Player Matchup

Jing Wei
Jing Wei
Ookkopannu
Jing Wei
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,486 Elo+
Party 3
He Bo
He Bo
Raknaroc
He Bo
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Solo
Cerberus
Cerberus
RubberFriend
Cerberus
Level 43
God Stats
3W - 6L
1,481 SR
Queue Stats
269W - 288L
1,477 Elo+
Party 2
Discordia
Discordia
Seanmo
Discordia
Level 25
God Stats
18W - 30L
1,289 SR
Queue Stats
196W - 202L
1,437 Elo+
Party 2
Thanatos
Thanatos
Zeneth91
Thanatos
Level 27
God Stats
1W - 4L
1,297 SR
Queue Stats
21W - 22L
1,493 Elo+
Party 3
Team Averages
Level 37
1,413 SR
1,479 Elo+

VS

Team Averages
Level 54
1,575 SR
1,461 Elo+
Vamana
Vamana
 
Vamana
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Chronos
Chronos
Acetylkoala
Chronos
Level 38
God Stats
7W - 2L
1,791 SR
Queue Stats
94W - 91L
1,596 Elo+
Solo
Ganesha
Ganesha
Otter400
Ganesha
Level 38
God Stats
2W - 0L
1,769 SR
Queue Stats
9W - 10L
1,384 Elo+
Party 1
Awilix
Awilix
TheLegendxx96
Awilix
Level 84
God Stats
8W - 9L
1,519 SR
Queue Stats
409W - 415L
1,428 Elo+
Party 4
Chernobog
Chernobog
TimeKun
Chernobog
Level 64
God Stats
2W - 1L
1,298 SR
Queue Stats
11W - 12L
1,394 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ookkopannu
Jing Wei
14
2 / 3 / 3
8,454
497
8,350
13,219
4,331
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
Raknaroc
He Bo
10
0 / 9 / 4
7,350
432
5,708
11,435
3,607
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
RubberFriend
Cerberus
16
5 / 2 / 1
9,540
561
10,451
15,207
18,331
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Seanmo
Discordia
13
3 / 3 / 2
8,194
482
6,110
6,872
2,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Zeneth91
Thanatos
14
5 / 6 / 4
9,204
541
11,960
14,368
5,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
4 / 4 / 4
9,439
555
10,871
14,731
10,310
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chronos
Acetylkoala
Chronos
17
9 / 3 / 2
10,531
619
11,569
15,822
5,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Otter400
Ganesha
11
1 / 3 / 5
7,733
455
3,247
11,871
10,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
4 / 3 / 3
9,913
583
9,238
11,093
4,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chernobog
TimeKun
Chernobog
13
5 / 3 / 3
8,585
505
7,734
10,088
3,753
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
40
15
Kills
23
23
Deaths
16
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
4
4
4
1.5
W
Chronos
Acetylkoala
Chronos
9
3
2
3.33
L
Jing Wei
Ookkopannu
Jing Wei
2
3
3
1.17
W
Ganesha
Otter400
Ganesha
1
3
5
1.17
L
He Bo
Raknaroc
He Bo
0
9
4
0.22
L
Cerberus
RubberFriend
Cerberus
5
2
1
2.75
L
Discordia
Seanmo
Discordia
3
3
2
1.33
W
4
3
3
1.83
W
Chernobog
TimeKun
Chernobog
5
3
3
2.17
L
Thanatos
Zeneth91
Thanatos
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,579
Damage
42,659
61,101
Taken
63,605
34,520
Mitigated
34,159
17,604
Healing
21,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
10,871
6,785
0
4,524
14,731
10,310
0
8,813
5,796
0
46,800
W
Chronos
Acetylkoala
Chronos
11,569
4,989
0
7,660
15,822
5,166
505
3,934
11,792
89,845
0
L
Jing Wei
Ookkopannu
Jing Wei
8,350
6,735
0
2,726
13,219
4,331
716
4,291
8,928
0
56,867
W
Ganesha
Otter400
Ganesha
3,247
414
0
1,282
11,871
10,536
533
883
10,708
18,747
0
L
He Bo
Raknaroc
He Bo
5,708
597
81
1,036
11,435
3,607
888
5,182
6,253
23,532
0
L
Cerberus
RubberFriend
Cerberus
10,451
1,115
0
3,929
15,207
18,331
512
166
15,041
53,903
4,185
L
Discordia
Seanmo
Discordia
6,110
488
0
810
6,872
2,274
322
1,518
5,354
36,625
0
W
9,238
4,189
309
3,551
11,093
4,394
0
4,898
6,153
0
75,996
W
Chernobog
TimeKun
Chernobog
7,734
5,282
0
3,920
10,088
3,753
2,437
2,569
7,167
0
39,427
L
Thanatos
Zeneth91
Thanatos
11,960
4,029
0
9,022
14,368
5,977
0
4,042
10,326
0
54,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,742
Gold Earned
46,201
417
Minions Killed
437
0
Camps Cleared
0
1,403,580
Distance Traveled
1,594,774
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,439
555
75
4
0
355,604
2
W
Chronos
10,531
619
134
8
0
309,366
6
L
Jing Wei
8,454
497
113
7
0
300,494
5
W
Ganesha
7,733
455
16
1
0
305,754
1
L
He Bo
7,350
432
40
2
0
260,614
0
L
Cerberus
9,540
561
133
8
0
275,875
2
L
Discordia
8,194
482
60
4
0
229,143
2
W
Awilix
9,913
583
135
8
0
387,991
1
W
Chernobog
8,585
505
77
5
0
236,059
0
L
Thanatos
9,204
541
71
4
0
337,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role