Player Matchup

Sun Wukong
Sun Wukong
Alket
Sun Wukong
Level 42
God Stats
2W - 0L
1,520 SR
Queue Stats
35W - 36L
1,470 Elo+
Solo
Sol
Sol
Dejanater
Sol
Level 91
God Stats
8W - 8L
1,549 SR
Queue Stats
769W - 831L
1,561 Elo+
Solo
Baron Samedi
Baron Samedi
LionsSinOfPride-
Baron Samedi
Level 64
God Stats
8W - 5L
1,697 SR
Queue Stats
388W - 394L
1,544 Elo+
Solo
Chaac
Chaac
rpgfanatic2014
Chaac
Level 160
God Stats
16W - 15L
1,498 SR
Queue Stats
1,641W - 1,684L
1,564 Elo+
Solo
Persephone
Persephone
x2dead2killx
Persephone
Level 145
God Stats
13W - 13L
1,554 SR
Queue Stats
473W - 459L
1,533 Elo+
Solo
Team Averages
Level 100
1,563 SR
1,534 Elo+

VS

Team Averages
Level 141
1,547 SR
1,514 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Alergiacheetos
Hera
Level 102
God Stats
0W - 1L
1,714 SR
Queue Stats
33W - 41L
1,456 Elo+
Solo
Fafnir
Fafnir
ChaosUnbalanced
Fafnir
Level 154
God Stats
1W - 3L
1,435 SR
Queue Stats
148W - 157L
1,551 Elo+
Solo
The Morrigan
The Morrigan
Hi Im Sticks
The Morrigan
Level 131
God Stats
7W - 5L
1,585 SR
Queue Stats
272W - 298L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alket
Sun Wukong
16
3 / 3 / 19
9,842
757
8,937
15,684
9,822
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
8 / 2 / 15
11,114
855
20,453
10,896
3,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Baron Samedi
LionsSinOfPride-
Baron Samedi
19
8 / 2 / 17
10,841
834
15,223
13,762
12,393
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 4 / 17
10,083
776
15,020
21,551
20,748
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Persephone
x2dead2killx
Persephone
16
2 / 3 / 16
10,279
791
13,258
11,337
3,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
17
5 / 4 / 4
10,373
798
14,806
13,678
5,984
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Amaterasu
 
Amaterasu
15
3 / 7 / 5
9,517
732
9,710
21,420
21,886
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 7 / 8
8,263
636
10,395
10,628
4,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
3 / 4 / 8
10,409
801
7,594
23,260
30,339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
Hi Im Sticks
The Morrigan
16
3 / 4 / 7
9,484
730
17,015
11,506
6,381
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
46
25
Kills
14
14
Deaths
26
84
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
5
4
4
1.75
L
Amaterasu
 
Amaterasu
3
7
5
0.79
L
0
7
8
0.57
W
Sun Wukong
Alket
Sun Wukong
3
3
19
4.17
L
3
4
8
1.75
W
8
2
15
7.75
L
The Morrigan
Hi Im Sticks
The Morrigan
3
4
7
1.63
W
Baron Samedi
LionsSinOfPride-
Baron Samedi
8
2
17
8.25
W
4
4
17
3.13
W
Persephone
x2dead2killx
Persephone
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,891
Damage
59,520
73,230
Taken
80,492
50,493
Mitigated
69,001
40,390
Healing
34,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
14,806
4,223
4,188
2,720
13,678
5,984
425
8,364
5,212
0
27,177
L
Amaterasu
 
Amaterasu
9,710
3,463
1,402
7,656
21,420
21,886
0
12,599
8,625
0
16,471
L
10,395
2,688
1,725
1,811
10,628
4,411
177
6,722
3,686
21,085
0
W
Sun Wukong
Alket
Sun Wukong
8,937
1,272
1,756
3,912
15,684
9,822
191
6,146
9,538
0
14,373
L
7,594
2,327
3,497
8,577
23,260
30,339
447
13,271
9,554
16,711
0
W
20,453
8,086
969
3,703
10,896
3,926
3,337
4,316
6,580
41,093
0
L
The Morrigan
Hi Im Sticks
The Morrigan
17,015
4,282
576
2,433
11,506
6,381
736
6,731
4,481
31,925
7,857
W
Baron Samedi
LionsSinOfPride-
Baron Samedi
15,223
406
7,608
5,754
13,762
12,393
1,018
6,313
7,449
36,961
0
W
15,020
1,876
1,598
8,440
21,551
20,748
441
10,328
11,223
0
28,891
W
Persephone
x2dead2killx
Persephone
13,258
377
2,265
4,385
11,337
3,604
522
1,869
9,465
50,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,159
Gold Earned
48,046
173
Minions Killed
129
0
Camps Cleared
0
1,340,250
Distance Traveled
1,168,901
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
10,373
798
32
2
0
241,379
1
L
Amaterasu
9,517
732
24
2
0
231,238
1
L
Hera
8,263
636
16
1
0
228,126
0
W
Sun Wukong
9,842
757
10
1
0
278,224
3
L
Fafnir
10,409
801
12
1
0
247,475
3
W
Sol
11,114
855
44
3
0
275,736
0
L
The Morrigan
9,484
730
45
3
0
220,683
0
W
Baron Samedi
10,841
834
37
3
0
248,141
0
W
Chaac
10,083
776
20
2
0
270,990
0
W
Persephone
10,279
791
62
5
0
267,159
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role