Player Matchup

Izanami
Izanami
E_N_V_Y_Z
Izanami
Level 22
God Stats
14W - 16L
1,378 SR
Queue Stats
37W - 43L
1,282 Elo+
Solo
Olorun
Olorun
ExalTy_DeaD
Olorun
Level 27
God Stats
4W - 4L
1,386 SR
Queue Stats
68W - 67L
1,401 Elo+
Party 1
Tsukuyomi
Tsukuyomi
ExalTy_TriZy
Tsukuyomi
Level 28
God Stats
27W - 26L
1,429 SR
Queue Stats
75W - 68L
1,414 Elo+
Party 1
Bellona
Bellona
The1ManArmy1065
Bellona
Level 16
God Stats
8W - 2L
1,760 SR
Queue Stats
14W - 17L
1,527 Elo+
Solo
Baron Samedi
Baron Samedi
hugopedrovalente
Baron Samedi
Level 27
God Stats
2W - 1L
1,288 SR
Queue Stats
50W - 57L
1,319 Elo+
Solo
Team Averages
Level 24
1,448 SR
1,389 Elo+

VS

Team Averages
Level 5
1,505 SR
1,485 Elo+
Ra
Ra
Sophie4Life9964
Ra
Level 13
God Stats
0W - 1L
1,746 SR
Queue Stats
20W - 19L
1,563 Elo+
Solo
Bakasura
Bakasura
Veterano XS6105
Bakasura
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Neith
Neith
elbluee
Neith
Level 8
God Stats
1W - 4L
1,281 SR
Queue Stats
6W - 9L
1,361 Elo+
Solo
Ares
Ares
peak-pattern2
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kali
Kali
tierce_prolixe
Kali
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
E_N_V_Y_Z
Izanami
10
7 / 0 / 3
7,118
647
4,878
4,254
1,147
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
11
9 / 1 / 3
6,891
626
6,620
7,982
2,579
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
ExalTy_TriZy
Tsukuyomi
12
7 / 2 / 2
7,202
655
4,481
5,830
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 0 / 0
6,583
598
2,845
5,447
3,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
hugopedrovalente
Baron Samedi
11
4 / 0 / 8
6,316
574
5,814
6,425
2,771
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
6,672
607
5,603
6,571
1,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
7
0 / 8 / 0
4,648
423
2,519
8,525
3,142
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
elbluee
Neith
8
1 / 4 / 0
5,143
468
4,160
6,903
1,829
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

6
0 / 6 / 1
4,496
409
1,787
8,711
5,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

4
0 / 10 / 1
3,978
362
524
6,927
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
5
30
Kills
3
3
Deaths
32
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Izanami
E_N_V_Y_Z
Izanami
7
0
3
8.5
W
Olorun
9
1
3
10.5
W
Tsukuyomi
ExalTy_TriZy
Tsukuyomi
7
2
2
4
L
2
4
0
0.5
W
3
0
0
3
L
Bakasura
0
8
0
0
L
Neith
elbluee
Neith
1
4
0
0.25
W
Baron Samedi
hugopedrovalente
Baron Samedi
4
0
8
8
L
0
6
1
0.08
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,638
Damage
14,593
29,938
Taken
37,637
12,150
Mitigated
14,471
13,782
Healing
4,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
E_N_V_Y_Z
Izanami
4,878
2,942
0
1,852
4,254
1,147
986
741
3,483
0
32,499
W
Olorun
6,620
3,777
290
4,786
7,982
2,579
1,879
1,938
5,927
36,659
0
W
Tsukuyomi
ExalTy_TriZy
Tsukuyomi
4,481
910
0
2,152
5,830
2,385
0
1,067
4,725
0
40,260
L
5,603
480
0
2,190
6,571
1,970
0
2,404
4,167
23,257
0
W
2,845
806
0
2,671
5,447
3,268
784
795
4,528
0
28,426
L
Bakasura
2,519
1,403
0
953
8,525
3,142
261
2,533
5,992
0
11,929
L
Neith
elbluee
Neith
4,160
1,955
0
1,460
6,903
1,829
0
1,760
5,143
0
26,164
W
Baron Samedi
hugopedrovalente
Baron Samedi
5,814
1,063
519
1,512
6,425
2,771
933
2,681
3,630
22,211
0
L
1,787
136
0
156
8,711
5,236
0
3,082
5,629
15,425
0
L
524
193
0
77
6,927
2,294
0
2,655
4,272
0
5,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,110
Gold Earned
24,937
341
Minions Killed
168
0
Camps Cleared
0
1,013,944
Distance Traveled
908,564
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,118
647
63
6
0
184,238
0
W
Olorun
6,891
626
68
6
0
175,596
0
W
Tsukuyomi
7,202
655
81
7
0
252,194
0
L
Ra
6,672
607
49
4
0
149,837
1
W
Bellona
6,583
598
85
8
0
224,344
0
L
Bakasura
4,648
423
36
3
0
201,471
1
L
Neith
5,143
468
54
5
0
185,373
0
W
Baron Samedi
6,316
574
44
4
0
177,572
0
L
Ares
4,496
409
23
2
0
194,484
0
L
Kali
3,978
362
6
1
0
177,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role