Player Matchup

Scylla
Scylla
LucieRdrg
Scylla
Level 25
God Stats
1W - 3L
1,344 SR
Queue Stats
56W - 60L
1,449 Elo+
Party 2
Cernunnos
Cernunnos
roroLSA
Cernunnos
Level 23
God Stats
1W - 1L
1,643 SR
Queue Stats
51W - 41L
1,467 Elo+
Party 2
Danzaburou
Danzaburou
rouless10
Danzaburou
Level 21
God Stats
10W - 16L
1,419 SR
Queue Stats
86W - 116L
1,443 Elo+
Solo
Team Averages
Level 23
1,469 SR
1,453 Elo+

VS

Team Averages
Level 49
1,555 SR
1,483 Elo+
Artemis
Artemis
Deshoune
Artemis
Level 17
God Stats
9W - 8L
1,674 SR
Queue Stats
12W - 9L
1,585 Elo+
Party 1
Vamana
Vamana
Kraftexx
Vamana
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 12L
1,319 Elo+
Solo
Ah Puch
Ah Puch
SwedishDudeFan
Ah Puch
Level 106
God Stats
5W - 6L
1,490 SR
Queue Stats
217W - 193L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
LucieRdrg
Scylla
12
2 / 4 / 3
8,683
668
1,113
9,244
3,171
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
roroLSA
Cernunnos
13
5 / 6 / 3
9,344
719
11,275
12,343
5,889
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Danzaburou
rouless10
Danzaburou
10
1 / 11 / 2
8,455
650
6,635
12,875
4,601
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Deshoune
Artemis
13
1 / 3 / 13
8,879
683
4,775
6,768
2,177
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vamana
Kraftexx
Vamana
14
13 / 2 / 6
10,922
840
12,885
16,240
17,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 3 / 10
9,652
742
13,509
9,910
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
50
8
Kills
21
21
Deaths
8
8
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Artemis
Deshoune
Artemis
1
3
13
2.5
W
Vamana
Kraftexx
Vamana
13
2
6
8
L
Scylla
LucieRdrg
Scylla
2
4
3
0.88
W
7
3
10
4
L
Cernunnos
roroLSA
Cernunnos
5
6
3
1.08
L
Danzaburou
rouless10
Danzaburou
1
11
2
0.18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,023
Damage
31,169
34,462
Taken
32,918
13,661
Mitigated
22,664
4,848
Healing
9,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Deshoune
Artemis
4,775
1,831
0
1,172
6,768
2,177
2,374
314
6,454
0
24,618
W
Vamana
Kraftexx
Vamana
12,885
5,615
0
5,939
16,240
17,082
226
908
15,332
0
26,223
L
Scylla
LucieRdrg
Scylla
1,113
291
0
1,030
9,244
3,171
303
5,524
3,490
11,579
0
W
13,509
1,293
0
2,352
9,910
3,405
710
442
9,468
44,787
0
L
Cernunnos
roroLSA
Cernunnos
11,275
5,278
0
2,455
12,343
5,889
909
3,034
9,058
0
27,374
L
Danzaburou
rouless10
Danzaburou
6,635
2,289
163
1,200
12,875
4,601
396
4,591
7,970
0
26,235

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
29,453
132
Minions Killed
135
3
Camps Cleared
8
645,590
Distance Traveled
693,968
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,879
683
38
3
2
201,049
0
W
Vamana
10,922
840
27
2
4
275,266
0
L
Scylla
8,683
668
39
3
0
227,099
2
W
Ah Puch
9,652
742
70
5
2
217,653
4
L
Cernunnos
9,344
719
51
4
1
219,510
4
L
Danzaburou
8,455
650
42
3
2
198,981
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role