Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AbdllaMANU
Ares
Level 27
God Stats
10W - 7L
1,524 SR
Queue Stats
72W - 69L
1,512 Elo+
Solo
Thor
Thor
LustyLion
Thor
Level 4
God Stats
2W - 1L
1,303 SR
Queue Stats
4W - 3L
1,134 Elo+
Solo
Neith
Neith
RenaTole
Neith
Level 29
God Stats
7W - 4L
1,568 SR
Queue Stats
105W - 116L
1,519 Elo+
Solo
Rama
Rama
fabiuslolMance
Rama
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 36L
1,305 Elo+
Solo
Team Averages
Level 23
1,479 SR
1,394 Elo+

VS

Team Averages
Level 9
1,540 SR
1,501 Elo+
Heimdallr
Heimdallr
DEEXXGT
Heimdallr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 83L
1,300 Elo+
Solo
Cthulhu
Cthulhu
ErretOnCntrl
Cthulhu
Level 8
God Stats
1W - 2L
1,640 SR
Queue Stats
9W - 10L
1,413 Elo+
Party 1
Nu Wa
Nu Wa
PumTi
Nu Wa
Level 19
God Stats
25W - 25L
1,561 SR
Queue Stats
52W - 54L
1,590 Elo+
Solo
Guan Yu
Guan Yu
Vikkan99
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,701 Elo+
Party 1
Artemis
Artemis
sergey_zver23
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
6 / 2 / 4
8,400
525
5,032
10,259
3,244
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
3 / 1 / 8
8,047
503
3,833
10,432
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thor
11
3 / 3 / 1
7,653
478
4,619
9,091
6,583
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
RenaTole
Neith
16
2 / 0 / 1
9,345
584
7,170
10,989
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
3 / 4 / 5
7,548
472
7,529
9,464
2,724
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
DEEXXGT
Heimdallr
11
1 / 2 / 1
6,718
420
3,510
6,784
2,347
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
ErretOnCntrl
Cthulhu
11
1 / 0 / 3
6,842
428
4,301
6,223
2,349
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nu Wa
PumTi
Nu Wa
15
3 / 2 / 4
8,644
540
16,218
10,064
3,137
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
Vikkan99
Guan Yu
10
1 / 6 / 0
6,371
398
5,612
9,251
3,620
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Artemis
11
4 / 8 / 1
6,806
425
6,047
9,303
2,751
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
17
Kills
10
10
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
6
2
4
4
W
3
1
8
7
L
Heimdallr
DEEXXGT
Heimdallr
1
2
1
0.75
L
Cthulhu
ErretOnCntrl
Cthulhu
1
0
3
2.5
W
Thor
3
3
1
1.17
L
Nu Wa
PumTi
Nu Wa
3
2
4
2.5
W
Neith
RenaTole
Neith
2
0
1
2.5
L
Guan Yu
Vikkan99
Guan Yu
1
6
0
0.17
W
3
4
5
1.38
L
Artemis
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,183
Damage
35,688
50,235
Taken
41,625
24,673
Mitigated
14,204
17,790
Healing
9,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
5,032
3,561
0
4,638
10,259
3,244
380
3,088
7,033
0
32,879
W
3,833
164
223
3,475
10,432
8,902
593
4,656
5,554
11,693
0
L
Heimdallr
DEEXXGT
Heimdallr
3,510
1,896
0
1,709
6,784
2,347
431
740
6,044
0
29,265
L
Cthulhu
ErretOnCntrl
Cthulhu
4,301
80
285
1,547
6,223
2,349
0
1,121
5,102
28,924
0
W
Thor
4,619
1,167
0
1,400
9,091
6,583
0
1,989
7,042
0
24,565
L
Nu Wa
PumTi
Nu Wa
16,218
5,145
0
3,207
10,064
3,137
56
656
9,408
73,798
0
W
Neith
RenaTole
Neith
7,170
2,195
0
6,669
10,989
3,220
4,953
7,024
3,667
0
86,837
L
Guan Yu
Vikkan99
Guan Yu
5,612
1,292
287
1,012
9,251
3,620
557
237
9,014
0
19,227
W
7,529
5,951
0
1,385
9,464
2,724
712
2,904
6,420
0
43,403
L
Artemis
6,047
3,527
0
1,120
9,303
2,751
745
1,079
8,224
0
20,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,993
Gold Earned
35,381
367
Minions Killed
310
0
Camps Cleared
0
1,501,066
Distance Traveled
1,411,383
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,400
525
59
4
0
333,501
3
W
Ares
8,047
503
10
1
0
315,962
10
L
Heimdallr
6,718
420
51
3
0
279,578
0
L
Cthulhu
6,842
428
57
4
0
331,504
3
W
Thor
7,653
478
45
3
0
268,853
0
L
Nu Wa
8,644
540
127
8
0
286,874
6
W
Neith
9,345
584
173
11
0
312,815
4
L
Guan Yu
6,371
398
36
2
0
296,572
0
W
Rama
7,548
472
80
5
0
269,935
0
L
Artemis
6,806
425
39
2
0
216,855
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role