Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
DaddyWeave
Ravana
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 174L
1,536 Elo+
Solo
Chang'e
Chang'e
Joly_Jolie
Chang'e
Level 136
God Stats
65W - 51L
1,623 SR
Queue Stats
119W - 105L
1,505 Elo+
Solo
Anubis
Anubis
Sylvuss
Anubis
Level 140
God Stats
0W - 1L
1,511 SR
Queue Stats
70W - 77L
1,475 Elo+
Solo
Hou Yi
Hou Yi
Thatperson324
Hou Yi
Level 119
God Stats
11W - 13L
1,523 SR
Queue Stats
220W - 181L
1,570 Elo+
Solo
Team Averages
Level 130
1,531 SR
1,517 Elo+

VS

Team Averages
Level 138
1,633 SR
1,611 Elo+
Zeus
Zeus
AtomicFarter98
Zeus
Level 157
God Stats
5W - 4L
1,819 SR
Queue Stats
125W - 49L
1,786 Elo+
Party 1
Jormungandr
Jormungandr
Grango_Smithe
Jormungandr
Level 89
God Stats
243W - 213L
1,559 SR
Queue Stats
609W - 587L
1,522 Elo+
Party 2
Hercules
Hercules
Splashher
Hercules
Level 158
God Stats
9W - 0L
1,719 SR
Queue Stats
146W - 54L
1,801 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Trash0w0
Morgan Le Fay
Level 128
God Stats
7W - 5L
1,500 SR
Queue Stats
95W - 88L
1,491 Elo+
Solo
Loki
Loki
Yeahbutseriously
Loki
Level 158
God Stats
33W - 22L
1,567 SR
Queue Stats
330W - 296L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
3
0 / 3 / 0
6,185
269
297
2,557
716
Ravana
DaddyWeave
Ravana
16
6 / 9 / 8
10,682
464
13,649
20,372
7,557
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chang'e
Joly_Jolie
Chang'e
16
2 / 6 / 13
10,991
478
10,486
21,208
11,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Sylvuss
Anubis
17
8 / 8 / 7
11,562
503
21,469
21,575
9,402
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 7 / 5
11,604
505
19,773
20,808
5,901
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 3
11,118
483
10,423
17,893
6,869
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Grango_Smithe
Jormungandr
20
11 / 5 / 14
14,442
628
24,543
20,780
15,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hercules
Splashher
Hercules
16
1 / 2 / 15
11,002
478
5,650
27,214
30,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Morgan Le Fay
Trash0w0
Morgan Le Fay
18
9 / 6 / 6
12,267
533
18,394
16,448
7,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
8 / 5 / 9
13,309
579
10,781
20,691
8,208
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
80
24
Kills
33
33
Deaths
24
33
Assists
47
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
3
0
0
W
4
6
3
0.92
L
Ravana
DaddyWeave
Ravana
6
9
8
1.11
W
Jormungandr
Grango_Smithe
Jormungandr
11
5
14
3.6
L
Chang'e
Joly_Jolie
Chang'e
2
6
13
1.42
W
Hercules
Splashher
Hercules
1
2
15
4.25
L
Anubis
Sylvuss
Anubis
8
8
7
1.44
L
8
7
5
1.5
W
Morgan Le Fay
Trash0w0
Morgan Le Fay
9
6
6
2
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,674
Damage
69,791
86,520
Taken
103,026
34,854
Mitigated
68,144
28,159
Healing
28,462
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
297
29
0
260
2,557
716
0
1,918
639
0
5,094
W
10,423
2,167
0
7,936
17,893
6,869
1,942
1,985
15,908
90,829
0
L
Ravana
DaddyWeave
Ravana
13,649
3,446
0
3,132
20,372
7,557
189
10,798
9,574
0
61,770
W
Jormungandr
Grango_Smithe
Jormungandr
24,543
3,414
0
4,468
20,780
15,711
3,155
8,101
12,679
104,922
0
L
Chang'e
Joly_Jolie
Chang'e
10,486
430
5,517
8,824
21,208
11,278
0
13,492
7,716
36,799
0
W
Hercules
Splashher
Hercules
5,650
1,841
0
8,407
27,214
30,305
1,136
9,341
17,873
0
26,433
L
Anubis
Sylvuss
Anubis
21,469
366
0
7,022
21,575
9,402
0
14,886
6,689
65,779
0
L
19,773
10,392
0
3,404
20,808
5,901
920
12,266
8,542
0
67,367
W
Morgan Le Fay
Trash0w0
Morgan Le Fay
18,394
978
0
2,360
16,448
7,051
3,376
6,144
10,304
76,624
0
W
10,781
2,569
0
5,291
20,691
8,208
0
6,384
14,307
0
94,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,024
Gold Earned
62,138
387
Minions Killed
608
0
Camps Cleared
0
1,612,073
Distance Traveled
2,178,743
19
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,185
269
12
1
0
31,726
1
W
Zeus
11,118
483
138
6
0
387,515
3
L
Ravana
10,682
464
104
5
0
425,568
5
W
Jormungandr
14,442
628
178
8
0
379,287
1
L
Chang'e
10,991
478
60
3
0
417,848
4
W
Hercules
11,002
478
34
1
0
471,380
3
L
Anubis
11,562
503
117
5
0
351,515
1
L
Hou Yi
11,604
505
94
4
0
385,416
8
W
Morgan Le Fay
12,267
533
118
5
0
434,173
6
W
Loki
13,309
579
140
6
0
506,388
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role