Player Matchup

Danzaburou
Danzaburou
Mr J5807
Danzaburou
Level 121
God Stats
8W - 7L
1,482 SR
Queue Stats
198W - 195L
1,430 Elo+
Solo
Bakasura
Bakasura
Solar Nit3
Bakasura
Level 22
God Stats
3W - 1L
1,804 SR
Queue Stats
13W - 14L
1,384 Elo+
Solo
Ah Puch
Ah Puch
TORN4DOofSOULS2
Ah Puch
Level 107
God Stats
6W - 12L
1,399 SR
Queue Stats
331W - 442L
1,408 Elo+
Solo
Team Averages
Level 83
1,562 SR
1,407 Elo+

VS

Team Averages
Level 96
1,601 SR
1,354 Elo+
Chiron
Chiron
BlackReapper21
Chiron
Level 108
God Stats
1W - 0L
1,766 SR
Queue Stats
7W - 6L
1,419 Elo+
Solo
Fenrir
Fenrir
davidreyno2014
Fenrir
Level 114
God Stats
3W - 2L
1,495 SR
Queue Stats
63W - 107L
1,272 Elo+
Solo
Bacchus
Bacchus
straightouttamas
Bacchus
Level 65
God Stats
32W - 21L
1,542 SR
Queue Stats
350W - 451L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Mr J5807
Danzaburou
17
8 / 5 / 4
13,418
745
20,635
21,952
7,351
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Solar Nit3
Bakasura
13
0 / 9 / 7
10,312
573
6,405
15,074
5,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 5 / 4
11,181
621
16,995
14,075
4,389
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 6
13,006
723
17,941
16,259
6,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
7 / 5 / 5
12,719
707
6,860
17,118
10,553
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
3 / 2 / 12
12,985
721
14,623
21,951
27,487
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
42
12
Kills
19
19
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
9
5
6
2.4
L
Danzaburou
Mr J5807
Danzaburou
8
5
4
2
L
Bakasura
Solar Nit3
Bakasura
0
9
7
0.39
L
4
5
4
1.2
W
7
5
5
1.9
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,035
Damage
39,424
51,101
Taken
55,328
17,389
Mitigated
44,721
12,079
Healing
17,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,941
5,035
1,031
5,905
16,259
6,681
2,748
6,029
9,971
0
70,252
L
Danzaburou
Mr J5807
Danzaburou
20,635
11,178
314
5,584
21,952
7,351
1,258
6,897
15,055
0
57,459
L
Bakasura
Solar Nit3
Bakasura
6,405
3,586
0
2,397
15,074
5,649
152
5,022
10,052
0
16,747
L
16,995
897
0
3,784
14,075
4,389
257
3,295
10,780
57,803
0
W
6,860
1,897
326
5,138
17,118
10,553
0
6,678
10,440
0
26,966
W
14,623
2,665
715
4,569
21,951
27,487
459
4,531
17,084
38,790
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,911
Gold Earned
38,710
195
Minions Killed
212
6
Camps Cleared
6
876,793
Distance Traveled
961,563
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,006
723
126
7
1
284,670
5
L
Danzaburou
13,418
745
83
5
1
269,456
2
L
Bakasura
10,312
573
37
2
2
320,872
0
L
Ah Puch
11,181
621
75
4
3
286,465
1
W
Fenrir
12,719
707
44
2
2
304,087
0
W
Bacchus
12,985
721
42
2
3
372,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role