Player Matchup

Merlin
Merlin
Heimhall
Merlin
Level 5
God Stats
0W - 1L
1,274 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Osiris
Osiris
Iperchad
Osiris
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 6L
1,441 Elo+
Solo
Kali
Kali
Neytiri83
Kali
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,376 Elo+
Solo
Baron Samedi
Baron Samedi
TRpq
Baron Samedi
Level 14
God Stats
17W - 10L
1,640 SR
Queue Stats
78W - 76L
1,385 Elo+
Solo
Tyr
Tyr
ВлажнаяШлюбка
Tyr
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Solo
Team Averages
Level 11
1,483 SR
1,441 Elo+

VS

Team Averages
Level 20
1,538 SR
1,553 Elo+
Thoth
Thoth
Droftus
Thoth
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 51L
1,790 Elo+
Party 1
Nu Wa
Nu Wa
Reprisaal
Nu Wa
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
56W - 21L
1,790 Elo+
Party 1
Cthulhu
Cthulhu
SEVATARIUS
Cthulhu
Level 29
God Stats
49W - 46L
1,480 SR
Queue Stats
132W - 165L
1,356 Elo+
Solo
Kali
Kali
Time474
Kali
Level 16
God Stats
4W - 5L
1,709 SR
Queue Stats
76W - 102L
1,328 Elo+
Solo
Ao Kuang
Ao Kuang
derrick2555
Ao Kuang
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Heimhall
Merlin
13
0 / 3 / 1
7,022
878
2,278
2,999
911
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Iperchad
Osiris
15
4 / 8 / 4
9,612
1,202
14,045
18,470
6,248
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kali
13
0 / 8 / 2
7,312
914
989
8,899
2,943
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
TRpq
Baron Samedi
15
4 / 2 / 4
9,464
1,183
12,102
12,546
4,161
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
3 / 3 / 5
9,063
1,133
8,396
17,162
12,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

157

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Droftus
Thoth
15
3 / 2 / 15
9,218
1,152
10,122
5,427
1,202
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
Reprisaal
Nu Wa
16
0 / 3 / 20
9,066
1,133
16,755
9,476
2,613
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
SEVATARIUS
Cthulhu
16
6 / 1 / 15
10,142
1,268
8,390
6,815
6,517
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
Time474
Kali
15
7 / 2 / 8
9,851
1,231
4,600
8,769
4,415
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
derrick2555
Ao Kuang
15
8 / 3 / 7
9,650
1,206
12,710
11,373
4,081
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
89
11
Kills
24
24
Deaths
11
16
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Thoth
Droftus
Thoth
3
2
15
5.25
L
Merlin
Heimhall
Merlin
0
3
1
0.17
L
Osiris
Iperchad
Osiris
4
8
4
0.75
L
Kali
0
8
2
0.13
W
Nu Wa
Reprisaal
Nu Wa
0
3
20
3.33
W
Cthulhu
SEVATARIUS
Cthulhu
6
1
15
13.5
L
Baron Samedi
TRpq
Baron Samedi
4
2
4
3
W
Kali
Time474
Kali
7
2
8
5.5
W
Ao Kuang
derrick2555
Ao Kuang
8
3
7
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,810
Damage
52,577
60,076
Taken
41,860
26,619
Mitigated
18,828
6,244
Healing
4,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Droftus
Thoth
10,122
2,224
0
290
5,427
1,202
0
1,077
4,303
17,071
0
L
Merlin
Heimhall
Merlin
2,278
299
0
0
2,999
911
0
2,666
333
5,962
0
L
Osiris
Iperchad
Osiris
14,045
5,503
0
739
18,470
6,248
0
15,498
2,972
0
33,739
L
Kali
989
865
0
8
8,899
2,943
0
6,281
2,618
0
4,407
W
Nu Wa
Reprisaal
Nu Wa
16,755
6,287
0
0
9,476
2,613
0
2,550
6,710
29,158
0
W
Cthulhu
SEVATARIUS
Cthulhu
8,390
1,295
0
386
6,815
6,517
0
2,614
3,983
41,092
0
L
Baron Samedi
TRpq
Baron Samedi
12,102
1,470
1,664
2,391
12,546
4,161
0
10,085
2,461
34,137
0
W
Kali
Time474
Kali
4,600
1,923
0
1,311
8,769
4,415
0
5,463
3,174
0
7,758
W
Ao Kuang
derrick2555
Ao Kuang
12,710
5,291
0
2,467
11,373
4,081
0
3,778
7,236
19,020
0
L
8,396
2,956
0
1,442
17,162
12,356
0
13,447
3,715
5,402
13,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,473
Gold Earned
47,927
120
Minions Killed
143
1
Camps Cleared
7
599,743
Distance Traveled
697,828
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,218
1,152
20
3
0
140,450
0
L
Merlin
7,022
878
3
0
0
40,288
0
L
Osiris
9,612
1,202
33
4
0
166,730
0
L
Kali
7,312
914
6
1
0
68,546
0
W
Nu Wa
9,066
1,133
16
2
5
140,151
1
W
Cthulhu
10,142
1,268
90
11
0
160,146
4
L
Baron Samedi
9,464
1,183
49
6
1
144,352
2
W
Kali
9,851
1,231
8
1
0
135,979
0
W
Ao Kuang
9,650
1,206
9
1
2
121,102
1
L
Tyr
9,063
1,133
29
4
0
179,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role