Player Matchup

Thanatos
Thanatos
Energys_ToXyNe
Thanatos
Level 27
God Stats
8W - 14L
1,420 SR
Queue Stats
39W - 52L
1,298 Elo+
Party 2
Pele
Pele
Leifforwin
Pele
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 59L
1,368 Elo+
Solo
Neith
Neith
MaxUtah
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Cernunnos
Cernunnos
Molo4ko228337
Cernunnos
Level 5
God Stats
1W - 4L
1,468 SR
Queue Stats
113W - 131L
1,306 Elo+
Solo
Da Ji
Da Ji
sBa-ItaChi_
Da Ji
Level 28
God Stats
1W - 1L
1,704 SR
Queue Stats
51W - 61L
1,350 Elo+
Party 2
Team Averages
Level 17
1,518 SR
1,365 Elo+

VS

Team Averages
Level 15
1,552 SR
1,404 Elo+
Bakasura
Bakasura
No aim sirre
Bakasura
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,250 Elo+
Party 1
Ganesha
Ganesha
No aim vikto
Ganesha
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,298 Elo+
Party 1
Ares
Ares
SchwarzBart9499
Ares
Level 6
God Stats
1W - 0L
1,890 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
bellum_gerere
Zhong Kui
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 65L
1,425 Elo+
Party 3
Mulan
Mulan
karbonat_erol-_-
Mulan
Level 7
God Stats
12W - 11L
1,369 SR
Queue Stats
26W - 22L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
10
2 / 6 / 1
6,324
486
2,182
8,388
2,409
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
4 / 5 / 1
7,055
543
6,032
11,245
4,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Neith
MaxUtah
Neith
9
0 / 6 / 2
5,415
417
2,370
6,023
1,963
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
Molo4ko228337
Cernunnos
5
0 / 7 / 0
4,443
342
1,680
7,140
2,010
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
1 / 3 / 2
6,061
466
3,895
6,798
2,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
No aim sirre
Bakasura
9
1 / 2 / 2
6,020
463
916
6,082
2,254
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ganesha
No aim vikto
Ganesha
10
0 / 3 / 3
5,909
455
605
9,272
4,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

12
5 / 0 / 0
7,327
564
7,063
7,409
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
bellum_gerere
Zhong Kui
15
10 / 1 / 1
9,356
720
9,553
5,494
4,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
10 / 1 / 0
8,256
635
8,413
6,495
6,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
7
Kills
26
27
Deaths
7
6
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
6
1
0.42
L
4
5
1
0.9
L
Neith
MaxUtah
Neith
0
6
2
0.17
L
Cernunnos
Molo4ko228337
Cernunnos
0
7
0
0
W
Bakasura
No aim sirre
Bakasura
1
2
2
1
W
Ganesha
No aim vikto
Ganesha
0
3
3
0.5
W
5
0
0
5
W
Zhong Kui
bellum_gerere
Zhong Kui
10
1
1
10.5
W
10
1
0
10
L
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,159
Damage
26,550
39,594
Taken
34,752
13,509
Mitigated
22,735
8,586
Healing
7,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
2,182
786
0
2,871
8,388
2,409
0
925
7,463
0
22,099
L
6,032
1,656
0
3,159
11,245
4,257
0
5,881
5,354
0
41,166
L
Neith
MaxUtah
Neith
2,370
1,093
0
573
6,023
1,963
0
4,436
1,587
0
20,342
L
Cernunnos
Molo4ko228337
Cernunnos
1,680
1,018
0
1,070
7,140
2,010
0
3,995
3,124
0
10,585
W
Bakasura
No aim sirre
Bakasura
916
556
0
793
6,082
2,254
76
136
5,946
0
23,154
W
Ganesha
No aim vikto
Ganesha
605
269
18
96
9,272
4,544
92
0
9,272
22,306
0
W
7,063
128
162
1,963
7,409
5,470
496
125
7,284
26,676
0
W
Zhong Kui
bellum_gerere
Zhong Kui
9,553
2,780
0
3,041
5,494
4,262
1,925
0
5,494
55,031
9,862
W
8,413
1,512
0
1,605
6,495
6,205
0
0
6,495
0
39,767
L
3,895
1,049
0
913
6,798
2,870
0
1,024
5,774
0
25,898

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,298
Gold Earned
36,868
233
Minions Killed
330
0
Camps Cleared
0
1,049,332
Distance Traveled
1,156,441
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,324
486
46
4
0
221,458
0
L
Pele
7,055
543
84
6
0
242,416
0
L
Neith
5,415
417
37
3
0
203,842
0
L
Cernunnos
4,443
342
18
1
0
164,446
0
W
Bakasura
6,020
463
54
4
0
252,262
1
W
Ganesha
5,909
455
34
3
0
203,843
0
W
Ares
7,327
564
28
2
0
265,750
3
W
Zhong Kui
9,356
720
131
10
0
214,356
0
W
Mulan
8,256
635
83
6
0
220,230
0
L
Da Ji
6,061
466
48
4
0
217,170
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role