591
Vamana
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,264 Elo+
Solo
Baron Samedi
Baron Samedi
hugopedrovalente
Baron Samedi
Level 27
God Stats
2W - 1L
1,488 SR
Queue Stats
50W - 57L
1,331 Elo+
Solo
Team Averages
Level 19
1,503 SR
1,289 Elo+

VS

Team Averages
Level 17
1,616 SR
1,291 Elo+
Danzaburou
Danzaburou
GAMERMEM
Danzaburou
Level 14
God Stats
0W - 1L
1,754 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
GeneralAsad093
Hachiman
Level 23
God Stats
1W - 3L
1,377 SR
Queue Stats
16W - 25L
1,218 Elo+
Solo
Kuzenbo
Kuzenbo
KwamyJ
Kuzenbo
Level 17
God Stats
3W - 3L
1,682 SR
Queue Stats
39W - 61L
1,174 Elo+
Solo
Merlin
Merlin
LOBOALFA_LCSS
Merlin
Level 24
God Stats
2W - 2L
1,620 SR
Queue Stats
274W - 317L
1,236 Elo+
Solo
Loki
Loki
elbluee
Loki
Level 8
God Stats
1W - 1L
1,646 SR
Queue Stats
6W - 9L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
E_N_V_Y_Z
Izanami
15
7 / 3 / 5
11,151
485
11,585
14,552
5,181
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
0 / 1 / 6
10,038
436
2,768
7,572
6,643
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
22 / 1 / 4
14,369
625
20,856
15,531
7,057
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 3 / 8
9,746
424
4,800
12,363
5,401
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Baron Samedi
hugopedrovalente
Baron Samedi
16
3 / 7 / 8
10,888
473
10,879
12,760
5,543
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GAMERMEM
Danzaburou
15
1 / 9 / 2
9,470
412
5,625
16,425
4,854
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hachiman
13
2 / 3 / 3
8,436
367
2,598
9,131
2,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
KwamyJ
Kuzenbo
11
1 / 13 / 2
8,398
365
11,253
21,811
26,917
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
0 / 8 / 4
8,958
389
5,018
13,050
3,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Loki
elbluee
Loki
19
10 / 2 / 2
12,149
528
12,999
14,480
7,857
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
27
34
Kills
14
15
Deaths
35
31
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Izanami
E_N_V_Y_Z
Izanami
7
3
5
3.17
L
Danzaburou
GAMERMEM
Danzaburou
1
9
2
0.22
L
Hachiman
2
3
3
1.17
W
0
1
6
3
W
22
1
4
24
L
Kuzenbo
KwamyJ
Kuzenbo
1
13
2
0.15
L
0
8
4
0.25
W
2
3
8
2
L
Loki
elbluee
Loki
10
2
2
5.5
W
Baron Samedi
hugopedrovalente
Baron Samedi
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,888
Damage
37,493
62,778
Taken
74,897
29,825
Mitigated
46,181
20,833
Healing
10,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
E_N_V_Y_Z
Izanami
11,585
8,453
0
3,879
14,552
5,181
1,949
3,284
11,268
0
68,602
L
Danzaburou
GAMERMEM
Danzaburou
5,625
2,312
0
2,908
16,425
4,854
2,300
4,519
11,906
0
57,192
L
Hachiman
2,598
692
0
981
9,131
2,611
0
1,310
7,821
0
27,891
W
2,768
806
2,282
2,994
7,572
6,643
359
3,085
4,487
36,171
0
W
20,856
10,299
228
5,807
15,531
7,057
2,849
3,270
12,261
0
110,555
L
Kuzenbo
KwamyJ
Kuzenbo
11,253
2,838
0
167
21,811
26,917
115
6,898
14,913
37,234
0
L
5,018
432
0
2,361
13,050
3,942
546
497
12,553
44,471
0
W
4,800
2,453
311
1,828
12,363
5,401
947
2,867
9,496
0
26,089
L
Loki
elbluee
Loki
12,999
5,378
0
4,235
14,480
7,857
0
779
13,701
0
106,836
W
Baron Samedi
hugopedrovalente
Baron Samedi
10,879
1,621
449
3,055
12,760
5,543
3,814
3,765
8,995
48,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,192
Gold Earned
47,411
433
Minions Killed
403
0
Camps Cleared
0
1,934,867
Distance Traveled
1,888,811
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,151
485
102
4
0
373,272
0
L
Danzaburou
9,470
412
104
5
0
385,968
2
L
Hachiman
8,436
367
41
2
0
367,599
3
W
Yemoja
10,038
436
58
3
0
339,976
1
W
Loki
14,369
625
169
7
0
465,050
3
L
Kuzenbo
8,398
365
40
2
0
321,794
0
L
Merlin
8,958
389
69
3
0
389,296
0
W
Vamana
9,746
424
30
1
0
382,471
1
L
Loki
12,149
528
149
6
0
424,154
0
W
Baron Samedi
10,888
473
74
3
0
374,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role